Player Matchup

Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GavinJ1008
Danzaburou
Level 101
God Stats
1W - 1L
1,680 SR
Queue Stats
121W - 96L
1,497 Elo+
Solo
Cerberus
Cerberus
MRHYD3
Cerberus
Level 174
God Stats
4W - 4L
1,551 SR
Queue Stats
187W - 195L
1,508 Elo+
Party 2
King Arthur
King Arthur
berserk56
King Arthur
Level 117
God Stats
1W - 2L
1,344 SR
Queue Stats
108W - 103L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
rallyyellow
Aphrodite
Level 69
God Stats
53W - 29L
1,641 SR
Queue Stats
289W - 298L
1,430 Elo+
Solo
Team Averages
Level 114
1,543 SR
1,485 Elo+

VS

Team Averages
Level 70
1,555 SR
1,415 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlarmedPurse42
Cthulhu
Level 47
God Stats
2W - 2L
1,411 SR
Queue Stats
104W - 116L
1,389 Elo+
Solo
Susano
Susano
Clannad6969
Susano
Level 36
God Stats
4W - 2L
1,840 SR
Queue Stats
17W - 28L
1,359 Elo+
Party 1
Shiva
Shiva
Punisher170303
Shiva
Level 44
God Stats
6W - 3L
1,500 SR
Queue Stats
38W - 53L
1,378 Elo+
Party 1
Xbalanque
Xbalanque
YourGmasLover
Xbalanque
Level 81
God Stats
72W - 53L
1,522 SR
Queue Stats
191W - 179L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 1 / 4
6,552
504
4,992
7,097
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
GavinJ1008
Danzaburou
13
7 / 3 / 4
7,879
606
11,616
11,249
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
MRHYD3
Cerberus
10
2 / 7 / 6
6,487
499
4,718
11,642
6,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
berserk56
King Arthur
9
1 / 9 / 2
5,740
442
3,480
14,483
5,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Aphrodite
rallyyellow
Aphrodite
11
1 / 1 / 0
6,243
480
2,093
6,237
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 1 / 1
7,212
555
3,885
6,619
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 5 / 4
8,050
619
8,472
10,667
6,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
12
2 / 2 / 7
6,751
519
7,111
11,203
3,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
7 / 2 / 2
8,388
645
9,278
9,891
6,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
YourGmasLover
Xbalanque
12
4 / 3 / 4
7,696
592
4,728
6,698
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
13
Kills
21
21
Deaths
13
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
4
4
W
Ra
 
Ra
1
1
1
1.5
W
7
5
4
1.8
W
Susano
2
2
7
2.75
L
Danzaburou
GavinJ1008
Danzaburou
7
3
4
3
L
Cerberus
MRHYD3
Cerberus
2
7
6
0.71
W
7
2
2
4
W
Xbalanque
YourGmasLover
Xbalanque
4
3
4
2
L
King Arthur
berserk56
King Arthur
1
9
2
0.22
L
Aphrodite
rallyyellow
Aphrodite
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,899
Damage
33,474
50,708
Taken
45,078
20,109
Mitigated
20,096
15,182
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,992
1,074
0
923
7,097
2,160
0
550
6,429
0
32,043
W
Ra
 
Ra
3,885
269
674
3,403
6,619
2,042
0
2,567
4,052
51,865
2,130
W
8,472
644
0
1,430
10,667
6,536
0
1,435
9,232
30,851
0
W
Susano
7,111
1,284
0
4,024
11,203
3,512
0
1,148
10,055
0
39,631
L
Danzaburou
GavinJ1008
Danzaburou
11,616
5,375
0
5,614
11,249
3,640
0
2,697
8,186
0
49,418
L
Cerberus
MRHYD3
Cerberus
4,718
586
0
2,977
11,642
6,884
0
3,470
7,601
16,647
230
W
9,278
1,799
365
3,084
9,891
6,096
0
867
9,024
0
53,752
W
Xbalanque
YourGmasLover
Xbalanque
4,728
2,389
0
3,054
6,698
1,910
672
714
5,984
0
44,144
L
King Arthur
berserk56
King Arthur
3,480
678
0
820
14,483
5,442
0
994
12,796
0
24,060
L
Aphrodite
rallyyellow
Aphrodite
2,093
86
298
4,550
6,237
1,983
0
3,086
2,951
37,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
38,097
288
Minions Killed
387
0
Camps Cleared
0
1,237,760
Distance Traveled
1,304,729
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,552
504
53
4
0
324,355
0
W
Ra
7,212
555
93
7
0
254,851
0
W
Cthulhu
8,050
619
53
4
0
252,818
2
W
Susano
6,751
519
72
6
0
299,440
0
L
Danzaburou
7,879
606
77
6
0
231,236
2
L
Cerberus
6,487
499
47
4
0
243,698
5
W
Shiva
8,388
645
83
6
0
251,162
0
W
Xbalanque
7,696
592
86
7
0
246,458
7
L
King Arthur
5,740
442
38
3
0
205,702
0
L
Aphrodite
6,243
480
73
6
0
232,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role