Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arriguti
Ah Muzen Cab
Level 172
God Stats
0W - 2L
1,494 SR
Queue Stats
279W - 282L
1,463 Elo+
Solo
Anubis
Anubis
Izacran
Anubis
Level 39
God Stats
4W - 4L
1,476 SR
Queue Stats
18W - 15L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
RReivenn
Zhong Kui
Level 145
God Stats
1W - 1L
1,604 SR
Queue Stats
353W - 355L
1,432 Elo+
Solo
Cerberus
Cerberus
WunderwaffIe
Cerberus
Level 186
God Stats
10W - 5L
1,615 SR
Queue Stats
383W - 382L
1,399 Elo+
Solo
Horus
Horus
xXKacpeRDXx
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,524 Elo+
Party 1
Team Averages
Level 129
1,538 SR
1,466 Elo+

VS

Team Averages
Level 136
1,546 SR
1,491 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AI-X-AI
Izanami
Level 105
God Stats
15W - 20L
1,581 SR
Queue Stats
438W - 388L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
Deadshott12
Baron Samedi
Level 145
God Stats
4W - 3L
1,648 SR
Queue Stats
340W - 328L
1,476 Elo+
Solo
Fenrir
Fenrir
juvetroppoforte
Fenrir
Level 119
God Stats
26W - 18L
1,501 SR
Queue Stats
440W - 433L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arriguti
Ah Muzen Cab
11
2 / 2 / 0
6,316
526
4,413
7,332
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Izacran
Anubis
11
1 / 2 / 0
6,410
534
1,688
6,382
2,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
RReivenn
Zhong Kui
10
1 / 3 / 0
6,135
511
3,396
10,785
6,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
WunderwaffIe
Cerberus
9
0 / 3 / 2
5,691
474
3,663
9,520
5,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 2
6,259
522
3,153
7,961
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 1 / 2
7,656
638
6,742
4,106
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
 
Mercury
7
0 / 2 / 2
4,664
389
1,322
5,936
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
AI-X-AI
Izanami
9
1 / 1 / 2
5,466
456
2,515
4,758
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Deadshott12
Baron Samedi
13
2 / 1 / 1
7,094
591
7,865
6,902
3,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 5
6,347
529
5,499
7,485
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
10
10
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
2
6
W
Mercury
 
Mercury
0
2
2
0.5
W
Izanami
AI-X-AI
Izanami
1
1
2
2
L
Ah Muzen Cab
Arriguti
Ah Muzen Cab
2
2
0
1
W
Baron Samedi
Deadshott12
Baron Samedi
2
1
1
2.5
L
Anubis
Izacran
Anubis
1
2
0
0.5
L
Zhong Kui
RReivenn
Zhong Kui
1
3
0
0.33
L
Cerberus
WunderwaffIe
Cerberus
0
3
2
0.33
W
2
0
5
4.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,313
Damage
23,943
41,980
Taken
29,187
19,891
Mitigated
10,823
15,635
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,742
892
0
657
4,106
1,047
225
1,761
2,345
51,218
1,355
W
Mercury
 
Mercury
1,322
222
71
1,157
5,936
1,838
0
740
5,196
0
11,947
W
Izanami
AI-X-AI
Izanami
2,515
1,439
0
1,837
4,758
1,364
0
1,067
3,691
0
33,711
L
Ah Muzen Cab
Arriguti
Ah Muzen Cab
4,413
1,545
0
1,357
7,332
2,167
212
1,470
5,862
0
46,885
W
Baron Samedi
Deadshott12
Baron Samedi
7,865
1,222
75
4,250
6,902
3,677
0
3,336
3,566
54,076
430
L
Anubis
Izacran
Anubis
1,688
91
0
2,230
6,382
2,562
0
2,173
4,209
40,603
0
L
Zhong Kui
RReivenn
Zhong Kui
3,396
450
0
5,342
10,785
6,410
0
6,342
4,443
38,524
0
L
Cerberus
WunderwaffIe
Cerberus
3,663
147
0
2,759
9,520
5,929
0
2,593
6,927
16,686
0
W
5,499
1,295
0
1,535
7,485
2,897
0
1,843
5,642
0
52,838
L
3,153
1,883
40
3,907
7,961
2,823
0
1,637
6,324
0
38,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
31,227
352
Minions Killed
384
0
Camps Cleared
0
1,135,016
Distance Traveled
1,132,060
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,656
638
119
10
0
267,256
2
W
Mercury
4,664
389
36
3
0
204,889
0
W
Izanami
5,466
456
57
5
0
181,852
2
L
Ah Muzen Cab
6,316
526
90
8
0
210,154
0
W
Baron Samedi
7,094
591
87
7
0
187,575
3
L
Anubis
6,410
534
78
7
0
232,268
0
L
Zhong Kui
6,135
511
70
6
0
171,845
4
L
Cerberus
5,691
474
33
3
0
239,178
6
W
Fenrir
6,347
529
85
7
0
290,488
0
L
Horus
6,259
522
81
7
0
281,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role