Player Matchup

Ne Zha
Ne Zha
DeIIows
Ne Zha
Level 158
God Stats
12W - 7L
1,626 SR
Queue Stats
500W - 312L
1,631 Elo+
Solo
Odin
Odin
F6svpmerci
Odin
Level 168
God Stats
65W - 40L
1,686 SR
Queue Stats
425W - 393L
1,517 Elo+
Solo
Persephone
Persephone
KAzhulu
Persephone
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 81L
1,534 Elo+
Solo
Sobek
Sobek
proto_wolfleeda0
Sobek
Level 141
God Stats
14W - 8L
1,655 SR
Queue Stats
199W - 156L
1,528 Elo+
Solo
Charybdis
Charybdis
sansij
Charybdis
Level 126
God Stats
8W - 5L
1,617 SR
Queue Stats
301W - 278L
1,512 Elo+
Solo
Team Averages
Level 150
1,617 SR
1,545 Elo+

VS

Team Averages
Level 150
1,399 SR
1,584 Elo+
Tsukuyomi
Tsukuyomi
ElenDarag4446
Tsukuyomi
Level 189
God Stats
0W - 2L
1,165 SR
Queue Stats
70W - 57L
1,622 Elo+
Solo
Tyr
Tyr
Flippo1807
Tyr
Level 175
God Stats
1W - 3L
1,490 SR
Queue Stats
390W - 390L
1,592 Elo+
Party 1
Sobek
Sobek
GTWN_FreezY
Sobek
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,568 Elo+
Party 1
Hera
Hera
Kanokas
Hera
Level 134
God Stats
4W - 6L
1,338 SR
Queue Stats
132W - 112L
1,586 Elo+
Solo
Izanami
Izanami
ZahnlueckenPeta
Izanami
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 252L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DeIIows
Ne Zha
16
6 / 3 / 10
9,348
584
11,401
13,081
9,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
15 / 0 / 4
11,523
720
14,058
10,120
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
KAzhulu
Persephone
14
1 / 6 / 13
8,885
555
11,246
10,654
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 8
8,886
555
7,554
19,842
14,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
sansij
Charybdis
17
3 / 2 / 4
9,905
619
9,250
8,559
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElenDarag4446
Tsukuyomi
15
6 / 5 / 2
8,668
542
12,984
19,421
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 10 / 1
7,537
471
3,243
13,697
9,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 6 / 6
7,477
467
5,253
17,861
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
Kanokas
Hera
12
1 / 6 / 4
7,597
475
9,469
12,185
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

16
5 / 2 / 2
9,246
578
9,242
10,078
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
29
Kills
15
15
Deaths
29
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DeIIows
Ne Zha
6
3
10
3.67
L
Tsukuyomi
ElenDarag4446
Tsukuyomi
6
5
2
1.4
W
15
0
4
17
L
1
10
1
0.15
L
2
6
6
0.83
W
Persephone
KAzhulu
Persephone
1
6
13
1.25
L
Hera
Kanokas
Hera
1
6
4
0.5
L
5
2
2
3
W
4
4
8
2
W
Charybdis
sansij
Charybdis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,509
Damage
40,191
62,256
Taken
73,242
37,096
Mitigated
39,023
23,998
Healing
24,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DeIIows
Ne Zha
11,401
2,669
0
4,960
13,081
9,115
0
2,439
10,580
0
71,262
L
Tsukuyomi
ElenDarag4446
Tsukuyomi
12,984
3,672
0
9,972
19,421
5,698
0
5,017
14,318
0
69,943
W
14,058
3,088
0
3,341
10,120
7,636
397
622
9,416
0
84,847
L
3,243
884
0
1,593
13,697
9,996
0
326
12,713
0
37,279
L
5,253
282
0
4,618
17,861
17,056
0
7,301
10,514
16,730
0
W
Persephone
KAzhulu
Persephone
11,246
610
0
1,471
10,654
3,482
0
5,423
5,136
53,390
684
L
Hera
Kanokas
Hera
9,469
1,733
0
3,255
12,185
3,345
18
4,425
7,666
54,972
1,037
L
9,242
6,374
0
5,162
10,078
2,928
0
1,637
8,441
0
82,170
W
7,554
397
3,090
7,847
19,842
14,280
0
4,948
14,794
22,342
0
W
Charybdis
sansij
Charybdis
9,250
5,416
0
3,289
8,559
2,583
1,040
666
7,893
0
87,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
40,525
508
Minions Killed
450
0
Camps Cleared
0
1,688,264
Distance Traveled
1,574,866
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,348
584
106
7
0
366,059
0
L
Tsukuyomi
8,668
542
111
7
0
368,404
0
W
Odin
11,523
720
136
9
0
360,059
6
L
Tyr
7,537
471
79
5
0
318,150
0
L
Sobek
7,477
467
10
1
0
293,418
2
W
Persephone
8,885
555
92
6
0
302,688
6
L
Hera
7,597
475
112
7
0
305,665
9
L
Izanami
9,246
578
138
9
0
289,229
0
W
Sobek
8,886
555
23
1
0
344,833
8
W
Charybdis
9,905
619
151
9
0
314,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role