Player Matchup

Nu Wa
Nu Wa
Lunacena
Nu Wa
Level 115
God Stats
4W - 4L
1,365 SR
Queue Stats
103W - 96L
1,456 Elo+
Party 2
Anhur
Anhur
Maxentoxen
Anhur
Level 41
God Stats
1W - 5L
1,271 SR
Queue Stats
22W - 32L
1,368 Elo+
Solo
Jormungandr
Jormungandr
PapillonCyan
Jormungandr
Level 78
God Stats
17W - 13L
1,468 SR
Queue Stats
109W - 102L
1,449 Elo+
Party 2
Bastet
Bastet
Petitfilou8494
Bastet
Level 86
God Stats
9W - 10L
1,577 SR
Queue Stats
125W - 114L
1,465 Elo+
Party 2
Bacchus
Bacchus
deendis
Bacchus
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 39L
1,412 Elo+
Solo
Team Averages
Level 74
1,436 SR
1,430 Elo+

VS

Team Averages
Level 92
1,439 SR
1,475 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Argonaut_320
Geb
Level 82
God Stats
1W - 4L
1,066 SR
Queue Stats
31W - 54L
1,424 Elo+
Party 1
Neith
Neith
Matrexfernandes
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Surtr
Surtr
paco_soler
Surtr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 224L
1,501 Elo+
Party 1
Odin
Odin
sovetskiy_krolik
Odin
Level 107
God Stats
41W - 32L
1,629 SR
Queue Stats
199W - 201L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lunacena
Nu Wa
9
4 / 4 / 3
6,089
554
7,090
7,343
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
9
0 / 3 / 3
5,360
487
3,624
6,404
1,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
PapillonCyan
Jormungandr
11
3 / 0 / 0
7,002
637
5,916
5,371
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 2
6,093
554
3,404
9,375
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
deendis
Bacchus
9
3 / 0 / 1
6,276
571
3,242
6,062
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 3 / 0
5,283
480
3,826
5,957
2,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 3
5,478
498
3,118
6,943
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 5 / 0
4,527
412
4,048
6,678
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
8
0 / 3 / 0
4,837
440
2,843
8,296
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 1 / 0
6,411
583
7,049
9,923
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
7
8
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
0
0.67
L
0
0
3
1.5
W
Nu Wa
Lunacena
Nu Wa
4
4
3
1.38
L
0
5
0
0
W
Anhur
0
3
3
0.5
W
Jormungandr
PapillonCyan
Jormungandr
3
0
0
3
W
2
1
2
3
W
Bacchus
deendis
Bacchus
3
0
1
3.5
L
Surtr
0
3
0
0
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,276
Damage
20,884
34,555
Taken
37,797
13,514
Mitigated
16,235
12,924
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,826
894
0
1,436
5,957
2,096
0
1,911
4,046
0
38,302
L
3,118
146
0
1,845
6,943
2,978
0
2,161
4,782
16,224
0
W
Nu Wa
Lunacena
Nu Wa
7,090
2,461
0
2,520
7,343
1,695
200
307
7,018
31,067
0
L
4,048
1,013
0
850
6,678
1,676
0
3,446
3,232
0
18,186
W
Anhur
3,624
1,392
140
1,700
6,404
1,734
130
1,337
4,890
0
30,007
W
Jormungandr
PapillonCyan
Jormungandr
5,916
1,944
0
1,216
5,371
2,641
398
201
4,875
45,726
2,232
W
3,404
1,352
0
5,054
9,375
2,748
0
0
9,375
0
35,233
W
Bacchus
deendis
Bacchus
3,242
297
0
2,294
6,062
4,696
0
1,474
4,495
16,571
1,151
L
Surtr
2,843
1,291
0
2,367
8,296
6,101
0
4,889
3,027
648
20,262
L
7,049
1,146
0
4,735
9,923
3,384
0
3,264
6,617
0
50,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
26,536
271
Minions Killed
244
0
Camps Cleared
0
1,055,329
Distance Traveled
1,091,605
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,283
480
60
5
0
193,510
2
L
Geb
5,478
498
22
2
0
235,799
3
W
Nu Wa
6,089
554
29
3
0
186,150
6
L
Neith
4,527
412
27
2
0
196,225
0
W
Anhur
5,360
487
48
4
0
200,481
0
W
Jormungandr
7,002
637
102
9
0
199,348
3
W
Bastet
6,093
554
64
6
0
251,483
0
W
Bacchus
6,276
571
28
3
0
217,867
1
L
Surtr
4,837
440
36
3
0
210,307
0
L
Odin
6,411
583
99
9
0
255,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role