Player Matchup

Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bos3100
Danzaburou
Level 109
God Stats
9W - 11L
1,459 SR
Queue Stats
140W - 135L
1,485 Elo+
Party 1
Osiris
Osiris
Gjeta
Osiris
Level 124
God Stats
6W - 6L
1,555 SR
Queue Stats
111W - 102L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
Nacx96
Aphrodite
Level 109
God Stats
1W - 0L
1,454 SR
Queue Stats
15W - 8L
1,480 Elo+
Solo
Anubis
Anubis
sleven7_7
Anubis
Level 54
God Stats
32W - 18L
1,649 SR
Queue Stats
242W - 254L
1,415 Elo+
Solo
Team Averages
Level 109
1,523 SR
1,479 Elo+

VS

Team Averages
Level 121
1,438 SR
1,457 Elo+
Janus
Janus
AftRocky
Janus
Level 89
God Stats
11W - 13L
1,243 SR
Queue Stats
345W - 345L
1,409 Elo+
Solo
Heimdallr
Heimdallr
Dr_Fieler15
Heimdallr
Level 68
God Stats
16W - 16L
1,450 SR
Queue Stats
115W - 128L
1,422 Elo+
Solo
Nu Wa
Nu Wa
brunorcrdo
Nu Wa
Level 219
God Stats
7W - 11L
1,491 SR
Queue Stats
254W - 240L
1,484 Elo+
Solo
Ne Zha
Ne Zha
mastercamusdc
Ne Zha
Level 123
God Stats
91W - 76L
1,539 SR
Queue Stats
181W - 159L
1,462 Elo+
Solo
Hercules
Hercules
raulux007
Hercules
Level 107
God Stats
0W - 4L
1,468 SR
Queue Stats
225W - 213L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 0 / 0
5,854
585
2,376
5,637
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Bos3100
Danzaburou
9
6 / 1 / 1
5,801
580
6,176
5,841
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Gjeta
Osiris
13
3 / 0 / 1
5,978
598
2,970
6,935
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Nacx96
Aphrodite
9
0 / 2 / 6
5,060
506
3,609
5,763
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
sleven7_7
Anubis
11
3 / 0 / 0
6,103
610
3,229
4,263
1,650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AftRocky
Janus
9
0 / 4 / 0
5,029
503
3,009
4,583
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Dr_Fieler15
Heimdallr
8
0 / 4 / 2
4,723
472
3,030
5,030
1,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
10
0 / 2 / 0
5,392
539
2,721
3,301
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
4,916
492
1,338
8,416
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
raulux007
Hercules
9
1 / 3 / 1
5,517
552
3,211
8,678
4,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
15
Kills
2
3
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
0
3
L
Janus
AftRocky
Janus
0
4
0
0
W
Danzaburou
Bos3100
Danzaburou
6
1
1
6.5
L
Heimdallr
Dr_Fieler15
Heimdallr
0
4
2
0.25
W
Osiris
Gjeta
Osiris
3
0
1
3.5
W
Aphrodite
Nacx96
Aphrodite
0
2
6
1.5
L
Nu Wa
0
2
0
0
L
1
2
1
0.75
L
Hercules
raulux007
Hercules
1
3
1
0.5
W
Anubis
sleven7_7
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,360
Damage
13,309
28,439
Taken
30,008
13,238
Mitigated
9,809
16,837
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,376
487
0
2,748
5,637
3,483
0
2,344
3,293
28,817
927
L
Janus
AftRocky
Janus
3,009
37
0
769
4,583
1,098
0
1,988
2,207
23,446
872
W
Danzaburou
Bos3100
Danzaburou
6,176
2,607
0
1,963
5,841
1,985
0
96
5,745
0
35,221
L
Heimdallr
Dr_Fieler15
Heimdallr
3,030
379
0
866
5,030
1,665
0
1,235
3,795
0
22,500
W
Osiris
Gjeta
Osiris
2,970
1,464
0
4,622
6,935
3,424
0
1,095
5,840
0
58,115
W
Aphrodite
Nacx96
Aphrodite
3,609
329
1,615
2,971
5,763
2,696
0
73
5,690
19,687
0
L
Nu Wa
2,721
854
0
598
3,301
548
0
1,967
1,334
34,968
353
L
1,338
94
0
4,838
8,416
2,381
0
1,237
7,179
0
29,707
L
Hercules
raulux007
Hercules
3,211
903
0
2,786
8,678
4,117
0
2,374
6,304
0
20,376
W
Anubis
sleven7_7
Anubis
3,229
142
0
2,918
4,263
1,650
0
1,991
2,272
40,458
1,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
25,577
337
Minions Killed
235
0
Camps Cleared
0
935,620
Distance Traveled
986,646
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,854
585
46
5
0
152,405
0
L
Janus
5,029
503
44
4
0
186,350
1
W
Danzaburou
5,801
580
61
6
0
171,984
4
L
Heimdallr
4,723
472
39
4
0
196,017
0
W
Osiris
5,978
598
94
9
0
232,529
0
W
Aphrodite
5,060
506
35
4
0
198,614
0
L
Nu Wa
5,392
539
64
6
0
186,998
0
L
Ne Zha
4,916
492
52
5
0
210,860
0
L
Hercules
5,517
552
36
4
0
206,421
2
W
Anubis
6,103
610
101
10
0
180,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role