Player Matchup

Janus
Janus
BIGBLACKACORNS
Janus
Level 145
God Stats
6W - 5L
1,744 SR
Queue Stats
204W - 205L
1,452 Elo+
Solo
Sol
Sol
JeanSilvaSants
Sol
Level 82
God Stats
9W - 12L
1,514 SR
Queue Stats
134W - 167L
1,401 Elo+
Solo
Mulan
Mulan
MieShenMi
Mulan
Level 156
God Stats
2W - 2L
1,887 SR
Queue Stats
82W - 97L
1,472 Elo+
Solo
Hercules
Hercules
ORFC Rugger
Hercules
Level 168
God Stats
2W - 3L
1,445 SR
Queue Stats
118W - 131L
1,471 Elo+
Solo
Danzaburou
Danzaburou
walmirrosol
Danzaburou
Level 120
God Stats
49W - 40L
1,624 SR
Queue Stats
108W - 100L
1,539 Elo+
Solo
Team Averages
Level 134
1,643 SR
1,467 Elo+

VS

Team Averages
Level 100
1,556 SR
1,427 Elo+
Poseidon
Poseidon
BritoPMC
Poseidon
Level 153
God Stats
11W - 5L
1,717 SR
Queue Stats
61W - 53L
1,509 Elo+
Solo
Danzaburou
Danzaburou
TheDirtyInuit
Danzaburou
Level 102
God Stats
25W - 27L
1,476 SR
Queue Stats
112W - 98L
1,512 Elo+
Solo
Set
Set
albertojsalas92
Set
Level 153
God Stats
41W - 27L
1,575 SR
Queue Stats
398W - 393L
1,476 Elo+
Solo
Olorun
Olorun
mzLittleRED
Olorun
Level 30
God Stats
1W - 0L
1,524 SR
Queue Stats
1W - 1L
1,204 Elo+
Solo
Sobek
Sobek
xReikka
Sobek
Level 61
God Stats
4W - 2L
1,491 SR
Queue Stats
76W - 86L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 3
10,306
606
7,930
8,384
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 6 / 5
8,601
506
7,708
8,559
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
MieShenMi
Mulan
16
10 / 4 / 3
9,883
581
15,528
15,208
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
ORFC Rugger
Hercules
12
2 / 6 / 6
7,856
462
3,476
16,335
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
walmirrosol
Danzaburou
15
5 / 3 / 7
9,467
557
8,971
11,903
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BritoPMC
Poseidon
17
6 / 4 / 5
10,996
647
8,220
8,208
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TheDirtyInuit
Danzaburou
16
7 / 4 / 9
10,446
614
13,666
12,566
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 4 / 7
10,283
605
8,250
14,459
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
13
1 / 7 / 6
8,832
520
3,868
9,694
2,970
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
xReikka
Sobek
13
5 / 5 / 9
9,269
545
8,552
17,383
16,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
24
Kills
23
23
Deaths
24
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Poseidon
BritoPMC
Poseidon
6
4
5
2.13
L
2
6
5
0.75
L
Mulan
MieShenMi
Mulan
10
4
3
2.88
L
Hercules
ORFC Rugger
Hercules
2
6
6
0.83
W
Danzaburou
TheDirtyInuit
Danzaburou
7
4
9
2.88
W
4
4
7
1.88
W
Olorun
1
7
6
0.57
L
Danzaburou
walmirrosol
Danzaburou
5
3
7
2.83
W
Sobek
xReikka
Sobek
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,613
Damage
42,556
60,389
Taken
62,310
32,342
Mitigated
34,419
13,597
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,930
205
0
0
8,384
2,969
0
2,792
5,592
84,267
1,073
W
Poseidon
BritoPMC
Poseidon
8,220
910
0
1,188
8,208
2,466
42
1,419
6,703
79,065
0
L
7,708
1,471
0
1,711
8,559
2,260
0
1,569
6,990
44,238
7,884
L
Mulan
MieShenMi
Mulan
15,528
1,293
0
4,209
15,208
7,216
0
6,676
8,532
0
61,224
L
Hercules
ORFC Rugger
Hercules
3,476
1,139
169
3,743
16,335
14,569
0
5,697
10,638
0
19,492
W
Danzaburou
TheDirtyInuit
Danzaburou
13,666
6,262
0
1,329
12,566
4,995
0
2,269
10,179
0
68,868
W
8,250
3,531
0
4,544
14,459
7,457
865
5,730
8,570
0
66,028
W
Olorun
3,868
1,412
710
876
9,694
2,970
2,906
2,585
7,045
43,359
0
L
Danzaburou
walmirrosol
Danzaburou
8,971
2,541
124
3,641
11,903
5,328
570
3,906
7,997
0
59,207
W
Sobek
xReikka
Sobek
8,552
855
0
4,791
17,383
16,531
56
3,533
13,794
22,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,113
Gold Earned
49,826
463
Minions Killed
440
0
Camps Cleared
0
1,646,585
Distance Traveled
1,600,677
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,306
606
167
10
0
366,925
0
W
Poseidon
10,996
647
140
8
0
335,878
5
L
Sol
8,601
506
97
6
0
314,025
3
L
Mulan
9,883
581
76
4
0
354,283
4
L
Hercules
7,856
462
33
2
0
315,798
0
W
Danzaburou
10,446
614
86
5
0
373,666
4
W
Set
10,283
605
109
6
0
299,032
7
W
Olorun
8,832
520
84
5
0
264,156
0
L
Danzaburou
9,467
557
90
5
0
295,554
0
W
Sobek
9,269
545
21
1
0
327,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role