Player Matchup

Anubis
Anubis
DonYP
Anubis
Level 139
God Stats
5W - 0L
1,675 SR
Queue Stats
10W - 1L
1,852 Elo+
Party 2
Cupid
Cupid
NamePending25
Cupid
Level 69
God Stats
11W - 15L
1,403 SR
Queue Stats
416W - 424L
1,508 Elo+
Solo
Ymir
Ymir
NoobM4ster68
Ymir
Level 125
God Stats
2W - 0L
1,792 SR
Queue Stats
21W - 18L
1,647 Elo+
Party 2
Team Averages
Level 111
1,623 SR
1,669 Elo+

VS

Team Averages
Level 65
1,380 SR
1,524 Elo+
Da Ji
Da Ji
Aurami
Da Ji
Level 28
God Stats
2W - 6L
1,397 SR
Queue Stats
86W - 103L
1,485 Elo+
Party 1
Mulan
Mulan
goncas0123
Mulan
Level 122
God Stats
29W - 35L
1,503 SR
Queue Stats
464W - 422L
1,593 Elo+
Solo
The Morrigan
The Morrigan
riicepuddiing
The Morrigan
Level 45
God Stats
1W - 4L
1,239 SR
Queue Stats
196W - 208L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DonYP
Anubis
17
11 / 2 / 3
10,942
1,094
12,244
7,964
4,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 11
9,493
949
3,984
5,628
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 12
8,738
874
6,532
11,872
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aurami
Da Ji
13
2 / 6 / 4
7,835
784
4,461
9,257
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
13
3 / 4 / 5
8,625
863
7,825
12,962
11,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
riicepuddiing
The Morrigan
15
3 / 4 / 4
9,354
935
5,993
5,224
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
14
Kills
8
8
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aurami
Da Ji
2
6
4
0.67
W
Anubis
DonYP
Anubis
11
2
3
6.25
W
2
3
11
2.5
W
1
3
12
2.33
L
Mulan
3
4
5
1.38
L
The Morrigan
riicepuddiing
The Morrigan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,760
Damage
18,279
25,464
Taken
27,443
15,037
Mitigated
16,088
5,993
Healing
2,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aurami
Da Ji
4,461
878
0
939
9,257
3,159
0
7,080
1,847
0
6,082
W
Anubis
DonYP
Anubis
12,244
894
0
3,624
7,964
4,376
726
1,458
6,374
46,701
0
W
3,984
2,320
410
1,421
5,628
2,204
1,976
1,024
4,479
0
34,033
W
6,532
1,933
0
538
11,872
8,457
231
1,904
9,769
15,032
1,603
L
Mulan
7,825
497
0
1,320
12,962
11,626
0
7,073
5,638
0
23,613
L
The Morrigan
riicepuddiing
The Morrigan
5,993
931
0
296
5,224
1,303
0
3,475
1,587
27,919
1,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
25,814
155
Minions Killed
100
0
Camps Cleared
0
582,308
Distance Traveled
514,147
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,835
784
7
1
0
189,150
0
W
Anubis
10,942
1,094
54
5
0
182,905
0
W
Cupid
9,493
949
78
8
0
207,687
2
W
Ymir
8,738
874
23
2
0
191,716
2
L
Mulan
8,625
863
22
2
0
172,581
0
L
The Morrigan
9,354
935
71
7
0
152,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role