Player Matchup

Ra
Ra
 
Ra
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ITslazy01
Xing Tian
Level 134
God Stats
0W - 2L
1,300 SR
Queue Stats
45W - 51L
1,501 Elo+
Party 2
Chaac
Chaac
RyuNora
Chaac
Level 149
God Stats
17W - 31L
1,469 SR
Queue Stats
284W - 458L
1,574 Elo+
Party 2
Pele
Pele
Tigita
Pele
Level 155
God Stats
1W - 2L
1,518 SR
Queue Stats
30W - 61L
1,382 Elo+
Party 2
Team Averages
Level 158
1,457 SR
1,491 Elo+

VS

Team Averages
Level 129
1,553 SR
1,494 Elo+
Nut
Nut
 
Nut
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FatKidHatchet
Anubis
Level 48
God Stats
2W - 1L
1,454 SR
Queue Stats
15W - 19L
1,509 Elo+
Solo
Ne Zha
Ne Zha
Joyuss
Ne Zha
Level 128
God Stats
19W - 9L
1,698 SR
Queue Stats
575W - 577L
1,497 Elo+
Party 1
Set
Set
ToxiicBayoune
Set
Level 169
God Stats
5W - 11L
1,476 SR
Queue Stats
395W - 380L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
YarsofoxGuy
Guan Yu
Level 141
God Stats
28W - 18L
1,637 SR
Queue Stats
626W - 566L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 2 / 0
6,811
619
4,732
6,054
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
 
Danzaburou
9
1 / 5 / 1
5,652
514
5,140
6,783
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
ITslazy01
Xing Tian
10
2 / 1 / 6
6,897
627
4,895
12,825
9,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
RyuNora
Chaac
11
1 / 4 / 0
6,411
583
4,583
10,170
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Pele
Tigita
Pele
10
1 / 2 / 0
5,704
519
1,124
8,231
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
4 / 1 / 1
8,060
733
7,855
6,238
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
0 / 2 / 6
6,422
584
4,757
7,354
3,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ne Zha
Joyuss
Ne Zha
10
3 / 4 / 2
6,241
567
3,830
8,405
3,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 2
7,299
664
5,467
8,762
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
YarsofoxGuy
Guan Yu
13
2 / 1 / 2
7,544
686
6,625
9,873
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
14
14
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
2
0
2
L
Danzaburou
 
Danzaburou
1
5
1
0.3
W
Nut
 
Nut
4
1
1
4.5
W
0
2
6
1.5
L
Xing Tian
ITslazy01
Xing Tian
2
1
6
5
W
Ne Zha
Joyuss
Ne Zha
3
4
2
1
L
Chaac
RyuNora
Chaac
1
4
0
0.25
L
Pele
Tigita
Pele
1
2
0
0.5
W
5
1
2
6
W
Guan Yu
YarsofoxGuy
Guan Yu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,474
Damage
28,534
44,063
Taken
40,632
21,316
Mitigated
23,926
11,264
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,732
365
1,667
1,290
6,054
1,969
386
1,228
4,826
42,796
915
L
Danzaburou
 
Danzaburou
5,140
2,059
0
645
6,783
2,162
0
27
6,756
0
33,165
W
Nut
 
Nut
7,855
4,719
0
3,771
6,238
1,880
128
1,412
4,796
0
71,278
W
4,757
131
0
2,145
7,354
3,041
0
4,033
3,007
46,274
0
L
Xing Tian
ITslazy01
Xing Tian
4,895
805
0
1,873
12,825
9,920
234
2,911
9,914
21,094
0
W
Ne Zha
Joyuss
Ne Zha
3,830
525
0
1,442
8,405
3,691
0
2,533
5,772
0
18,925
L
Chaac
RyuNora
Chaac
4,583
674
0
3,744
10,170
5,069
0
698
8,845
0
35,808
L
Pele
Tigita
Pele
1,124
211
0
2,045
8,231
2,196
647
1,022
7,170
0
37,467
W
5,467
2,768
0
1,517
8,762
3,977
0
984
7,682
0
55,936
W
Guan Yu
YarsofoxGuy
Guan Yu
6,625
1,088
120
6,366
9,873
11,337
29
0
9,344
4,485
43,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
35,566
285
Minions Killed
441
0
Camps Cleared
0
1,083,805
Distance Traveled
1,160,926
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,811
619
73
7
0
234,527
0
L
Danzaburou
5,652
514
58
5
0
183,649
0
W
Nut
8,060
733
152
14
0
211,191
0
W
Anubis
6,422
584
82
7
0
202,151
0
L
Xing Tian
6,897
627
16
1
0
243,459
4
W
Ne Zha
6,241
567
17
2
0
238,460
7
L
Chaac
6,411
583
68
6
0
160,837
0
L
Pele
5,704
519
70
6
0
261,333
0
W
Set
7,299
664
94
9
0
268,697
1
W
Guan Yu
7,544
686
96
9
0
240,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role