Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GNUr00t
Arachne
Level 129
God Stats
39W - 22L
1,629 SR
Queue Stats
436W - 425L
1,463 Elo+
Solo
Medusa
Medusa
MestreLich
Medusa
Level 107
God Stats
13W - 16L
1,362 SR
Queue Stats
1,035W - 1,031L
1,468 Elo+
Solo
Merlin
Merlin
Steell_87
Merlin
Level 66
God Stats
29W - 30L
1,453 SR
Queue Stats
192W - 204L
1,475 Elo+
Solo
Cthulhu
Cthulhu
seapeanong
Cthulhu
Level 63
God Stats
16W - 7L
1,552 SR
Queue Stats
97W - 110L
1,454 Elo+
Solo
Team Averages
Level 95
1,499 SR
1,472 Elo+

VS

Team Averages
Level 98
1,582 SR
1,400 Elo+
Chang'e
Chang'e
PersistantDrogas
Chang'e
Level 122
God Stats
33W - 34L
1,522 SR
Queue Stats
239W - 263L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
SatireBard
Tsukuyomi
Level 68
God Stats
7W - 5L
1,683 SR
Queue Stats
55W - 48L
1,524 Elo+
Solo
Freya
Freya
Ulbov1997
Freya
Level 34
God Stats
0W - 7L
1,399 SR
Queue Stats
3W - 23L
1,149 Elo+
Solo
Merlin
Merlin
XxPonyGagoxX
Merlin
Level 128
God Stats
22W - 14L
1,630 SR
Queue Stats
508W - 534L
1,437 Elo+
Solo
Mulan
Mulan
saparmurat
Mulan
Level 137
God Stats
25W - 12L
1,675 SR
Queue Stats
835W - 883L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 4
6,268
1,254
1,472
1,385
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
GNUr00t
Arachne
11
4 / 2 / 4
6,982
1,396
5,750
4,373
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
MestreLich
Medusa
11
1 / 1 / 5
6,233
1,247
5,248
2,979
1,062
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Steell_87
Merlin
11
0 / 2 / 5
5,850
1,170
2,847
3,944
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
seapeanong
Cthulhu
11
4 / 2 / 4
6,922
1,384
3,656
5,303
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

373

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,075
1,015
0
0
0
Tsukuyomi
SatireBard
Tsukuyomi
11
5 / 3 / 2
7,361
1,472
4,376
7,187
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
Ulbov1997
Freya
10
1 / 1 / 1
5,810
1,162
1,136
2,533
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
11
0 / 2 / 5
6,097
1,219
5,603
5,054
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
11
1 / 3 / 4
6,368
1,274
4,326
6,715
3,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
9
Kills
7
7
Deaths
9
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
4
2
W
Arachne
GNUr00t
Arachne
4
2
4
3
W
Medusa
MestreLich
Medusa
1
1
5
3.5
L
0
0
0
0
L
Tsukuyomi
SatireBard
Tsukuyomi
5
3
2
2
W
Merlin
Steell_87
Merlin
0
2
5
1.25
L
Freya
Ulbov1997
Freya
1
1
1
1.5
L
Merlin
0
2
5
1.25
L
Mulan
1
3
4
1
W
Cthulhu
seapeanong
Cthulhu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,973
Damage
15,441
17,984
Taken
21,489
8,234
Mitigated
8,174
1,177
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,472
549
0
360
1,385
472
0
348
1,037
23,654
0
W
Arachne
GNUr00t
Arachne
5,750
4,699
0
444
4,373
1,551
0
2,729
1,573
0
8,120
W
Medusa
MestreLich
Medusa
5,248
1,574
0
0
2,979
1,062
0
591
2,270
0
9,616
L
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
SatireBard
Tsukuyomi
4,376
1,046
0
514
7,187
2,356
0
2,138
4,901
0
16,958
W
Merlin
Steell_87
Merlin
2,847
119
0
0
3,944
946
0
1,353
2,486
6,666
0
L
Freya
Ulbov1997
Freya
1,136
553
0
140
2,533
689
0
843
1,654
6,514
0
L
Merlin
5,603
301
0
0
5,054
1,424
0
2,347
2,667
19,083
0
L
Mulan
4,326
492
0
1,524
6,715
3,705
0
2,106
4,491
0
11,855
W
Cthulhu
seapeanong
Cthulhu
3,656
36
113
260
5,303
4,203
0
1,718
3,549
13,316
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
30,711
99
Minions Killed
99
6
Camps Cleared
3
520,569
Distance Traveled
363,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,268
1,254
43
9
3
99,441
0
W
Arachne
6,982
1,396
4
1
1
108,022
0
W
Medusa
6,233
1,247
17
3
2
111,232
0
L
Chang'e
5,075
1,015
0
0
0
0
0
L
Tsukuyomi
7,361
1,472
35
7
1
125,558
0
W
Merlin
5,850
1,170
11
2
0
98,582
0
L
Freya
5,810
1,162
15
3
0
47,300
0
L
Merlin
6,097
1,219
28
6
1
93,083
0
L
Mulan
6,368
1,274
21
4
1
97,684
0
W
Cthulhu
6,922
1,384
24
5
0
103,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role