Player Matchup

Lancelot
Lancelot
Aehxi
Lancelot
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 80L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bosso127
Tsukuyomi
Level 102
God Stats
3W - 5L
1,454 SR
Queue Stats
96W - 105L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
ItzzBurnt
Aphrodite
Level 29
God Stats
1W - 2L
1,544 SR
Queue Stats
62W - 77L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
Miyamoto0203
Jing Wei
Level 69
God Stats
1W - 1L
1,544 SR
Queue Stats
100W - 106L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
N1K0212
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,188 Elo+
Party 1
Team Averages
Level 73
1,509 SR
1,406 Elo+

VS

Team Averages
Level 102
1,664 SR
1,480 Elo+
Skadi
Skadi
 
Skadi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
LuscentStar
Serqet
Level 85
God Stats
22W - 12L
1,687 SR
Queue Stats
127W - 110L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
TheBatman02
Baron Samedi
Level 63
God Stats
9W - 5L
1,509 SR
Queue Stats
42W - 41L
1,493 Elo+
Solo
Vamana
Vamana
angelocho3408
Vamana
Level 85
God Stats
2W - 0L
1,880 SR
Queue Stats
117W - 97L
1,508 Elo+
Solo
Ymir
Ymir
victoriacrew
Ymir
Level 127
God Stats
2W - 0L
1,745 SR
Queue Stats
79W - 84L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aehxi
Lancelot
13
2 / 6 / 0
8,281
460
4,322
15,173
10,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Bosso127
Tsukuyomi
16
3 / 7 / 2
9,222
512
8,155
16,752
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ItzzBurnt
Aphrodite
12
0 / 8 / 0
7,577
421
4,955
15,520
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jing Wei
Miyamoto0203
Jing Wei
15
0 / 4 / 1
8,326
463
7,608
12,732
4,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
N1K0212
Nu Wa
12
0 / 7 / 2
7,772
432
11,063
11,638
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 1 / 6
10,264
570
10,588
9,654
2,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
17
7 / 1 / 12
10,017
557
8,018
13,451
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
TheBatman02
Baron Samedi
16
7 / 1 / 7
9,971
554
13,774
10,678
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 2 / 4
12,237
680
14,804
16,532
15,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 14
9,730
541
8,517
14,405
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
5
Kills
32
32
Deaths
6
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
6
7
L
Lancelot
Aehxi
Lancelot
2
6
0
0.33
L
Tsukuyomi
Bosso127
Tsukuyomi
3
7
2
0.57
L
Aphrodite
ItzzBurnt
Aphrodite
0
8
0
0
W
Serqet
7
1
12
13
L
Jing Wei
Miyamoto0203
Jing Wei
0
4
1
0.13
L
Nu Wa
N1K0212
Nu Wa
0
7
2
0.14
W
Baron Samedi
TheBatman02
Baron Samedi
7
1
7
10.5
W
10
2
4
6
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,103
Damage
55,701
71,815
Taken
64,720
31,352
Mitigated
43,849
19,091
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,588
3,546
0
3,802
9,654
2,792
908
2,242
7,412
0
82,602
L
Lancelot
Aehxi
Lancelot
4,322
542
0
2,688
15,173
10,538
0
1,707
12,788
0
45,143
L
Tsukuyomi
Bosso127
Tsukuyomi
8,155
2,137
0
4,457
16,752
5,486
0
4,012
12,500
0
69,867
L
Aphrodite
ItzzBurnt
Aphrodite
4,955
659
2,551
5,697
15,520
7,553
0
8,564
6,878
40,563
662
W
Serqet
8,018
1,447
0
7,200
13,451
5,325
0
3,338
10,113
0
79,692
L
Jing Wei
Miyamoto0203
Jing Wei
7,608
5,045
0
2,589
12,732
4,210
0
1,697
10,651
0
63,674
L
Nu Wa
N1K0212
Nu Wa
11,063
4,767
0
1,109
11,638
3,565
0
6,194
4,882
45,039
56
W
Baron Samedi
TheBatman02
Baron Samedi
13,774
669
1,621
3,146
10,678
5,007
216
5,302
5,354
76,650
0
W
14,804
6,902
0
3,368
16,532
15,721
469
1,199
14,915
1,139
102,458
W
8,517
1,288
0
2,372
14,405
15,004
60
4,403
9,879
31,750
1,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
52,219
455
Minions Killed
588
0
Camps Cleared
0
1,667,885
Distance Traveled
1,812,395
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,264
570
147
8
0
338,901
10
L
Lancelot
8,281
460
75
4
0
334,891
3
L
Tsukuyomi
9,222
512
109
6
0
394,709
0
L
Aphrodite
7,577
421
86
5
0
303,895
0
W
Serqet
10,017
557
118
7
0
466,037
5
L
Jing Wei
8,326
463
112
6
0
317,919
0
L
Nu Wa
7,772
432
73
4
0
316,471
0
W
Baron Samedi
9,971
554
134
7
0
328,429
2
W
Vamana
12,237
680
156
9
0
360,468
0
W
Ymir
9,730
541
33
2
0
318,560
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role