Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Didi_HunT3r_
Achilles
Level 155
God Stats
4W - 3L
1,308 SR
Queue Stats
144W - 129L
1,539 Elo+
Solo
Ares
Ares
Joyuss
Ares
Level 128
God Stats
20W - 21L
1,500 SR
Queue Stats
575W - 577L
1,485 Elo+
Party 1
Nut
Nut
ToxiicBayoune
Nut
Level 169
God Stats
9W - 7L
1,615 SR
Queue Stats
415W - 413L
1,493 Elo+
Party 1
Ravana
Ravana
dballin
Ravana
Level 143
God Stats
33W - 31L
1,625 SR
Queue Stats
599W - 541L
1,571 Elo+
Solo
Team Averages
Level 145
1,510 SR
1,518 Elo+

VS

Team Averages
Level 105
1,583 SR
1,548 Elo+
Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RiftzySZN
Morgan Le Fay
Level 129
God Stats
1W - 4L
1,524 SR
Queue Stats
93W - 95L
1,491 Elo+
Solo
Pele
Pele
XenoGenes
Pele
Level 145
God Stats
45W - 23L
1,763 SR
Queue Stats
269W - 178L
1,684 Elo+
Party 2
Cthulhu
Cthulhu
drakonia7274
Cthulhu
Level 61
God Stats
13W - 16L
1,494 SR
Queue Stats
90W - 106L
1,399 Elo+
Solo
Fafnir
Fafnir
xBiggaveli
Fafnir
Level 89
God Stats
34W - 18L
1,636 SR
Queue Stats
543W - 401L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 2 / 4
7,393
672
5,413
6,206
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Didi_HunT3r_
Achilles
14
6 / 0 / 0
8,469
770
7,715
6,905
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ares
Joyuss
Ares
10
2 / 2 / 6
6,234
567
3,606
9,564
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
8 / 2 / 6
7,942
722
9,493
8,292
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
dballin
Ravana
12
3 / 3 / 6
6,793
618
5,463
5,033
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 7 / 5
5,803
528
5,483
9,533
2,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
RiftzySZN
Morgan Le Fay
9
1 / 3 / 5
5,651
514
5,120
6,443
1,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
2 / 2 / 5
5,980
544
4,352
8,385
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
drakonia7274
Cthulhu
10
0 / 6 / 0
5,436
494
1,984
9,188
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
xBiggaveli
Fafnir
9
5 / 4 / 3
6,891
626
4,301
10,359
8,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
22
Kills
9
9
Deaths
22
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
4
2.5
L
Anhur
 
Anhur
1
7
5
0.5
W
Achilles
Didi_HunT3r_
Achilles
6
0
0
6
W
Ares
Joyuss
Ares
2
2
6
2.5
L
Morgan Le Fay
RiftzySZN
Morgan Le Fay
1
3
5
1.17
W
8
2
6
5.5
L
Pele
2
2
5
2.25
W
Ravana
dballin
Ravana
3
3
6
2
L
Cthulhu
drakonia7274
Cthulhu
0
6
0
0
L
Fafnir
xBiggaveli
Fafnir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,690
Damage
21,240
36,000
Taken
43,908
17,474
Mitigated
21,696
12,213
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,413
148
428
1,770
6,206
2,187
0
3,815
2,391
48,429
0
L
Anhur
 
Anhur
5,483
3,273
0
2,172
9,533
2,666
0
1,077
8,416
0
38,765
W
Achilles
Didi_HunT3r_
Achilles
7,715
2,192
0
4,118
6,905
4,138
0
1,984
4,921
76
61,009
W
Ares
Joyuss
Ares
3,606
368
0
1,686
9,564
6,561
0
2,745
6,819
12,238
0
L
Morgan Le Fay
RiftzySZN
Morgan Le Fay
5,120
390
0
2,319
6,443
1,683
0
3,251
2,858
32,222
0
W
9,493
6,083
0
3,682
8,292
2,442
25
2,100
6,192
0
55,960
L
Pele
4,352
943
0
1,859
8,385
2,870
0
862
7,431
0
50,185
W
Ravana
dballin
Ravana
5,463
1,326
0
529
5,033
2,146
0
1,229
3,804
0
44,835
L
Cthulhu
drakonia7274
Cthulhu
1,984
39
0
805
9,188
5,613
0
76
8,323
29,531
0
L
Fafnir
xBiggaveli
Fafnir
4,301
1,429
0
2,244
10,359
8,864
0
3,108
6,996
13,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
29,761
390
Minions Killed
292
0
Camps Cleared
0
1,150,479
Distance Traveled
1,104,442
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,393
672
96
9
0
265,197
0
L
Anhur
5,803
528
58
5
0
227,159
0
W
Achilles
8,469
770
118
11
0
217,489
0
W
Ares
6,234
567
10
1
0
219,273
5
L
Morgan Le Fay
5,651
514
54
5
0
193,500
2
W
Nut
7,942
722
95
9
0
204,073
2
L
Pele
5,980
544
96
9
0
256,425
2
W
Ravana
6,793
618
71
6
0
244,447
1
L
Cthulhu
5,436
494
70
6
0
223,005
0
L
Fafnir
6,891
626
14
1
0
204,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role