Player Matchup

Maui
Maui
 
Maui
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
KingDerrick20
Bakasura
Level 158
God Stats
2W - 2L
1,398 SR
Queue Stats
222W - 296L
1,353 Elo+
Solo
Hachiman
Hachiman
Pava1987naughty
Hachiman
Level 124
God Stats
1W - 1L
1,239 SR
Queue Stats
106W - 108L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SandomanI19
Ah Muzen Cab
Level 109
God Stats
3W - 7L
1,334 SR
Queue Stats
103W - 129L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
ZestyMan31
Zhong Kui
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 119L
1,381 Elo+
Solo
Team Averages
Level 129
1,394 SR
1,414 Elo+

VS

Team Averages
Level 111
1,612 SR
1,453 Elo+
Vamana
Vamana
Broger
Vamana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,442 Elo+
Party 1
Chaac
Chaac
Mr Grinch2737
Chaac
Level 108
God Stats
1W - 1L
1,827 SR
Queue Stats
60W - 63L
1,423 Elo+
Solo
Tyr
Tyr
Spacemonk91
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,436 Elo+
Party 1
Cerberus
Cerberus
Task4660
Cerberus
Level 146
God Stats
0W - 1L
1,763 SR
Queue Stats
39W - 36L
1,491 Elo+
Party 1
He Bo
He Bo
TheIllest0101
He Bo
Level 151
God Stats
5W - 6L
1,471 SR
Queue Stats
258W - 244L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
0 / 0 / 0
7,898
494
0
0
0
Bakasura
KingDerrick20
Bakasura
19
10 / 4 / 5
13,371
836
16,690
13,549
9,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
20
4 / 4 / 12
11,928
746
15,238
11,608
5,383
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SandomanI19
Ah Muzen Cab
20
8 / 1 / 13
14,989
937
21,116
7,037
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
ZestyMan31
Zhong Kui
20
1 / 5 / 17
11,903
744
13,170
16,457
23,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Broger
Vamana
19
3 / 5 / 4
10,547
659
10,898
18,434
19,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

5
0 / 2 / 0
7,436
465
503
2,390
487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 6 / 9
9,806
613
7,714
18,389
19,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Task4660
Cerberus
19
4 / 5 / 7
12,189
762
8,120
23,439
19,804
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 7 / 4
11,319
707
12,657
14,378
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
23
Kills
12
14
Deaths
25
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
0
0
L
Vamana
Broger
Vamana
3
5
4
1
W
Bakasura
KingDerrick20
Bakasura
10
4
5
3.13
L
0
2
0
0
W
Hachiman
4
4
12
2.5
W
Ah Muzen Cab
SandomanI19
Ah Muzen Cab
8
1
13
14.5
L
0
6
9
0.75
L
Cerberus
Task4660
Cerberus
4
5
7
1.5
L
5
7
4
1
W
Zhong Kui
ZestyMan31
Zhong Kui
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,214
Damage
39,892
48,651
Taken
77,030
42,287
Mitigated
63,475
13,075
Healing
19,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Broger
Vamana
10,898
4,705
1,251
2,066
18,434
19,036
0
3,568
14,394
0
23,107
W
Bakasura
KingDerrick20
Bakasura
16,690
11,395
715
4,394
13,549
9,202
325
5,812
7,517
0
20,249
L
503
151
0
171
2,390
487
0
696
1,694
0
2,681
W
Hachiman
15,238
11,455
839
2,059
11,608
5,383
4,486
5,954
5,558
0
34,580
W
Ah Muzen Cab
SandomanI19
Ah Muzen Cab
21,116
4,961
1,371
1,607
7,037
4,095
595
2,407
4,581
0
66,457
L
7,714
1,668
541
1,219
18,389
19,911
0
3,804
13,735
0
18,764
L
Cerberus
Task4660
Cerberus
8,120
170
4,326
6,281
23,439
19,804
0
3,706
19,018
30,223
1,564
L
12,657
982
1,531
1,959
14,378
4,237
0
1,182
12,776
34,582
664
W
Zhong Kui
ZestyMan31
Zhong Kui
13,170
4,564
190
1,900
16,457
23,607
1,487
6,185
9,734
27,449
371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,089
Gold Earned
51,297
197
Minions Killed
190
0
Camps Cleared
0
1,143,998
Distance Traveled
1,056,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,898
494
0
0
0
0
0
L
Vamana
10,547
659
27
2
0
296,255
0
W
Bakasura
13,371
836
46
3
0
302,919
0
L
Chaac
7,436
465
1
0
0
15,984
0
W
Hachiman
11,928
746
29
2
0
266,866
0
W
Ah Muzen Cab
14,989
937
95
6
0
339,907
0
L
Tyr
9,806
613
31
2
0
280,617
0
L
Cerberus
12,189
762
62
4
0
238,717
0
L
He Bo
11,319
707
69
4
0
225,043
0
W
Zhong Kui
11,903
744
27
2
0
234,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role