Player Matchup

Hades
Hades
Gold IV
ImNotTheFather64
Hades
Gold IV
Level 165
God Stats
71W - 62L
1,576 SR
Queue Stats
422W - 473L
1,390 MMR
Solo
Discordia
Discordia
Gold IV
b2EaZy
Discordia
Gold IV
Level 165
God Stats
20W - 9L
1,648 SR
Queue Stats
525W - 575L
1,441 MMR
Solo
Chaac
Chaac
Silver IV
ftmaximo
Chaac
Silver IV
Level 121
God Stats
2W - 1L
1,674 SR
Queue Stats
39W - 47L
1,291 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,633 SR
1,374 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,639 SR
1,376 MMR
Jormungandr
Jormungandr
Gold I
TW_Holo
Jormungandr
Gold I
Level 157
God Stats
3W - 3L
1,570 SR
Queue Stats
60W - 61L
1,427 MMR
Solo
Ix Chel
Ix Chel
Gold IV
XxOsoPeresosoxX
Ix Chel
Gold IV
Level 127
God Stats
1W - 1L
1,882 SR
Queue Stats
33W - 30L
1,451 MMR
Solo
Ne Zha
Ne Zha
Silver I
froofian
Ne Zha
Silver I
Level 48
God Stats
36W - 40L
1,465 SR
Queue Stats
146W - 159L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
12,468
831
11,218
21,460
14,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
b2EaZy
Discordia
19
2 / 2 / 9
12,179
812
14,250
7,049
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ftmaximo
Chaac
20
7 / 1 / 3
12,752
850
10,885
18,499
22,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Nu WaKumbhakarnaHou YiThothAchilles

VS

Bans
CthulhuCharybdisCharonMartichorasAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TW_Holo
Jormungandr
17
3 / 5 / 1
11,548
770
11,786
19,160
16,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 4 / 1
10,591
706
7,122
10,305
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
froofian
Ne Zha
17
1 / 2 / 3
10,977
732
9,281
10,276
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
4
5
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Jormungandr
TW_Holo
Jormungandr
3
5
1
0.7
L
0
4
1
0.13
W
Discordia
b2EaZy
Discordia
2
2
9
3.25
L
Ne Zha
froofian
Ne Zha
1
2
3
1.25
W
Chaac
ftmaximo
Chaac
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,353
Damage
28,189
47,008
Taken
39,741
39,333
Mitigated
24,282
18,367
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,218
1,606
420
9,937
21,460
14,377
1,233
8,014
13,068
41,753
3,673
L
Jormungandr
TW_Holo
Jormungandr
11,786
2,803
0
3,909
19,160
16,669
0
11,422
7,047
45,175
0
L
7,122
364
445
1,134
10,305
3,557
0
6,187
3,738
36,413
0
W
Discordia
b2EaZy
Discordia
14,250
799
0
2,070
7,049
2,493
1,420
2,819
4,087
51,354
0
L
Ne Zha
froofian
Ne Zha
9,281
1,218
0
1,820
10,276
4,056
0
6,588
3,491
0
40,778
W
Chaac
ftmaximo
Chaac
10,885
951
0
5,940
18,499
22,463
509
7,137
10,860
0
38,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
33,116
205
Minions Killed
195
0
Camps Cleared
0
866,087
Distance Traveled
830,884
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,468
831
88
6
0
269,820
7
L
Jormungandr
11,548
770
71
5
0
246,002
0
L
Ix Chel
10,591
706
61
4
0
268,376
4
W
Discordia
12,179
812
85
6
0
277,982
4
L
Ne Zha
10,977
732
63
4
0
316,506
0
W
Chaac
12,752
850
32
2
0
318,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role