Player Matchup

Skadi
Skadi
PharmDude
Skadi
Level 30
God Stats
14W - 18L
1,581 SR
Queue Stats
155W - 166L
1,461 Elo+
Party 3
Ares
Ares
SPARTAN93ita
Ares
Level 139
God Stats
13W - 15L
1,462 SR
Queue Stats
240W - 238L
1,466 Elo+
Solo
Zeus
Zeus
TedDeedee
Zeus
Level 126
God Stats
0W - 1L
1,447 SR
Queue Stats
108W - 98L
1,516 Elo+
Solo
Heimdallr
Heimdallr
mapadre13
Heimdallr
Level 68
God Stats
3W - 4L
1,239 SR
Queue Stats
239W - 218L
1,487 Elo+
Solo
Mulan
Mulan
xKiiqbaa
Mulan
Level 53
God Stats
2W - 4L
1,252 SR
Queue Stats
109W - 110L
1,471 Elo+
Party 3
Team Averages
Level 83
1,396 SR
1,480 Elo+

VS

Team Averages
Level 91
1,365 SR
1,551 Elo+
King Arthur
King Arthur
Darkflame53
King Arthur
Level 88
God Stats
3W - 3L
1,117 SR
Queue Stats
35W - 36L
1,454 Elo+
Party 2
Odin
Odin
FreezeFlow
Odin
Level 122
God Stats
2W - 1L
1,209 SR
Queue Stats
282W - 266L
1,549 Elo+
Party 1
Awilix
Awilix
LittleSacho
Awilix
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,691 Elo+
Party 2
Medusa
Medusa
davidwilson98
Medusa
Level 106
God Stats
21W - 19L
1,531 SR
Queue Stats
131W - 128L
1,506 Elo+
Solo
Anubis
Anubis
СлепойГлаз
Anubis
Level 111
God Stats
11W - 4L
1,466 SR
Queue Stats
187W - 165L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
PharmDude
Skadi
11
2 / 7 / 1
6,705
516
6,868
10,628
4,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
2 / 4 / 0
6,782
522
4,383
12,056
8,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
10
1 / 4 / 2
6,161
474
4,555
5,473
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
mapadre13
Heimdallr
11
0 / 6 / 2
6,145
473
5,814
9,354
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mulan
xKiiqbaa
Mulan
13
3 / 5 / 3
7,304
562
5,909
11,578
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkflame53
King Arthur
13
7 / 3 / 3
7,866
605
7,228
12,971
9,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
6 / 1 / 6
6,866
528
6,467
10,735
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Awilix
13
6 / 1 / 4
7,683
591
6,310
7,256
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 6
7,219
555
8,733
8,113
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 2 / 2
8,553
658
6,445
7,463
3,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
26
26
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Darkflame53
King Arthur
7
3
3
2.83
W
6
1
6
9
W
Awilix
6
1
4
8
L
Skadi
PharmDude
Skadi
2
7
1
0.36
L
2
4
0
0.5
L
Zeus
1
4
2
0.5
W
1
1
6
4
L
Heimdallr
mapadre13
Heimdallr
0
6
2
0.17
L
Mulan
xKiiqbaa
Mulan
3
5
3
0.9
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
35,183
49,089
Taken
46,538
22,568
Mitigated
26,115
11,557
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Darkflame53
King Arthur
7,228
684
0
2,317
12,971
9,970
126
0
12,971
0
41,294
W
6,467
1,585
239
2,153
10,735
7,252
0
2,389
8,346
0
22,425
W
Awilix
6,310
2,522
0
0
7,256
2,813
351
1,001
6,123
0
37,256
L
Skadi
PharmDude
Skadi
6,868
3,127
0
843
10,628
4,823
0
0
10,628
0
39,513
L
4,383
276
1,196
2,927
12,056
8,001
0
2,033
9,735
22,152
0
L
Zeus
4,555
204
0
1,031
5,473
1,035
0
3,285
2,188
27,443
0
W
8,733
2,526
0
2,658
8,113
2,821
8
1,431
6,682
0
61,500
L
Heimdallr
mapadre13
Heimdallr
5,814
2,120
0
1,221
9,354
3,173
0
477
8,551
0
39,320
L
Mulan
xKiiqbaa
Mulan
5,909
1,330
0
4,339
11,578
5,536
0
581
10,843
0
46,359
W
6,445
114
0
4,317
7,463
3,259
403
3,557
3,478
65,730
1,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
38,187
304
Minions Killed
341
0
Camps Cleared
0
1,165,152
Distance Traveled
1,410,265
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,866
605
50
4
0
244,307
7
W
Odin
6,866
528
24
2
0
317,779
0
W
Awilix
7,683
591
61
5
0
318,049
0
L
Skadi
6,705
516
63
5
0
243,955
0
L
Ares
6,782
522
27
2
0
235,324
2
L
Zeus
6,161
474
50
4
0
182,583
0
W
Medusa
7,219
555
88
7
0
297,453
0
L
Heimdallr
6,145
473
73
6
0
241,516
0
L
Mulan
7,304
562
91
7
0
261,774
0
W
Anubis
8,553
658
118
9
0
232,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role