Player Matchup

Sol
Sol
BlitzzCreedx
Sol
Level 159
God Stats
1W - 0L
1,894 SR
Queue Stats
39W - 33L
1,526 Elo+
Party 2
Ullr
Ullr
GriimReaperr
Ullr
Level 155
God Stats
9W - 11L
1,278 SR
Queue Stats
313W - 301L
1,494 Elo+
Solo
Arachne
Arachne
p00ch28
Arachne
Level 168
God Stats
61W - 39L
1,536 SR
Queue Stats
118W - 94L
1,502 Elo+
Solo
He Bo
He Bo
xNohellz
He Bo
Level 101
God Stats
7W - 7L
1,471 SR
Queue Stats
39W - 43L
1,454 Elo+
Solo
Sylvanus
Sylvanus
yahboymonte
Sylvanus
Level 18
God Stats
7W - 4L
1,251 SR
Queue Stats
36W - 33L
1,505 Elo+
Party 2
Team Averages
Level 120
1,486 SR
1,496 Elo+

VS

Team Averages
Level 83
1,467 SR
1,486 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CarneGrande
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,268 SR
Queue Stats
11W - 12L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
CriticWaves
Gilgamesh
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,429 Elo+
Party 1
Mercury
Mercury
MalusOP
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,445 Elo+
Party 1
Poseidon
Poseidon
moonchild_milo
Poseidon
Level 156
God Stats
16W - 14L
1,565 SR
Queue Stats
341W - 328L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 3
7,922
660
8,044
8,210
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 2 / 2
7,218
602
3,633
9,787
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
p00ch28
Arachne
14
2 / 1 / 0
8,214
685
9,015
9,708
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

He Bo
xNohellz
He Bo
11
0 / 1 / 1
6,638
553
816
5,886
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
yahboymonte
Sylvanus
11
1 / 3 / 9
6,934
578
3,446
12,592
8,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
6
0 / 6 / 5
4,992
416
2,910
7,905
5,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
CarneGrande
Ah Muzen Cab
12
2 / 4 / 4
6,617
551
8,242
9,001
2,787
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
CriticWaves
Gilgamesh
12
1 / 1 / 0
6,430
536
3,805
11,122
10,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
MalusOP
Mercury
11
5 / 1 / 2
6,695
558
7,767
7,121
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
13
1 / 2 / 0
7,105
592
3,907
5,544
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
9
9
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
6
5
0.42
W
8
2
3
4.75
L
Ah Muzen Cab
CarneGrande
Ah Muzen Cab
2
4
4
1
L
Gilgamesh
CriticWaves
Gilgamesh
1
1
0
1
W
3
2
2
2
L
Mercury
MalusOP
Mercury
5
1
2
6
L
Poseidon
1
2
0
0.5
W
Arachne
p00ch28
Arachne
2
1
0
2
W
He Bo
xNohellz
He Bo
0
1
1
0.5
W
Sylvanus
yahboymonte
Sylvanus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,954
Damage
26,631
46,183
Taken
40,693
18,197
Mitigated
22,883
21,519
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
2,910
1,454
0
373
7,905
5,534
0
5,519
2,386
9,220
0
W
8,044
3,874
0
1,975
8,210
2,284
997
1,005
7,205
46,698
3,113
L
Ah Muzen Cab
CarneGrande
Ah Muzen Cab
8,242
3,974
0
1,461
9,001
2,787
0
5,175
3,826
0
47,827
L
Gilgamesh
CriticWaves
Gilgamesh
3,805
1,191
0
1,944
11,122
10,257
0
0
11,122
0
47,727
W
3,633
1,066
0
4,642
9,787
3,115
0
976
8,743
0
53,236
L
Mercury
MalusOP
Mercury
7,767
4,961
0
359
7,121
2,543
0
553
6,568
0
42,418
L
Poseidon
3,907
547
0
236
5,544
1,762
0
737
4,807
58,784
493
W
Arachne
p00ch28
Arachne
9,015
7,558
0
6,674
9,708
3,099
0
0
9,291
0
58,895
W
He Bo
xNohellz
He Bo
816
0
0
903
5,886
1,550
0
1,762
4,124
48,748
0
W
Sylvanus
yahboymonte
Sylvanus
3,446
498
2,616
4,709
12,592
8,149
140
3,604
8,988
18,231
1,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
31,839
421
Minions Killed
359
0
Camps Cleared
0
1,152,876
Distance Traveled
1,220,944
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
4,992
416
14
1
0
233,866
4
W
Sol
7,922
660
94
8
0
219,637
0
L
Ah Muzen Cab
6,617
551
68
6
0
220,323
0
L
Gilgamesh
6,430
536
100
8
0
197,612
0
W
Ullr
7,218
602
81
7
0
265,958
0
L
Mercury
6,695
558
65
5
0
311,827
0
L
Poseidon
7,105
592
112
9
0
257,316
7
W
Arachne
8,214
685
110
9
0
217,698
0
W
He Bo
6,638
553
108
9
0
248,915
4
W
Sylvanus
6,934
578
28
2
0
200,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role