Player Matchup

Mercury
Mercury
Luchiz
Mercury
Level 200
God Stats
14W - 2L
1,737 SR
Queue Stats
244W - 212L
1,475 Elo+
Solo
Medusa
Medusa
Reliqum
Medusa
Level 131
God Stats
4W - 3L
1,550 SR
Queue Stats
133W - 135L
1,540 Elo+
Party 2
Xing Tian
Xing Tian
Schteez
Xing Tian
Level 128
God Stats
12W - 5L
1,672 SR
Queue Stats
152W - 149L
1,525 Elo+
Solo
Maui
Maui
ToXxyHD
Maui
Level 164
God Stats
11W - 6L
1,750 SR
Queue Stats
126W - 137L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
nuk757
Kukulkan
Level 86
God Stats
4W - 1L
1,660 SR
Queue Stats
203W - 184L
1,573 Elo+
Solo
Team Averages
Level 142
1,674 SR
1,536 Elo+

VS

Team Averages
Level 147
1,533 SR
1,529 Elo+
Ymir
Ymir
Aisatsuma
Ymir
Level 145
God Stats
4W - 2L
1,859 SR
Queue Stats
103W - 83L
1,562 Elo+
Party 1
Hachiman
Hachiman
KindaCringeBro
Hachiman
Level 156
God Stats
8W - 9L
1,644 SR
Queue Stats
350W - 333L
1,574 Elo+
Party 1
Tiamat
Tiamat
OliRea
Tiamat
Level 156
God Stats
1W - 2L
1,283 SR
Queue Stats
239W - 214L
1,550 Elo+
Party 1
Hun Batz
Hun Batz
Thatsmybanana
Hun Batz
Level 118
God Stats
4W - 4L
1,380 SR
Queue Stats
209W - 192L
1,494 Elo+
Solo
Shiva
Shiva
dye4pizza
Shiva
Level 159
God Stats
14W - 3L
1,500 SR
Queue Stats
296W - 287L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Luchiz
Mercury
17
12 / 3 / 4
10,579
705
11,763
12,206
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Reliqum
Medusa
15
4 / 1 / 2
8,976
598
7,133
6,680
2,732
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Schteez
Xing Tian
16
4 / 0 / 4
10,474
698
10,427
11,550
10,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maui
ToXxyHD
Maui
13
2 / 1 / 8
8,638
576
4,867
12,063
10,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Kukulkan
nuk757
Kukulkan
14
1 / 5 / 5
8,584
572
7,653
8,716
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 4
7,191
479
3,689
11,844
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
14
2 / 3 / 1
8,749
583
6,513
8,104
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
OliRea
Tiamat
14
5 / 5 / 3
8,446
563
7,423
11,519
8,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Thatsmybanana
Hun Batz
12
3 / 6 / 4
7,262
484
7,192
11,567
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Shiva
dye4pizza
Shiva
12
0 / 7 / 0
7,257
484
6,053
14,562
9,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
23
Kills
10
10
Deaths
23
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
4
1
L
Hachiman
2
3
1
0.83
W
Mercury
Luchiz
Mercury
12
3
4
4.67
L
Tiamat
OliRea
Tiamat
5
5
3
1.3
W
Medusa
Reliqum
Medusa
4
1
2
5
W
Xing Tian
Schteez
Xing Tian
4
0
4
6
L
Hun Batz
Thatsmybanana
Hun Batz
3
6
4
0.83
W
Maui
ToXxyHD
Maui
2
1
8
6
L
Shiva
dye4pizza
Shiva
0
7
0
0
W
Kukulkan
nuk757
Kukulkan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,843
Damage
30,870
51,215
Taken
57,596
31,167
Mitigated
34,543
6,844
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,689
816
0
2,135
11,844
10,689
0
3,977
7,792
16,720
1,070
L
Hachiman
6,513
3,652
0
2,118
8,104
2,663
0
1,529
6,556
0
64,978
W
Mercury
Luchiz
Mercury
11,763
6,172
0
1,093
12,206
4,558
0
3,308
8,755
0
89,765
L
Tiamat
OliRea
Tiamat
7,423
709
0
1,707
11,519
8,083
0
5,363
6,072
53,648
1,186
W
Medusa
Reliqum
Medusa
7,133
3,132
0
1,976
6,680
2,732
0
740
5,940
0
70,480
W
Xing Tian
Schteez
Xing Tian
10,427
920
0
1,160
11,550
10,344
0
531
10,134
57,816
4,514
L
Hun Batz
Thatsmybanana
Hun Batz
7,192
1,694
0
2,489
11,567
4,090
0
3,205
8,220
0
39,210
W
Maui
ToXxyHD
Maui
4,867
1,630
0
2,115
12,063
10,694
0
2,451
9,592
23,143
2,189
L
Shiva
dye4pizza
Shiva
6,053
1,423
0
4,666
14,562
9,018
0
7,507
6,249
0
48,622
W
Kukulkan
nuk757
Kukulkan
7,653
776
0
500
8,716
2,839
61
3,814
4,661
51,988
13

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,251
Gold Earned
38,905
492
Minions Killed
409
0
Camps Cleared
0
1,609,982
Distance Traveled
1,567,977
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,191
479
24
2
0
330,603
2
L
Hachiman
8,749
583
120
8
0
298,610
1
W
Mercury
10,579
705
132
9
0
354,722
0
L
Tiamat
8,446
563
130
9
0
286,606
0
W
Medusa
8,976
598
115
8
0
326,225
3
W
Xing Tian
10,474
698
116
8
0
291,308
0
L
Hun Batz
7,262
484
52
3
0
372,123
0
W
Maui
8,638
576
29
2
0
330,752
4
L
Shiva
7,257
484
83
6
0
280,035
3
W
Kukulkan
8,584
572
100
7
0
306,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role