Player Matchup

Hel
Hel
Cotorep
Hel
Level 87
God Stats
3W - 0L
1,752 SR
Queue Stats
46W - 45L
1,432 Elo+
Solo
Discordia
Discordia
Devellionus
Discordia
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,526 Elo+
Solo
Rama
Rama
Shwedka
Rama
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 34L
1,193 Elo+
Solo
Anubis
Anubis
UweBoll
Anubis
Level 87
God Stats
1W - 0L
1,484 SR
Queue Stats
48W - 46L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
bgffvbgg
Cthulhu
Level 85
God Stats
9W - 2L
1,631 SR
Queue Stats
108W - 97L
1,519 Elo+
Party 1
Team Averages
Level 78
1,573 SR
1,439 Elo+

VS

Team Averages
Level 128
1,355 SR
1,460 Elo+
Hel
Hel
Curongaming
Hel
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 243L
1,356 Elo+
Solo
Artemis
Artemis
EnbuKiriKaze
Artemis
Level 126
God Stats
1W - 3L
1,341 SR
Queue Stats
209W - 240L
1,460 Elo+
Solo
Thoth
Thoth
Maghaus
Thoth
Level 127
God Stats
6W - 17L
1,291 SR
Queue Stats
1,069W - 1,113L
1,422 Elo+
Solo
Atlas
Atlas
muhaboyka
Atlas
Level 109
God Stats
1W - 4L
1,328 SR
Queue Stats
260W - 278L
1,541 Elo+
Solo
Baba Yaga
Baba Yaga
stg-krypton
Baba Yaga
Level 175
God Stats
0W - 3L
1,315 SR
Queue Stats
304W - 247L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
3 / 1 / 11
8,724
872
7,002
10,948
5,519
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Discordia
Devellionus
Discordia
16
2 / 1 / 13
8,721
872
10,260
12,413
4,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Shwedka
Rama
12
2 / 3 / 4
7,802
780
4,500
9,332
3,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
UweBoll
Anubis
14
3 / 3 / 12
8,776
878
8,117
12,199
6,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
bgffvbgg
Cthulhu
18
10 / 1 / 8
10,893
1,089
18,470
19,638
16,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,277
628
2,555
9,628
4,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
EnbuKiriKaze
Artemis
10
0 / 6 / 4
6,255
626
10,655
10,298
3,795
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Maghaus
Thoth
13
2 / 4 / 2
6,968
697
6,704
8,015
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
muhaboyka
Atlas
15
2 / 4 / 4
8,492
849
7,796
12,857
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
stg-krypton
Baba Yaga
17
4 / 2 / 4
7,920
792
15,229
11,227
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
20
Kills
8
9
Deaths
20
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
3
1
11
8.5
L
0
4
3
0.38
W
Discordia
Devellionus
Discordia
2
1
13
8.5
L
Artemis
EnbuKiriKaze
Artemis
0
6
4
0.33
L
Thoth
Maghaus
Thoth
2
4
2
0.75
W
Rama
Shwedka
Rama
2
3
4
1.33
W
Anubis
UweBoll
Anubis
3
3
12
3
W
Cthulhu
bgffvbgg
Cthulhu
10
1
8
14
L
Atlas
muhaboyka
Atlas
2
4
4
1
L
Baba Yaga
stg-krypton
Baba Yaga
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,349
Damage
42,939
64,530
Taken
52,025
37,224
Mitigated
39,097
43,654
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
7,002
471
19,262
8,122
10,948
5,519
226
6,879
3,747
13,106
0
L
2,555
923
3,278
3,068
9,628
4,891
0
8,609
1,019
5,893
246
W
Discordia
Devellionus
Discordia
10,260
372
382
3,463
12,413
4,857
1,223
4,764
7,404
21,518
0
L
Artemis
EnbuKiriKaze
Artemis
10,655
4,205
836
1,687
10,298
3,795
0
8,647
1,651
0
13,327
L
Thoth
Maghaus
Thoth
6,704
253
598
767
8,015
3,101
0
6,827
1,188
9,596
0
W
Rama
Shwedka
Rama
4,500
3,889
794
1,128
9,332
3,216
614
4,521
4,660
0
8,246
W
Anubis
UweBoll
Anubis
8,117
484
715
2,839
12,199
6,899
288
7,512
4,294
18,154
286
W
Cthulhu
bgffvbgg
Cthulhu
18,470
785
1,906
5,043
19,638
16,733
1,015
6,740
12,422
39,193
1,084
L
Atlas
muhaboyka
Atlas
7,796
1,095
459
1,307
12,857
13,090
0
10,049
2,808
17,963
344
L
Baba Yaga
stg-krypton
Baba Yaga
15,229
776
862
4,024
11,227
14,220
0
8,448
2,779
33,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,916
Gold Earned
35,912
131
Minions Killed
74
0
Camps Cleared
0
1,000,268
Distance Traveled
807,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,724
872
16
2
0
217,737
0
L
Hel
6,277
628
9
1
0
153,781
0
W
Discordia
8,721
872
25
3
0
195,267
0
L
Artemis
6,255
626
6
1
0
135,503
0
L
Thoth
6,968
697
18
2
0
132,777
0
W
Rama
7,802
780
8
1
0
196,449
0
W
Anubis
8,776
878
24
2
0
179,576
0
W
Cthulhu
10,893
1,089
58
6
0
211,239
0
L
Atlas
8,492
849
11
1
0
192,548
0
L
Baba Yaga
7,920
792
30
3
0
192,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role