Player Matchup

Nu Wa
Nu Wa
Alongir
Nu Wa
Level 102
God Stats
25W - 14L
1,682 SR
Queue Stats
157W - 140L
1,623 Elo+
Solo
Bakasura
Bakasura
Arca0x_
Bakasura
Level 124
God Stats
11W - 8L
1,727 SR
Queue Stats
86W - 68L
1,647 Elo+
Solo
Atlas
Atlas
Mattybell951665
Atlas
Level 68
God Stats
13W - 13L
1,554 SR
Queue Stats
359W - 342L
1,490 Elo+
Solo
Hades
Hades
NeoMitch
Hades
Level 106
God Stats
2W - 2L
1,285 SR
Queue Stats
114W - 123L
1,459 Elo+
Solo
Fafnir
Fafnir
ThimoKiller1
Fafnir
Level 136
God Stats
5W - 4L
1,531 SR
Queue Stats
400W - 365L
1,466 Elo+
Solo
Team Averages
Level 107
1,556 SR
1,537 Elo+

VS

Team Averages
Level 119
1,559 SR
1,499 Elo+
Arachne
Arachne
SoulViolator
Arachne
Level 97
God Stats
55W - 28L
1,561 SR
Queue Stats
149W - 133L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
TheTallGuyy
Baron Samedi
Level 135
God Stats
5W - 5L
1,498 SR
Queue Stats
51W - 37L
1,498 Elo+
Solo
Artemis
Artemis
aquaphina
Artemis
Level 85
God Stats
9W - 8L
1,607 SR
Queue Stats
136W - 138L
1,512 Elo+
Solo
Athena
Athena
hdcniglo30
Athena
Level 158
God Stats
8W - 7L
1,679 SR
Queue Stats
377W - 358L
1,478 Elo+
Solo
Thanatos
Thanatos
hell_dachka
Thanatos
Level 121
God Stats
6W - 9L
1,450 SR
Queue Stats
212W - 207L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alongir
Nu Wa
15
3 / 0 / 6
8,683
620
7,406
3,906
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Arca0x_
Bakasura
16
10 / 0 / 3
9,121
652
11,376
11,118
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 7
7,303
522
5,093
12,010
8,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
NeoMitch
Hades
12
2 / 2 / 0
6,876
491
3,291
10,074
5,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
11
1 / 5 / 4
6,655
475
7,867
15,909
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SoulViolator
Arachne
11
3 / 4 / 0
6,581
470
2,644
11,433
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
TheTallGuyy
Baron Samedi
10
0 / 3 / 0
5,760
411
3,892
6,212
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
aquaphina
Artemis
13
3 / 3 / 4
7,737
553
16,702
11,617
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
hdcniglo30
Athena
11
2 / 4 / 2
6,742
482
5,517
14,768
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
hell_dachka
Thanatos
13
1 / 4 / 1
7,399
529
5,469
12,464
6,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
9
9
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alongir
Nu Wa
3
0
6
6
W
Bakasura
Arca0x_
Bakasura
10
0
3
11.5
W
1
2
7
2.25
W
Hades
NeoMitch
Hades
2
2
0
1
L
Arachne
SoulViolator
Arachne
3
4
0
0.75
L
Baron Samedi
TheTallGuyy
Baron Samedi
0
3
0
0
W
Fafnir
1
5
4
0.6
L
Artemis
aquaphina
Artemis
3
3
4
1.67
L
Athena
hdcniglo30
Athena
2
4
2
0.75
L
Thanatos
hell_dachka
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
34,224
53,017
Taken
56,494
31,447
Mitigated
26,009
20,860
Healing
24,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alongir
Nu Wa
7,406
1,632
0
470
3,906
1,238
53
2,098
1,590
71,492
2,026
W
Bakasura
Arca0x_
Bakasura
11,376
8,026
0
3,263
11,118
6,205
0
1,895
9,009
0
57,498
W
5,093
2,494
2,577
3,906
12,010
8,457
0
2,644
9,326
22,782
0
W
Hades
NeoMitch
Hades
3,291
296
0
5,355
10,074
5,724
262
509
9,565
31,299
1,348
L
Arachne
SoulViolator
Arachne
2,644
1,815
0
3,706
11,433
2,801
291
2,499
7,994
0
33,519
L
Baron Samedi
TheTallGuyy
Baron Samedi
3,892
345
147
1,639
6,212
1,746
0
3,370
2,527
33,642
0
W
Fafnir
7,867
3,482
85
5,204
15,909
9,823
0
1,791
14,118
33,314
8,244
L
Artemis
aquaphina
Artemis
16,702
9,320
0
4,787
11,617
4,239
38
6,559
4,808
0
65,226
L
Athena
hdcniglo30
Athena
5,517
1,634
0
3,728
14,768
11,036
0
7,514
6,700
31,070
0
L
Thanatos
hell_dachka
Thanatos
5,469
1,438
0
10,189
12,464
6,187
204
2,856
9,050
0
55,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,638
Gold Earned
34,219
425
Minions Killed
371
0
Camps Cleared
0
1,405,981
Distance Traveled
1,228,986
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,683
620
139
10
0
261,268
0
W
Bakasura
9,121
652
129
9
0
363,945
1
W
Atlas
7,303
522
28
2
0
288,211
0
W
Hades
6,876
491
63
5
0
242,041
0
L
Arachne
6,581
470
62
4
0
257,320
0
L
Baron Samedi
5,760
411
72
5
0
193,729
3
W
Fafnir
6,655
475
66
5
0
250,516
0
L
Artemis
7,737
553
100
7
0
244,954
3
L
Athena
6,742
482
48
3
0
285,506
0
L
Thanatos
7,399
529
89
6
0
247,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role