Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Bilskava
Heimdallr
Level 111
God Stats
8W - 5L
1,605 SR
Queue Stats
94W - 93L
1,542 Elo+
Party 2
Discordia
Discordia
Defensia
Discordia
Level 89
God Stats
3W - 3L
1,477 SR
Queue Stats
33W - 48L
1,453 Elo+
Party 2
Athena
Athena
Diinker
Athena
Level 59
God Stats
1W - 1L
1,645 SR
Queue Stats
79W - 53L
1,610 Elo+
Solo
Awilix
Awilix
TorixGalba
Awilix
Level 107
God Stats
3W - 5L
1,417 SR
Queue Stats
115W - 118L
1,499 Elo+
Party 2
Team Averages
Level 102
1,529 SR
1,521 Elo+

VS

Team Averages
Level 139
1,555 SR
1,521 Elo+
Cupid
Cupid
 
Cupid
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Divinestrm
Anubis
Level 147
God Stats
2W - 2L
1,733 SR
Queue Stats
91W - 112L
1,445 Elo+
Party 1
Fafnir
Fafnir
LÖST
Fafnir
Level 157
God Stats
0W - 4L
1,328 SR
Queue Stats
367W - 351L
1,566 Elo+
Solo
Loki
Loki
blueeelol
Loki
Level 101
God Stats
32W - 22L
1,593 SR
Queue Stats
505W - 484L
1,585 Elo+
Solo
Bellona
Bellona
xTechnicalStyle
Bellona
Level 125
God Stats
7W - 6L
1,620 SR
Queue Stats
416W - 423L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
7 / 0 / 3
9,880
760
14,907
16,263
9,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Bilskava
Heimdallr
14
2 / 1 / 3
8,113
624
7,272
6,324
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Defensia
Discordia
12
1 / 4 / 3
6,805
523
6,154
5,763
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Diinker
Athena
15
5 / 2 / 6
8,372
644
8,503
11,909
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
TorixGalba
Awilix
13
3 / 3 / 3
7,462
574
5,098
11,428
4,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 3 / 2
7,170
552
5,097
7,677
2,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Divinestrm
Anubis
13
4 / 4 / 2
8,175
629
10,997
11,227
5,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
LÖST
Fafnir
12
2 / 2 / 4
7,429
571
5,497
11,258
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Loki
13
4 / 2 / 1
7,415
570
6,701
11,208
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 8 / 0
6,610
508
7,895
16,728
12,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
10
10
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
0
3
8.5
L
Cupid
 
Cupid
0
3
2
0.33
W
Heimdallr
Bilskava
Heimdallr
2
1
3
3.5
W
Discordia
Defensia
Discordia
1
4
3
0.63
W
Athena
Diinker
Athena
5
2
6
4
L
Anubis
Divinestrm
Anubis
4
4
2
1.25
L
Fafnir
LÖST
Fafnir
2
2
4
2
W
Awilix
TorixGalba
Awilix
3
3
3
1.5
L
Loki
4
2
1
2.25
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
36,187
51,687
Taken
58,098
22,913
Mitigated
34,782
14,723
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,907
3,432
0
4,668
16,263
9,607
254
2,410
13,853
0
85,079
L
Cupid
 
Cupid
5,097
2,579
224
2,564
7,677
2,704
0
366
7,311
0
54,215
W
Heimdallr
Bilskava
Heimdallr
7,272
3,888
0
3,088
6,324
2,758
330
1,060
5,264
0
72,444
W
Discordia
Defensia
Discordia
6,154
200
0
965
5,763
1,232
0
3,660
2,103
35,192
579
W
Athena
Diinker
Athena
8,503
2,112
0
3,939
11,909
5,235
0
4,833
7,076
54,497
0
L
Anubis
Divinestrm
Anubis
10,997
969
0
3,833
11,227
5,240
0
6,187
4,484
67,347
2,040
L
Fafnir
LÖST
Fafnir
5,497
1,491
0
3,100
11,258
10,417
0
2,465
8,529
22,581
0
W
Awilix
TorixGalba
Awilix
5,098
1,369
0
2,063
11,428
4,081
0
5,116
6,312
0
32,330
L
Loki
6,701
1,172
0
3,562
11,208
3,625
0
2,988
8,098
0
53,786
L
7,895
2,868
0
4,920
16,728
12,796
0
1,601
15,115
1,821
46,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
36,799
501
Minions Killed
425
0
Camps Cleared
0
1,498,370
Distance Traveled
1,437,754
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,880
760
141
11
0
320,945
0
L
Cupid
7,170
552
106
8
0
319,802
2
W
Heimdallr
8,113
624
127
10
0
241,923
3
W
Discordia
6,805
523
91
7
0
265,821
4
W
Athena
8,372
644
99
8
0
359,615
0
L
Anubis
8,175
629
124
10
0
246,692
6
L
Fafnir
7,429
571
20
2
0
307,308
6
W
Awilix
7,462
574
43
3
0
310,066
2
L
Loki
7,415
570
85
7
0
294,024
0
L
Bellona
6,610
508
90
7
0
269,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role