Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AngelAngel
Odin
Level 156
God Stats
1W - 4L
1,385 SR
Queue Stats
86W - 87L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Dewer23
Nu Wa
Level 108
God Stats
37W - 51L
1,461 SR
Queue Stats
320W - 378L
1,457 Elo+
Solo
Heimdallr
Heimdallr
samuca1polga
Heimdallr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,556 Elo+
Solo
Medusa
Medusa
xCrazy_Muffin_96
Medusa
Level 92
God Stats
37W - 37L
1,485 SR
Queue Stats
49W - 58L
1,381 Elo+
Solo
Team Averages
Level 104
1,466 SR
1,480 Elo+

VS

Team Averages
Level 126
1,637 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DordeKalasevic88
Janus
Level 60
God Stats
164W - 192L
1,435 SR
Queue Stats
164W - 192L
1,453 Elo+
Solo
Charon
Charon
DynastY-gandalf
Charon
Level 167
God Stats
220W - 148L
1,594 SR
Queue Stats
576W - 584L
1,459 Elo+
Solo
Persephone
Persephone
FreezeFlow
Persephone
Level 122
God Stats
6W - 3L
1,753 SR
Queue Stats
81W - 74L
1,543 Elo+
Solo
Medusa
Medusa
Vector094
Medusa
Level 125
God Stats
3W - 0L
1,903 SR
Queue Stats
270W - 118L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 2 / 1
6,946
1,389
2,995
11,335
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 0 / 2
6,307
1,261
2,372
4,630
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Dewer23
Nu Wa
11
0 / 4 / 2
6,191
1,238
8,073
7,326
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
samuca1polga
Heimdallr
10
0 / 0 / 0
5,430
1,086
348
559
151
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 2 / 0
6,139
1,228
1,803
5,177
1,527
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

331

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 2
6,439
1,288
2,626
3,755
950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 3
6,897
1,379
7,784
2,897
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 6
6,663
1,333
4,077
4,752
3,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
FreezeFlow
Persephone
12
2 / 1 / 2
6,713
1,343
6,147
4,164
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Vector094
Medusa
11
2 / 1 / 1
6,534
1,307
4,770
3,687
1,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
8
8
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
1
1.25
W
Neith
 
Neith
1
0
2
2
L
1
0
2
2
L
Nu Wa
Dewer23
Nu Wa
0
4
2
0.25
W
3
1
3
4.5
W
0
1
6
3
W
Persephone
FreezeFlow
Persephone
2
1
2
3
W
Medusa
Vector094
Medusa
2
1
1
2.5
L
Heimdallr
samuca1polga
Heimdallr
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,591
Damage
25,404
29,027
Taken
19,255
15,438
Mitigated
7,723
1,273
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,995
373
0
716
11,335
8,526
0
6,438
4,633
11,369
177
W
Neith
 
Neith
2,626
778
0
681
3,755
950
0
2,259
1,305
0
20,249
L
2,372
246
0
218
4,630
3,030
0
2,058
2,458
0
7,237
L
Nu Wa
Dewer23
Nu Wa
8,073
1,857
0
0
7,326
2,204
0
4,695
2,460
16,755
0
W
7,784
441
0
496
2,897
996
0
1,118
1,575
17,260
487
W
4,077
1,003
0
261
4,752
3,599
0
2,029
2,395
8,915
541
W
Persephone
FreezeFlow
Persephone
6,147
360
0
456
4,164
1,090
0
2,592
1,392
14,435
0
W
Medusa
Vector094
Medusa
4,770
1,945
0
0
3,687
1,088
0
2,045
1,401
0
15,639
L
Heimdallr
samuca1polga
Heimdallr
348
82
0
0
559
151
0
320
199
0
2,032
L
1,803
548
132
207
5,177
1,527
0
3,127
1,864
0
14,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
33,246
89
Minions Killed
117
5
Camps Cleared
6
406,606
Distance Traveled
585,328
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,946
1,389
16
3
1
115,522
0
W
Neith
6,439
1,288
20
4
3
106,096
2
L
Odin
6,307
1,261
10
2
2
89,613
0
L
Nu Wa
6,191
1,238
26
5
2
94,120
0
W
Janus
6,897
1,379
28
6
0
123,194
0
W
Charon
6,663
1,333
13
3
0
115,223
0
W
Persephone
6,713
1,343
24
5
3
127,572
0
W
Medusa
6,534
1,307
32
6
0
113,243
0
L
Heimdallr
5,430
1,086
3
1
0
23,895
0
L
Medusa
6,139
1,228
34
7
0
83,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role