Player Matchup

Ra
Ra
Diamond II
Sephiirôthh
Ra
Diamond II
Level 157
God Stats
6W - 8L
1,507 SR
Queue Stats
503W - 489L
2,332 MMR
Solo
Sobek
Sobek
Gold II
Simbaktu11
Sobek
Gold II
Level 109
God Stats
15W - 19L
1,507 SR
Queue Stats
484W - 504L
1,737 MMR
Solo
Ullr
Ullr
Gold III
Squuez
Ullr
Gold III
Level 126
God Stats
204W - 191L
1,536 SR
Queue Stats
788W - 795L
1,450 MMR
Party 2
Camazotz
Camazotz
Platinum I
hemaka
Camazotz
Platinum I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,979 MMR
Solo
Amaterasu
Amaterasu
Platinum II
termineitor1407
Amaterasu
Platinum II
Level 118
God Stats
35W - 27L
1,623 SR
Queue Stats
725W - 730L
1,830 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,535 SR
1,866 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,493 SR
1,864 MMR
Xing Tian
Xing Tian
Platinum V
ABC188
Xing Tian
Platinum V
Level 106
God Stats
172W - 155L
1,487 SR
Queue Stats
713W - 737L
1,606 MMR
Party 1
Chronos
Chronos
Masters
BeefYonker
Chronos
Masters
Level 100
God Stats
1W - 2L
1,329 SR
Queue Stats
400W - 374L
2,432 MMR
Solo
Kali
Kali
Platinum IV
NewKamaKenpo
Kali
Platinum IV
Level 87
God Stats
7W - 2L
1,767 SR
Queue Stats
147W - 123L
1,579 MMR
Solo
Sylvanus
Sylvanus
Diamond V
killbill2003
Sylvanus
Diamond V
Level 157
God Stats
30W - 18L
1,565 SR
Queue Stats
44W - 27L
2,064 MMR
Solo
Chiron
Chiron
Platinum V
贼有意思
Chiron
Platinum V
Level 142
God Stats
1W - 0L
1,317 SR
Queue Stats
213W - 211L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,226
633
7,407
7,575
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
11
2 / 1 / 5
6,823
525
4,662
9,259
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ullr
Squuez
Ullr
11
1 / 3 / 0
6,038
464
6,222
8,870
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
hemaka
Camazotz
11
4 / 5 / 1
6,527
502
4,459
11,405
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
termineitor1407
Amaterasu
12
0 / 4 / 2
6,694
515
3,698
14,297
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AchillesThanatosKumbhakarnaBastet

VS

Bans
AresCthulhuAphroditeAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ABC188
Xing Tian
12
4 / 3 / 2
7,360
566
6,105
11,511
7,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
BeefYonker
Chronos
16
3 / 1 / 2
9,083
699
4,139
6,710
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 1 / 5
8,627
664
8,424
11,814
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
killbill2003
Sylvanus
16
4 / 0 / 1
9,762
751
9,753
6,273
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
10
1 / 5 / 3
6,579
506
6,489
10,597
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
10
Kills
15
15
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ABC188
Xing Tian
4
3
2
1.67
W
Chronos
BeefYonker
Chronos
3
1
2
4
W
3
1
5
5.5
L
3
2
2
2
L
Sobek
2
1
5
4.5
L
Ullr
Squuez
Ullr
1
3
0
0.33
L
Camazotz
hemaka
Camazotz
4
5
1
0.9
W
Sylvanus
killbill2003
Sylvanus
4
0
1
4.5
L
Amaterasu
termineitor1407
Amaterasu
0
4
2
0.25
W
Chiron
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
34,910
51,406
Taken
46,905
22,025
Mitigated
20,878
18,530
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ABC188
Xing Tian
6,105
444
0
1,755
11,511
7,985
0
2,788
8,525
33,770
0
W
Chronos
BeefYonker
Chronos
4,139
343
0
1,044
6,710
1,638
0
3,420
3,142
75,582
631
W
8,424
3,808
0
6,282
11,814
4,109
523
2,253
9,379
0
71,546
L
7,407
743
310
2,308
7,575
2,173
0
2,683
4,730
62,179
2,380
L
Sobek
4,662
492
0
3,930
9,259
6,380
0
2,309
6,950
18,723
3,632
L
Ullr
Squuez
Ullr
6,222
2,625
0
2,104
8,870
2,895
0
2,905
5,965
0
43,097
L
Camazotz
hemaka
Camazotz
4,459
1,643
0
2,897
11,405
3,710
0
1,860
9,473
0
38,736
W
Sylvanus
killbill2003
Sylvanus
9,753
3,328
84
3,964
6,273
3,642
224
0
5,889
54,977
18,080
L
Amaterasu
termineitor1407
Amaterasu
3,698
977
0
6,981
14,297
6,867
0
8,855
5,406
0
43,188
W
Chiron
6,489
1,961
212
2,689
10,597
3,504
491
2,038
8,458
0
36,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,308
Gold Earned
41,411
399
Minions Killed
523
0
Camps Cleared
0
1,301,423
Distance Traveled
1,353,137
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,360
566
49
4
0
270,831
5
W
Chronos
9,083
699
160
12
0
262,034
2
W
Kali
8,627
664
116
9
0
327,891
0
L
Ra
8,226
633
142
11
0
285,985
2
L
Sobek
6,823
525
34
3
0
270,741
0
L
Ullr
6,038
464
70
5
0
242,461
2
L
Camazotz
6,527
502
65
5
0
201,895
0
W
Sylvanus
9,762
751
139
11
0
207,533
6
L
Amaterasu
6,694
515
88
7
0
300,341
0
W
Chiron
6,579
506
59
5
0
284,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role