Player Matchup

King Arthur
King Arthur
EvilKoo
King Arthur
Level 126
God Stats
20W - 9L
1,638 SR
Queue Stats
94W - 67L
1,537 Elo+
Party 1
Ullr
Ullr
Strila
Ullr
Level 107
God Stats
6W - 9L
1,439 SR
Queue Stats
242W - 222L
1,510 Elo+
Solo
Discordia
Discordia
TheTerminator01
Discordia
Level 106
God Stats
3W - 1L
1,203 SR
Queue Stats
62W - 48L
1,533 Elo+
Party 1
Atlas
Atlas
Variyne
Atlas
Level 130
God Stats
7W - 3L
1,699 SR
Queue Stats
98W - 69L
1,535 Elo+
Party 1
Thor
Thor
ckynexus
Thor
Level 98
God Stats
6W - 4L
1,569 SR
Queue Stats
107W - 74L
1,535 Elo+
Party 1
Team Averages
Level 113
1,510 SR
1,530 Elo+

VS

Team Averages
Level 145
1,619 SR
1,471 Elo+
Erlang Shen
Erlang Shen
Flamurinsky
Erlang Shen
Level 124
God Stats
53W - 29L
1,643 SR
Queue Stats
221W - 200L
1,475 Elo+
Solo
Fafnir
Fafnir
JorgeYe146
Fafnir
Level 176
God Stats
2W - 3L
1,705 SR
Queue Stats
152W - 120L
1,560 Elo+
Party 2
Martichoras
Martichoras
MacLagMan
Martichoras
Level 143
God Stats
0W - 2L
1,571 SR
Queue Stats
6W - 16L
1,278 Elo+
Solo
Fenrir
Fenrir
Manéo
Fenrir
Level 162
God Stats
6W - 5L
1,585 SR
Queue Stats
28W - 32L
1,533 Elo+
Solo
Vulcan
Vulcan
Portmansito
Vulcan
Level 122
God Stats
3W - 4L
1,592 SR
Queue Stats
247W - 260L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EvilKoo
King Arthur
14
4 / 0 / 1
8,687
668
5,024
6,498
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ullr
Strila
Ullr
14
1 / 0 / 2
8,116
624
4,688
5,465
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
TheTerminator01
Discordia
11
0 / 2 / 0
6,611
509
4,807
5,498
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Variyne
Atlas
11
1 / 0 / 3
6,748
519
4,407
10,783
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
14
4 / 1 / 4
7,402
569
5,574
9,116
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Flamurinsky
Erlang Shen
9
0 / 3 / 0
5,350
412
1,755
8,889
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
JorgeYe146
Fafnir
10
0 / 1 / 3
6,832
526
5,337
9,945
9,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
MacLagMan
Martichoras
12
0 / 1 / 0
6,268
482
2,910
6,618
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
Manéo
Fenrir
10
0 / 3 / 2
5,620
432
3,839
10,547
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
12
3 / 2 / 0
6,816
524
8,266
5,824
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
3
3
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EvilKoo
King Arthur
4
0
1
4.5
L
Erlang Shen
Flamurinsky
Erlang Shen
0
3
0
0
L
Fafnir
JorgeYe146
Fafnir
0
1
3
1.5
L
Martichoras
MacLagMan
Martichoras
0
1
0
0
L
Fenrir
Manéo
Fenrir
0
3
2
0.33
L
Vulcan
3
2
0
1.5
W
Ullr
Strila
Ullr
1
0
2
2
W
Discordia
TheTerminator01
Discordia
0
2
0
0
W
Atlas
Variyne
Atlas
1
0
3
2.5
W
Thor
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
22,107
37,360
Taken
41,823
18,509
Mitigated
23,420
9,660
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EvilKoo
King Arthur
5,024
961
0
1,768
6,498
4,858
20
199
6,288
0
61,868
L
Erlang Shen
Flamurinsky
Erlang Shen
1,755
676
0
3,420
8,889
6,107
80
457
8,432
0
26,366
L
Fafnir
JorgeYe146
Fafnir
5,337
1,344
0
2,937
9,945
9,526
14
3,190
6,331
16,061
3,003
L
Martichoras
MacLagMan
Martichoras
2,910
683
0
1,668
6,618
2,487
0
863
5,755
0
53,076
L
Fenrir
Manéo
Fenrir
3,839
724
0
4,269
10,547
3,476
40
1,177
9,238
0
36,027
L
Vulcan
8,266
99
0
629
5,824
1,824
0
2,477
3,055
57,260
0
W
Ullr
Strila
Ullr
4,688
1,205
0
1,385
5,465
1,903
269
399
5,066
0
70,419
W
Discordia
TheTerminator01
Discordia
4,807
373
0
590
5,498
1,464
177
3,512
1,842
41,325
1,078
W
Atlas
Variyne
Atlas
4,407
897
0
1,942
10,783
7,276
9
5,807
4,743
20,028
0
W
Thor
5,574
1,262
0
3,975
9,116
3,008
0
2,781
6,141
0
56,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,564
Gold Earned
30,886
482
Minions Killed
358
0
Camps Cleared
0
1,328,075
Distance Traveled
1,220,219
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,687
668
120
9
0
251,240
0
L
Erlang Shen
5,350
412
50
4
0
149,624
0
L
Fafnir
6,832
526
29
2
0
259,818
0
L
Martichoras
6,268
482
100
8
0
247,917
3
L
Fenrir
5,620
432
65
5
0
288,140
0
L
Vulcan
6,816
524
114
9
0
274,720
2
W
Ullr
8,116
624
142
11
0
250,040
0
W
Discordia
6,611
509
92
7
0
244,564
0
W
Atlas
6,748
519
33
3
0
277,851
1
W
Thor
7,402
569
95
7
0
304,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role