Player Matchup

Baron Samedi
Baron Samedi
AllNightG2
Baron Samedi
Level 35
God Stats
3W - 9L
1,243 SR
Queue Stats
3W - 9L
1,217 Elo+
Solo
Camazotz
Camazotz
Egypt1anK1ng
Camazotz
Level 128
God Stats
1W - 1L
1,758 SR
Queue Stats
306W - 299L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
Infernox383
Nu Wa
Level 119
God Stats
5W - 5L
1,595 SR
Queue Stats
378W - 348L
1,528 Elo+
Party 1
Cupid
Cupid
Scorpia1111
Cupid
Level 120
God Stats
2W - 4L
1,600 SR
Queue Stats
89W - 73L
1,518 Elo+
Solo
Susano
Susano
Unlucky1239
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 226L
1,560 Elo+
Party 1
Team Averages
Level 102
1,539 SR
1,477 Elo+

VS

Team Averages
Level 138
1,497 SR
1,503 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Killing987
Kuzenbo
Level 113
God Stats
5W - 5L
1,469 SR
Queue Stats
209W - 207L
1,510 Elo+
Solo
Chaac
Chaac
MF_Boyfriend
Chaac
Level 137
God Stats
3W - 3L
1,217 SR
Queue Stats
102W - 87L
1,483 Elo+
Solo
Hachiman
Hachiman
MiLkBaGzz
Hachiman
Level 146
God Stats
2W - 0L
1,831 SR
Queue Stats
198W - 153L
1,560 Elo+
Solo
Hun Batz
Hun Batz
tendedtrack62
Hun Batz
Level 146
God Stats
4W - 6L
1,466 SR
Queue Stats
157W - 156L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllNightG2
Baron Samedi
7
0 / 6 / 0
4,158
416
247
6,783
2,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Egypt1anK1ng
Camazotz
10
0 / 3 / 0
5,755
576
3,878
9,058
5,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 2
5,870
587
7,509
5,167
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
4,718
472
2,434
5,277
1,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
10
2 / 2 / 1
5,444
544
3,040
8,222
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 3 / 3
5,652
565
3,531
5,708
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Killing987
Kuzenbo
10
2 / 0 / 8
6,433
643
3,717
5,986
4,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 0 / 2
6,482
648
5,864
8,193
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hachiman
MiLkBaGzz
Hachiman
12
6 / 0 / 1
6,758
676
5,875
5,303
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
tendedtrack62
Hun Batz
11
2 / 1 / 5
5,798
580
2,043
6,251
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
14
14
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
3
0.83
L
Baron Samedi
AllNightG2
Baron Samedi
0
6
0
0
L
Camazotz
Egypt1anK1ng
Camazotz
0
3
0
0
L
1
1
2
2
W
Kuzenbo
Killing987
Kuzenbo
2
0
8
6
W
3
0
2
4
W
Hachiman
MiLkBaGzz
Hachiman
6
0
1
6.5
L
0
2
0
0
L
Susano
2
2
1
1.25
W
Hun Batz
tendedtrack62
Hun Batz
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,108
Damage
21,030
34,507
Taken
31,441
13,196
Mitigated
15,378
13,054
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,531
199
420
1,576
5,708
2,225
0
2,443
3,265
27,433
792
L
Baron Samedi
AllNightG2
Baron Samedi
247
130
356
673
6,783
2,210
22
1,983
4,800
9,232
0
L
Camazotz
Egypt1anK1ng
Camazotz
3,878
1,344
0
4,227
9,058
5,468
0
0
9,058
0
40,776
L
7,509
973
0
1,095
5,167
1,491
0
2,394
2,773
39,318
0
W
Kuzenbo
Killing987
Kuzenbo
3,717
1,426
0
1,979
5,986
4,433
8
1,533
4,453
17,960
1,960
W
5,864
1,315
0
4,360
8,193
5,752
0
931
7,262
0
38,214
W
Hachiman
MiLkBaGzz
Hachiman
5,875
3,717
0
2,787
5,303
1,400
1,606
1,291
4,012
0
52,261
L
2,434
1,417
28
2,376
5,277
1,499
0
666
4,611
0
32,496
L
Susano
3,040
248
0
4,299
8,222
2,528
0
2,155
6,067
0
38,521
W
Hun Batz
tendedtrack62
Hun Batz
2,043
213
0
2,915
6,251
1,568
0
1,558
4,693
0
29,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
31,123
267
Minions Killed
317
0
Camps Cleared
0
1,028,638
Distance Traveled
1,026,254
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,652
565
55
6
0
183,292
0
L
Baron Samedi
4,158
416
10
1
0
194,221
0
L
Camazotz
5,755
576
68
7
0
190,870
0
L
Nu Wa
5,870
587
65
7
0
204,012
0
W
Kuzenbo
6,433
643
43
4
0
214,806
0
W
Chaac
6,482
648
69
7
0
209,323
0
W
Hachiman
6,758
676
85
9
0
188,272
3
L
Cupid
4,718
472
57
6
0
194,991
1
L
Susano
5,444
544
67
7
0
244,544
0
W
Hun Batz
5,798
580
65
7
0
230,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role