Player Matchup

Atlas
Atlas
C0T0
Atlas
Level 123
God Stats
11W - 6L
1,618 SR
Queue Stats
84W - 51L
1,601 Elo+
Solo
Tiamat
Tiamat
Hëla
Tiamat
Level 157
God Stats
1W - 4L
1,352 SR
Queue Stats
110W - 118L
1,552 Elo+
Party 1
Ullr
Ullr
PunjabiBarbie
Ullr
Level 121
God Stats
3W - 3L
1,577 SR
Queue Stats
125W - 98L
1,599 Elo+
Solo
Achilles
Achilles
WhipMeGrandad
Achilles
Level 181
God Stats
1W - 2L
1,591 SR
Queue Stats
116W - 114L
1,548 Elo+
Party 1
Mercury
Mercury
drtallbutshort
Mercury
Level 159
God Stats
3W - 7L
1,398 SR
Queue Stats
121W - 91L
1,561 Elo+
Solo
Team Averages
Level 148
1,507 SR
1,572 Elo+

VS

Team Averages
Level 143
1,656 SR
1,600 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alongir
Nu Wa
Level 102
God Stats
25W - 14L
1,647 SR
Queue Stats
138W - 120L
1,593 Elo+
Solo
Ne Zha
Ne Zha
NoneBar
Ne Zha
Level 193
God Stats
15W - 4L
1,886 SR
Queue Stats
692W - 308L
1,722 Elo+
Party 2
Hercules
Hercules
SnusAndCoffee
Hercules
Level 159
God Stats
9W - 7L
1,686 SR
Queue Stats
333W - 159L
1,689 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TOPPLAYER86
Cu Chulainn
Level 115
God Stats
30W - 28L
1,561 SR
Queue Stats
518W - 467L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
C0T0
Atlas
11
0 / 5 / 3
6,994
466
5,868
14,493
10,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Hëla
Tiamat
11
0 / 8 / 2
6,833
456
5,093
10,857
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 7 / 2
7,625
508
7,432
14,124
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
WhipMeGrandad
Achilles
14
4 / 8 / 0
8,333
556
10,343
17,687
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 0
7,933
529
1,074
7,485
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 0 / 4
10,416
694
6,596
5,299
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Alongir
Nu Wa
16
8 / 2 / 13
9,721
648
12,901
8,029
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
NoneBar
Ne Zha
17
15 / 2 / 10
10,150
677
15,138
15,907
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SnusAndCoffee
Hercules
14
4 / 1 / 11
8,942
596
8,102
15,458
15,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
TOPPLAYER86
Cu Chulainn
15
1 / 1 / 4
9,132
609
6,826
10,431
6,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
6
Kills
31
31
Deaths
6
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
4
5
W
Nu Wa
Alongir
Nu Wa
8
2
13
7.25
L
Atlas
C0T0
Atlas
0
5
3
0.3
L
Tiamat
Hëla
Tiamat
0
8
2
0.13
W
Ne Zha
NoneBar
Ne Zha
15
2
10
10
L
1
7
2
0.29
W
Hercules
SnusAndCoffee
Hercules
4
1
11
9.5
W
Cu Chulainn
TOPPLAYER86
Cu Chulainn
1
1
4
3
L
Achilles
WhipMeGrandad
Achilles
4
8
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,810
Damage
49,563
64,646
Taken
55,124
27,928
Mitigated
33,326
12,689
Healing
20,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,596
3,646
0
2,966
5,299
2,183
2,576
728
4,571
0
81,914
W
Nu Wa
Alongir
Nu Wa
12,901
2,352
0
521
8,029
2,531
709
2,692
5,013
62,209
0
L
Atlas
C0T0
Atlas
5,868
1,786
0
2,017
14,493
10,826
0
4,155
10,338
24,814
1,579
L
Tiamat
Hëla
Tiamat
5,093
478
0
1,535
10,857
4,376
0
3,874
6,983
34,814
977
W
Ne Zha
NoneBar
Ne Zha
15,138
3,680
0
8,400
15,907
6,650
449
2,044
13,603
0
82,539
L
7,432
1,915
0
2,716
14,124
4,515
0
2,889
11,235
0
49,336
W
Hercules
SnusAndCoffee
Hercules
8,102
2,714
0
4,968
15,458
15,142
0
2,767
12,424
1,564
30,149
W
Cu Chulainn
TOPPLAYER86
Cu Chulainn
6,826
677
0
3,286
10,431
6,820
0
1,241
9,108
10,513
55,373
L
Achilles
WhipMeGrandad
Achilles
10,343
3,990
0
5,058
17,687
6,194
0
3,641
14,046
0
52,885
L
1,074
321
0
1,363
7,485
2,017
0
687
6,798
0
44,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,718
Gold Earned
48,361
404
Minions Killed
547
0
Camps Cleared
0
1,453,679
Distance Traveled
1,571,476
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,416
694
156
10
0
276,780
0
W
Nu Wa
9,721
648
113
8
0
273,294
0
L
Atlas
6,994
466
29
2
0
312,100
2
L
Tiamat
6,833
456
94
6
0
278,446
4
W
Ne Zha
10,150
677
119
8
0
356,544
0
L
Ullr
7,625
508
91
6
0
268,355
3
W
Hercules
8,942
596
40
3
0
330,862
2
W
Cu Chulainn
9,132
609
119
8
0
333,996
0
L
Achilles
8,333
556
87
6
0
311,252
0
L
Mercury
7,933
529
103
7
0
283,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role