Player Matchup

Ravana
Ravana
CHR155YH0W311
Ravana
Level 157
God Stats
4W - 4L
1,665 SR
Queue Stats
393W - 378L
1,486 Elo+
Solo
Ah Puch
Ah Puch
PanSzysza
Ah Puch
Level 149
God Stats
2W - 3L
1,422 SR
Queue Stats
317W - 332L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
gryz94
Cthulhu
Level 116
God Stats
8W - 10L
1,660 SR
Queue Stats
439W - 443L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
marinwolf237
Hou Yi
Level 84
God Stats
2W - 1L
1,642 SR
Queue Stats
214W - 188L
1,476 Elo+
Solo
Agni
Agni
阿瑜Ayu
Agni
Level 105
God Stats
20W - 6L
1,669 SR
Queue Stats
102W - 103L
1,481 Elo+
Solo
Team Averages
Level 122
1,611 SR
1,492 Elo+

VS

Team Averages
Level 102
1,545 SR
1,522 Elo+
Anubis
Anubis
ComeAndGetThem
Anubis
Level 121
God Stats
20W - 9L
1,654 SR
Queue Stats
188W - 189L
1,475 Elo+
Solo
Horus
Horus
Doroll157
Horus
Level 108
God Stats
27W - 21L
1,561 SR
Queue Stats
161W - 144L
1,536 Elo+
Party 1
Arachne
Arachne
GenetiK Rage
Arachne
Level 117
God Stats
318W - 251L
1,535 SR
Queue Stats
1,093W - 1,078L
1,480 Elo+
Solo
Merlin
Merlin
OKTANmax
Merlin
Level 105
God Stats
1W - 2L
1,386 SR
Queue Stats
28W - 22L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
TurtleSenpai4
Cu Chulainn
Level 58
God Stats
100W - 87L
1,588 SR
Queue Stats
167W - 156L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,714
531
1,725
2,272
652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
PanSzysza
Ah Puch
7
0 / 3 / 0
3,935
562
2,365
4,385
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
gryz94
Cthulhu
8
1 / 0 / 0
4,452
636
2,440
3,383
1,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
7
0 / 2 / 0
3,736
534
2,029
5,028
1,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
8
1 / 1 / 0
4,516
645
2,236
2,786
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,159
594
1,372
4,029
1,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Horus
Doroll157
Horus
8
0 / 0 / 5
4,730
676
3,257
5,034
2,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
GenetiK Rage
Arachne
8
1 / 1 / 0
4,031
576
544
5,972
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
OKTANmax
Merlin
8
1 / 0 / 1
4,390
627
1,785
2,377
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
TurtleSenpai4
Cu Chulainn
9
6 / 0 / 0
5,162
737
4,482
4,597
2,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
8
8
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
0
2
0
0
W
Horus
Doroll157
Horus
0
0
5
2.5
W
Arachne
GenetiK Rage
Arachne
1
1
0
1
W
Merlin
OKTANmax
Merlin
1
0
1
1.5
L
Ah Puch
PanSzysza
Ah Puch
0
3
0
0
W
Cu Chulainn
TurtleSenpai4
Cu Chulainn
6
0
0
6
L
Cthulhu
gryz94
Cthulhu
1
0
0
1
L
Hou Yi
0
2
0
0
L
Agni
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,795
Damage
11,440
17,854
Taken
22,009
5,722
Mitigated
9,066
5,218
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,725
422
0
208
2,272
652
0
509
1,732
0
12,172
W
1,372
41
0
1,419
4,029
1,520
0
2,133
1,636
22,261
0
W
Horus
Doroll157
Horus
3,257
1,679
289
2,382
5,034
2,747
0
1,349
3,685
0
13,031
W
Arachne
GenetiK Rage
Arachne
544
467
0
2,136
5,972
1,980
0
749
5,223
0
25,986
W
Merlin
OKTANmax
Merlin
1,785
138
0
250
2,377
583
0
1,214
1,163
22,827
0
L
Ah Puch
PanSzysza
Ah Puch
2,365
105
0
1,764
4,385
1,726
0
0
4,294
16,068
212
W
Cu Chulainn
TurtleSenpai4
Cu Chulainn
4,482
2,005
0
1,415
4,597
2,236
0
1,086
3,511
0
29,504
L
Cthulhu
gryz94
Cthulhu
2,440
202
0
1,010
3,383
1,543
0
1,372
2,011
21,908
1,927
L
Hou Yi
2,029
1,038
0
1,545
5,028
1,086
0
0
4,839
0
19,562
L
Agni
2,236
125
0
691
2,786
715
0
1,276
1,510
23,041
1,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,353
Gold Earned
22,472
180
Minions Killed
216
0
Camps Cleared
0
674,641
Distance Traveled
734,323
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,714
531
24
3
0
106,350
0
W
Anubis
4,159
594
46
7
0
123,257
0
W
Horus
4,730
676
19
3
0
158,122
0
W
Arachne
4,031
576
51
7
0
146,870
0
W
Merlin
4,390
627
56
8
0
135,252
2
L
Ah Puch
3,935
562
27
4
0
148,110
4
W
Cu Chulainn
5,162
737
44
6
0
170,822
0
L
Cthulhu
4,452
636
34
5
0
137,001
0
L
Hou Yi
3,736
534
32
5
0
132,169
0
L
Agni
4,516
645
63
9
0
151,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role