Player Matchup

Aphrodite
Aphrodite
Corghy
Aphrodite
Level 108
God Stats
38W - 11L
1,851 SR
Queue Stats
46W - 16L
1,839 Elo+
Party 2
Camazotz
Camazotz
Stankrer
Camazotz
Level 147
God Stats
4W - 1L
1,285 SR
Queue Stats
44W - 15L
1,841 Elo+
Party 2
Amaterasu
Amaterasu
XxDeadpoolxX182
Amaterasu
Level 140
God Stats
5W - 8L
1,568 SR
Queue Stats
283W - 284L
1,532 Elo+
Solo
Team Averages
Level 132
1,568 SR
1,737 Elo+

VS

Team Averages
Level 127
1,498 SR
1,565 Elo+
Erlang Shen
Erlang Shen
Fansimp
Erlang Shen
Level 126
God Stats
4W - 8L
1,674 SR
Queue Stats
173W - 127L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
Villyman
Heimdallr
Level 111
God Stats
5W - 11L
1,309 SR
Queue Stats
336W - 353L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
werpx
Baron Samedi
Level 145
God Stats
6W - 4L
1,510 SR
Queue Stats
174W - 128L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Corghy
Aphrodite
19
1 / 2 / 7
12,159
811
11,514
12,373
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Camazotz
Stankrer
Camazotz
20
4 / 3 / 4
13,221
881
16,709
21,498
8,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
XxDeadpoolxX182
Amaterasu
20
4 / 4 / 1
12,790
853
7,327
23,103
15,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fansimp
Erlang Shen
17
3 / 3 / 5
11,213
748
13,133
18,445
21,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
Villyman
Heimdallr
18
4 / 2 / 4
11,655
777
11,550
12,490
5,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
werpx
Baron Samedi
17
2 / 4 / 4
11,542
769
15,724
11,425
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
9
9
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Corghy
Aphrodite
1
2
7
2.25
L
Erlang Shen
Fansimp
Erlang Shen
3
3
5
1.83
W
Camazotz
Stankrer
Camazotz
4
3
4
2
L
Heimdallr
Villyman
Heimdallr
4
2
4
3
W
Amaterasu
XxDeadpoolxX182
Amaterasu
4
4
1
1.13
L
Baron Samedi
werpx
Baron Samedi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,550
Damage
40,407
56,974
Taken
42,360
29,445
Mitigated
34,258
31,127
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Corghy
Aphrodite
11,514
857
9,679
8,614
12,373
5,126
764
4,565
7,072
53,027
0
L
Erlang Shen
Fansimp
Erlang Shen
13,133
2,565
0
4,749
18,445
21,728
329
6,902
11,485
3,252
15,571
W
Camazotz
Stankrer
Camazotz
16,709
3,308
0
5,326
21,498
8,557
2,439
5,394
15,041
0
55,129
L
Heimdallr
Villyman
Heimdallr
11,550
5,554
0
2,296
12,490
5,725
553
3,282
9,184
0
34,313
W
Amaterasu
XxDeadpoolxX182
Amaterasu
7,327
2,046
0
7,508
23,103
15,762
732
6,645
12,625
0
54,209
L
Baron Samedi
werpx
Baron Samedi
15,724
613
2,251
3,001
11,425
6,805
297
1,386
9,899
50,933
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
34,410
231
Minions Killed
167
0
Camps Cleared
0
1,005,110
Distance Traveled
847,601
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,159
811
83
6
0
305,955
1
L
Erlang Shen
11,213
748
16
1
0
296,850
0
W
Camazotz
13,221
881
74
5
0
346,058
1
L
Heimdallr
11,655
777
61
4
0
276,786
0
W
Amaterasu
12,790
853
74
5
0
353,097
5
L
Baron Samedi
11,542
769
90
6
0
273,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role