Player Matchup

Xing Tian
Xing Tian
Masters
JeffSеid
Xing Tian
Masters
Level 125
God Stats
1W - 1L
1,688 SR
Queue Stats
89W - 14L
2,972 MMR
Party 2
Tiamat
Tiamat
Diamond I
Ukurac
Tiamat
Diamond I
Level 208
God Stats
66W - 7L
2,169 SR
Queue Stats
139W - 11L
2,225 MMR
Party 2
Ne Zha
Ne Zha
Grandmaster
pandanorte
Ne Zha
Grandmaster
Level 157
God Stats
4W - 0L
1,904 SR
Queue Stats
152W - 10L
3,500 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 163
1,920 SR
2,899 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 200
1,478 SR
1,587 MMR
Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 326
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
Viones
Kuzenbo
Platinum III
Level 86
God Stats
5W - 11L
1,435 SR
Queue Stats
146W - 161L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JeffSеid
Xing Tian
18
5 / 1 / 6
11,726
838
9,400
18,103
17,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Ukurac
Tiamat
19
5 / 0 / 6
11,950
854
13,114
8,542
6,180
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
pandanorte
Ne Zha
18
1 / 0 / 10
11,287
806
14,738
13,635
13,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KumbhakarnaSerqetCerberusBakasuraPersephone

VS

Bans
CthulhuMedusaThothXbalanqueRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 3 / 0
10,390
742
9,586
10,952
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
 
Hou Yi
16
0 / 5 / 1
9,836
703
5,033
13,025
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Viones
Kuzenbo
16
0 / 3 / 0
9,368
669
10,528
17,009
18,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
L
Hou Yi
 
Hou Yi
0
5
1
0.1
W
Xing Tian
JeffSеid
Xing Tian
5
1
6
8
W
Tiamat
Ukurac
Tiamat
5
0
6
8
L
Kuzenbo
Viones
Kuzenbo
0
3
0
0
W
Ne Zha
pandanorte
Ne Zha
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,252
Damage
25,147
40,280
Taken
40,986
36,340
Mitigated
26,080
17,771
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,586
180
0
1,640
10,952
3,382
57
3,180
6,940
43,503
865
L
Hou Yi
 
Hou Yi
5,033
997
0
1,444
13,025
4,604
0
5,769
5,855
0
31,850
W
Xing Tian
JeffSеid
Xing Tian
9,400
517
0
5,076
18,103
17,042
905
6,663
11,272
32,417
2,573
W
Tiamat
Ukurac
Tiamat
13,114
1,012
0
5,737
8,542
6,180
964
5,627
2,915
56,648
1,028
L
Kuzenbo
Viones
Kuzenbo
10,528
2,382
0
3,249
17,009
18,094
0
9,024
5,981
23,622
555
W
Ne Zha
pandanorte
Ne Zha
14,738
1,876
0
6,958
13,635
13,118
1,419
6,992
6,643
0
58,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
29,594
236
Minions Killed
176
0
Camps Cleared
0
842,885
Distance Traveled
733,915
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,390
742
75
5
0
254,205
5
L
Hou Yi
9,836
703
69
5
0
208,800
2
W
Xing Tian
11,726
838
55
4
0
274,868
1
W
Tiamat
11,950
854
109
8
0
282,507
0
L
Kuzenbo
9,368
669
32
2
0
270,910
2
W
Ne Zha
11,287
806
72
5
0
285,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role