Player Matchup

Mulan
Mulan
Das_Normalo
Mulan
Level 30
God Stats
8W - 17L
1,245 SR
Queue Stats
13W - 28L
1,206 Elo+
Solo
Bastet
Bastet
DunKING_TeaBaG
Bastet
Level 49
God Stats
1W - 0L
1,261 SR
Queue Stats
34W - 43L
1,393 Elo+
Solo
Skadi
Skadi
MiamiMarkus
Skadi
Level 154
God Stats
11W - 16L
1,409 SR
Queue Stats
313W - 342L
1,512 Elo+
Party 2
Bacchus
Bacchus
schepperl
Bacchus
Level 157
God Stats
25W - 25L
1,498 SR
Queue Stats
479W - 506L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
shtokomo
Kukulkan
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 13L
1,416 Elo+
Solo
Team Averages
Level 87
1,383 SR
1,413 Elo+

VS

Team Averages
Level 117
1,515 SR
1,501 Elo+
Awilix
Awilix
KittyVada
Awilix
Level 100
God Stats
4W - 3L
1,599 SR
Queue Stats
7W - 4L
1,635 Elo+
Party 1
Bacchus
Bacchus
Littleluckie
Bacchus
Level 62
God Stats
15W - 9L
1,587 SR
Queue Stats
24W - 24L
1,515 Elo+
Solo
Ah Puch
Ah Puch
XeroTix7
Ah Puch
Level 153
God Stats
2W - 6L
1,368 SR
Queue Stats
217W - 207L
1,490 Elo+
Party 1
Artemis
Artemis
bagend
Artemis
Level 108
God Stats
136W - 146L
1,476 SR
Queue Stats
888W - 873L
1,422 Elo+
Solo
Agni
Agni
develinside
Agni
Level 164
God Stats
60W - 55L
1,544 SR
Queue Stats
442W - 427L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,475
746
2,344
5,324
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 0 / 0
3,676
613
983
3,138
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
2 / 1 / 2
4,546
758
2,188
3,090
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
schepperl
Bacchus
6
2 / 1 / 2
4,290
715
2,312
4,720
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
shtokomo
Kukulkan
7
0 / 0 / 0
3,811
635
1,310
1,921
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KittyVada
Awilix
2
0 / 0 / 0
2,842
474
0
687
169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Littleluckie
Bacchus
5
0 / 2 / 2
3,615
603
1,533
3,941
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
XeroTix7
Ah Puch
7
1 / 2 / 0
4,236
706
2,888
4,112
1,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Artemis
bagend
Artemis
7
2 / 3 / 0
3,916
653
2,784
4,894
1,222
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 0 / 0
4,217
703
1,734
3,129
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
1
0
0
1
L
Awilix
KittyVada
Awilix
0
0
0
0
L
Bacchus
Littleluckie
Bacchus
0
2
2
0.5
W
2
1
2
3
L
Ah Puch
XeroTix7
Ah Puch
1
2
0
0.5
L
Artemis
bagend
Artemis
2
3
0
0.67
L
0
0
0
0
W
Bacchus
schepperl
Bacchus
2
1
2
3
W
Kukulkan
shtokomo
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,137
Damage
8,939
18,193
Taken
16,763
6,088
Mitigated
6,362
5,034
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,344
528
0
1,280
5,324
1,567
0
2,180
2,899
0
21,846
W
983
121
0
1,886
3,138
712
0
843
2,199
0
12,354
L
Awilix
KittyVada
Awilix
0
0
0
0
687
169
0
0
687
0
2,543
L
Bacchus
Littleluckie
Bacchus
1,533
131
0
724
3,941
2,749
0
907
3,034
7,191
690
W
2,188
861
0
281
3,090
756
0
460
2,630
0
29,340
L
Ah Puch
XeroTix7
Ah Puch
2,888
0
0
1,721
4,112
1,387
0
0
4,112
19,115
0
L
Artemis
bagend
Artemis
2,784
1,032
0
1,482
4,894
1,222
0
1,252
3,642
0
20,245
L
1,734
145
0
934
3,129
835
0
1,423
1,706
23,939
642
W
Bacchus
schepperl
Bacchus
2,312
232
0
1,462
4,720
2,606
0
813
3,907
8,206
0
W
Kukulkan
shtokomo
Kukulkan
1,310
178
0
125
1,921
447
0
989
670
18,398
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,798
Gold Earned
18,826
174
Minions Killed
148
0
Camps Cleared
0
719,940
Distance Traveled
481,609
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,475
746
44
7
0
151,687
0
W
Bastet
3,676
613
26
4
0
160,948
2
L
Awilix
2,842
474
6
1
0
27,478
0
L
Bacchus
3,615
603
15
3
0
126,736
2
W
Skadi
4,546
758
55
9
0
125,778
0
L
Ah Puch
4,236
706
43
7
0
108,297
0
L
Artemis
3,916
653
31
5
0
100,346
0
L
Agni
4,217
703
53
9
0
118,752
0
W
Bacchus
4,290
715
14
2
0
144,081
2
W
Kukulkan
3,811
635
35
6
0
137,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role