Player Matchup

Nox
Nox
CanizMajorizX13
Nox
Level 105
God Stats
2W - 3L
1,535 SR
Queue Stats
394W - 407L
1,527 Elo+
Solo
Raijin
Raijin
TheBaldBro
Raijin
Level 105
God Stats
6W - 6L
1,563 SR
Queue Stats
535W - 550L
1,485 Elo+
Solo
He Bo
He Bo
Wortsmit
He Bo
Level 148
God Stats
2W - 7L
1,326 SR
Queue Stats
396W - 423L
1,543 Elo+
Solo
Loki
Loki
lemon4384
Loki
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
83W - 90L
1,436 Elo+
Solo
Ares
Ares
xoxoGossipRed
Ares
Level 83
God Stats
2W - 1L
1,837 SR
Queue Stats
109W - 104L
1,486 Elo+
Solo
Team Averages
Level 102
1,595 SR
1,495 Elo+

VS

Team Averages
Level 146
1,425 SR
1,414 Elo+
Janus
Janus
Gera9235
Janus
Level 141
God Stats
9W - 18L
1,440 SR
Queue Stats
680W - 690L
1,466 Elo+
Solo
Cabrakan
Cabrakan
GirlyIrrelevant
Cabrakan
Level 136
God Stats
1W - 1L
1,250 SR
Queue Stats
188W - 161L
1,482 Elo+
Solo
Nox
Nox
Phantomoto
Nox
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,195 Elo+
Solo
Hou Yi
Hou Yi
Tarfin
Hou Yi
Level 203
God Stats
10W - 10L
1,505 SR
Queue Stats
582W - 574L
1,491 Elo+
Solo
Bacchus
Bacchus
VulgarVulpine
Bacchus
Level 125
God Stats
7W - 3L
1,429 SR
Queue Stats
439W - 449L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,703
713
1,851
3,282
1,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
TheBaldBro
Raijin
13
2 / 6 / 5
7,226
903
6,819
7,150
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
Wortsmit
He Bo
17
6 / 2 / 3
8,447
1,056
7,957
4,600
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
3 / 5 / 6
7,195
899
7,099
7,851
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 5 / 6
7,313
914
5,423
11,543
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gera9235
Janus
13
7 / 3 / 6
8,023
1,003
8,884
5,132
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
13
1 / 4 / 12
7,679
960
4,468
10,757
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 3 / 9
7,295
912
3,460
6,115
2,605
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Tarfin
Hou Yi
16
7 / 0 / 10
8,948
1,119
8,810
9,629
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
12
2 / 3 / 13
7,475
934
5,231
9,142
11,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
13
Kills
19
19
Deaths
13
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Janus
Gera9235
Janus
7
3
6
3.33
W
Cabrakan
1
4
12
1.75
W
2
3
9
2.17
W
Hou Yi
Tarfin
Hou Yi
7
0
10
12
L
Raijin
TheBaldBro
Raijin
2
6
5
0.75
W
Bacchus
2
3
13
2.83
L
He Bo
Wortsmit
He Bo
6
2
3
3.75
L
Loki
3
5
6
1.2
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,149
Damage
30,853
34,426
Taken
40,775
19,768
Mitigated
34,521
6,321
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,851
56
336
421
3,282
1,183
0
2,586
656
3,294
7
W
Janus
Gera9235
Janus
8,884
129
138
440
5,132
1,967
0
1,888
3,093
18,914
0
W
Cabrakan
4,468
392
781
1,836
10,757
14,325
0
6,201
3,682
9,703
1,684
W
3,460
302
690
1,694
6,115
2,605
352
2,968
2,949
11,984
0
W
Hou Yi
Tarfin
Hou Yi
8,810
2,684
394
4,404
9,629
4,056
108
4,723
4,472
0
17,633
L
Raijin
TheBaldBro
Raijin
6,819
794
300
321
7,150
2,705
0
4,949
2,099
13,026
185
W
Bacchus
5,231
785
0
1,457
9,142
11,568
0
3,981
4,657
13,712
0
L
He Bo
Wortsmit
He Bo
7,957
205
983
949
4,600
2,003
0
2,490
2,062
21,978
0
L
Loki
7,099
671
837
599
7,851
3,077
0
5,013
2,688
0
12,723
L
5,423
349
0
1,575
11,543
10,800
0
6,273
5,204
9,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
39,420
86
Minions Killed
99
0
Camps Cleared
0
733,843
Distance Traveled
803,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,703
713
1
0
0
119,609
0
W
Janus
8,023
1,003
24
3
0
167,165
0
W
Cabrakan
7,679
960
12
2
0
154,431
0
W
Nox
7,295
912
22
3
0
156,393
0
W
Hou Yi
8,948
1,119
32
4
0
173,681
0
L
Raijin
7,226
903
21
3
0
122,589
0
W
Bacchus
7,475
934
9
1
0
151,514
0
L
He Bo
8,447
1,056
42
5
0
192,730
0
L
Loki
7,195
899
19
2
0
164,826
0
L
Ares
7,313
914
3
0
0
134,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role