Player Matchup

Ymir
Ymir
Becsboii
Ymir
Level 43
God Stats
2W - 0L
1,677 SR
Queue Stats
186W - 216L
1,468 Elo+
Solo
Nu Wa
Nu Wa
CienUpadlego
Nu Wa
Level 64
God Stats
17W - 15L
1,321 SR
Queue Stats
50W - 37L
1,506 Elo+
Solo
Ra
Ra
Notian13
Ra
Level 85
God Stats
51W - 48L
1,555 SR
Queue Stats
202W - 191L
1,500 Elo+
Solo
Medusa
Medusa
PidaTron
Medusa
Level 124
God Stats
3W - 1L
1,597 SR
Queue Stats
56W - 55L
1,464 Elo+
Party 1
Chaac
Chaac
dizzy_princess06
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,461 Elo+
Party 1
Team Averages
Level 69
1,530 SR
1,480 Elo+

VS

Team Averages
Level 101
1,545 SR
1,483 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AloeBeera
Nu Wa
Level 128
God Stats
72W - 59L
1,540 SR
Queue Stats
258W - 272L
1,489 Elo+
Solo
Ne Zha
Ne Zha
ApeiroN_ITA_
Ne Zha
Level 148
God Stats
2W - 2L
1,613 SR
Queue Stats
82W - 102L
1,459 Elo+
Solo
Medusa
Medusa
YuiPT
Medusa
Level 45
God Stats
9W - 8L
1,503 SR
Queue Stats
61W - 59L
1,454 Elo+
Solo
Cerberus
Cerberus
miTR10
Cerberus
Level 60
God Stats
53W - 37L
1,568 SR
Queue Stats
246W - 255L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 9
7,797
1,300
2,959
7,424
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 8
7,447
1,241
7,220
3,122
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 6
7,420
1,237
6,344
3,557
1,282
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
PidaTron
Medusa
13
5 / 0 / 4
8,184
1,364
12,181
2,428
791
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 7
6,539
1,090
4,033
5,238
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

351

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 2 / 2
6,224
1,037
443
6,105
4,037
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
AloeBeera
Nu Wa
12
0 / 2 / 4
6,777
1,130
5,625
6,022
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
3 / 2 / 3
7,414
1,236
6,211
6,602
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
YuiPT
Medusa
12
2 / 1 / 1
7,074
1,179
3,585
5,005
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
miTR10
Cerberus
11
1 / 4 / 3
7,017
1,170
3,349
12,024
8,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
11
Kills
6
6
Deaths
11
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
2
0.5
L
Nu Wa
AloeBeera
Nu Wa
0
2
4
1
L
Ne Zha
3
2
3
2.25
W
Ymir
1
1
9
5.5
W
2
2
8
3
W
3
1
6
6
W
Medusa
PidaTron
Medusa
5
0
4
7
L
Medusa
YuiPT
Medusa
2
1
1
2.5
W
0
2
7
1.75
L
Cerberus
miTR10
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,737
Damage
19,213
21,769
Taken
35,758
15,247
Mitigated
18,298
3,781
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
443
72
223
316
6,105
4,037
0
2,946
2,968
0
2,461
L
Nu Wa
AloeBeera
Nu Wa
5,625
1,034
327
694
6,022
1,924
0
2,803
3,142
25,031
0
L
Ne Zha
6,211
991
0
1,200
6,602
2,401
0
2,198
4,404
0
22,147
W
Ymir
2,959
344
0
714
7,424
7,518
0
2,988
4,436
10,328
1,925
W
7,220
2,064
0
0
3,122
1,008
0
1,751
1,371
23,717
0
W
6,344
710
1,431
493
3,557
1,282
0
1,816
1,741
17,015
0
W
Medusa
PidaTron
Medusa
12,181
6,854
0
250
2,428
791
0
631
1,797
0
25,086
L
Medusa
YuiPT
Medusa
3,585
1,435
0
388
5,005
1,688
0
2,112
2,856
0
15,730
W
4,033
275
0
893
5,238
4,648
0
1,788
3,450
0
10,880
L
Cerberus
miTR10
Cerberus
3,349
145
1,091
2,315
12,024
8,248
0
5,661
6,214
13,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,387
Gold Earned
34,506
128
Minions Killed
142
5
Camps Cleared
4
612,757
Distance Traveled
553,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,224
1,037
1
0
0
57,673
0
L
Nu Wa
6,777
1,130
37
6
1
108,118
0
L
Ne Zha
7,414
1,236
39
7
1
133,854
0
W
Ymir
7,797
1,300
17
3
0
124,672
0
W
Nu Wa
7,447
1,241
36
6
3
114,145
0
W
Ra
7,420
1,237
33
6
1
114,254
0
W
Medusa
8,184
1,364
27
5
1
139,256
0
L
Medusa
7,074
1,179
40
7
2
138,961
0
W
Chaac
6,539
1,090
15
3
0
120,430
0
L
Cerberus
7,017
1,170
25
4
0
114,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role