Player Matchup

Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
RipOctizy
Xbalanque
Level 102
God Stats
4W - 2L
1,575 SR
Queue Stats
94W - 68L
1,545 Elo+
Solo
Cthulhu
Cthulhu
XDetourz_22
Cthulhu
Level 98
God Stats
7W - 4L
1,562 SR
Queue Stats
461W - 455L
1,411 Elo+
Solo
Da Ji
Da Ji
yeslaura
Da Ji
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,192 Elo+
Solo
Team Averages
Level 87
1,527 SR
1,430 Elo+

VS

Team Averages
Level 107
1,627 SR
1,567 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AntThegoonzor
Chernobog
Level 107
God Stats
4W - 3L
1,643 SR
Queue Stats
176W - 178L
1,574 Elo+
Solo
Tiamat
Tiamat
BoBundy
Tiamat
Level 72
God Stats
5W - 1L
1,993 SR
Queue Stats
113W - 44L
1,754 Elo+
Party 1
Cthulhu
Cthulhu
KiraBoiii
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 3 / 8
7,979
887
6,590
6,036
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
 
Cerberus
12
2 / 3 / 6
7,600
844
2,812
8,201
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
RipOctizy
Xbalanque
17
13 / 3 / 3
10,846
1,205
15,342
10,675
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
XDetourz_22
Cthulhu
13
1 / 3 / 6
7,461
829
5,074
7,061
7,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
yeslaura
Da Ji
11
0 / 3 / 9
6,850
761
582
5,548
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 3 / 4
8,883
987
16,367
6,491
2,485
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
 
Ares
15
1 / 4 / 6
7,990
888
3,030
11,112
8,783
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
AntThegoonzor
Chernobog
12
2 / 8 / 6
7,468
830
4,626
10,372
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
BoBundy
Tiamat
14
2 / 2 / 4
7,424
825
7,442
6,687
4,166
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
KiraBoiii
Cthulhu
1
0 / 0 / 0
2,388
265
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
17
Kills
14
15
Deaths
17
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
3
8
1.67
W
Cerberus
 
Cerberus
2
3
6
1.67
L
Zeus
 
Zeus
9
3
4
3.67
L
Ares
 
Ares
1
4
6
1
L
Chernobog
AntThegoonzor
Chernobog
2
8
6
0.63
L
Tiamat
BoBundy
Tiamat
2
2
4
2
L
Cthulhu
KiraBoiii
Cthulhu
0
0
0
0
W
Xbalanque
RipOctizy
Xbalanque
13
3
3
4.83
W
Cthulhu
XDetourz_22
Cthulhu
1
3
6
1.33
W
Da Ji
yeslaura
Da Ji
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
31,465
37,521
Taken
34,662
24,247
Mitigated
19,012
12,730
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,590
210
0
1,277
6,036
1,972
162
3,972
2,064
18,657
367
W
Cerberus
 
Cerberus
2,812
110
913
1,754
8,201
8,159
0
7,232
969
4,827
272
L
Zeus
 
Zeus
16,367
1,369
47
528
6,491
2,485
0
2,687
3,804
35,853
0
L
Ares
 
Ares
3,030
51
638
1,446
11,112
8,783
203
4,750
6,362
8,880
0
L
Chernobog
AntThegoonzor
Chernobog
4,626
2,891
88
375
10,372
3,578
0
3,252
7,120
0
8,972
L
Tiamat
BoBundy
Tiamat
7,442
477
113
1,513
6,687
4,166
43
3,585
3,102
16,553
61
L
Cthulhu
KiraBoiii
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
RipOctizy
Xbalanque
15,342
8,851
340
5,391
10,675
4,177
1,136
5,892
4,783
0
33,715
W
Cthulhu
XDetourz_22
Cthulhu
5,074
55
1,628
1,267
7,061
7,600
0
5,163
1,898
12,602
250
W
Da Ji
yeslaura
Da Ji
582
62
0
160
5,548
2,339
0
4,519
1,029
0
1,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,736
Gold Earned
34,153
109
Minions Killed
79
0
Camps Cleared
0
738,250
Distance Traveled
561,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,979
887
22
2
0
176,946
0
W
Cerberus
7,600
844
14
2
0
131,018
0
L
Zeus
8,883
987
39
4
0
129,374
0
L
Ares
7,990
888
14
2
0
147,780
0
L
Chernobog
7,468
830
9
1
0
133,369
0
L
Tiamat
7,424
825
17
2
0
151,316
0
L
Cthulhu
2,388
265
0
0
0
0
0
W
Xbalanque
10,846
1,205
44
5
0
138,273
0
W
Cthulhu
7,461
829
22
2
0
141,362
0
W
Da Ji
6,850
761
7
1
0
150,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role