Player Matchup

Hades
Hades
AlphaMale19270
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,460 Elo+
Solo
Artemis
Artemis
Ayerlinn
Artemis
Level 67
God Stats
0W - 3L
1,177 SR
Queue Stats
242W - 261L
1,592 Elo+
Solo
Hercules
Hercules
Rigboned
Hercules
Level 122
God Stats
1W - 4L
1,608 SR
Queue Stats
189W - 152L
1,666 Elo+
Solo
Zhong Kui
Zhong Kui
UltraUmbreon
Zhong Kui
Level 123
God Stats
30W - 12L
1,808 SR
Queue Stats
158W - 123L
1,648 Elo+
Solo
Set
Set
cewabul1
Set
Level 142
God Stats
22W - 19L
1,632 SR
Queue Stats
456W - 398L
1,523 Elo+
Solo
Team Averages
Level 113
1,545 SR
1,578 Elo+

VS

Team Averages
Level 133
1,808 SR
1,765 Elo+
Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BabyChefD
Ymir
Level 126
God Stats
2W - 0L
1,922 SR
Queue Stats
745W - 271L
1,779 Elo+
Party 1
Ra
Ra
Jаĸĸ
Ra
Level 122
God Stats
2W - 0L
1,852 SR
Queue Stats
63W - 19L
1,841 Elo+
Party 1
Charybdis
Charybdis
KaldrsFinest
Charybdis
Level 112
God Stats
5W - 0L
1,878 SR
Queue Stats
246W - 66L
1,913 Elo+
Party 1
Hercules
Hercules
Strokе
Hercules
Level 149
God Stats
9W - 3L
1,890 SR
Queue Stats
561W - 184L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
5,854
585
4,437
10,538
3,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Ayerlinn
Artemis
7
1 / 8 / 2
5,063
506
5,324
8,117
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Rigboned
Hercules
6
1 / 8 / 3
4,926
493
3,026
11,814
5,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
UltraUmbreon
Zhong Kui
12
0 / 0 / 1
7,089
709
4,088
3,883
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 4 / 0
7,013
701
5,747
8,718
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 0 / 0
5,452
545
529
5,698
1,802
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
11
6 / 3 / 7
6,415
642
7,855
8,966
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 4
7,747
775
7,043
6,208
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KaldrsFinest
Charybdis
11
8 / 4 / 5
6,997
700
8,211
7,393
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Strokе
Hercules
10
6 / 1 / 14
7,221
722
7,361
8,329
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
27
27
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
L
1
7
2
0.29
L
Artemis
Ayerlinn
Artemis
1
8
2
0.25
W
Ymir
6
3
7
3.17
W
7
2
4
4.5
W
Charybdis
KaldrsFinest
Charybdis
8
4
5
2.63
L
Hercules
Rigboned
Hercules
1
8
3
0.31
W
Hercules
Strokе
Hercules
6
1
14
13
L
Zhong Kui
UltraUmbreon
Zhong Kui
0
0
1
0.5
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
30,999
43,070
Taken
36,594
16,240
Mitigated
16,775
9,764
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
529
131
0
3,415
5,698
1,802
0
3,477
2,221
34,018
2,017
L
4,437
340
40
2,445
10,538
3,267
0
6,942
3,290
34,510
664
L
Artemis
Ayerlinn
Artemis
5,324
2,207
0
594
8,117
1,912
0
950
7,167
0
20,546
W
Ymir
7,855
3,047
0
1,051
8,966
3,959
0
1,341
7,625
32,602
0
W
7,043
1,255
144
3,412
6,208
2,193
192
2,932
3,276
58,117
0
W
Charybdis
KaldrsFinest
Charybdis
8,211
4,717
0
2,486
7,393
2,124
32
134
7,259
0
47,295
L
Hercules
Rigboned
Hercules
3,026
1,347
0
1,575
11,814
5,301
0
2,279
9,454
0
6,634
W
Hercules
Strokе
Hercules
7,361
2,449
0
4,425
8,329
6,697
12
130
8,199
0
14,673
L
Zhong Kui
UltraUmbreon
Zhong Kui
4,088
869
0
3,237
3,883
2,463
128
438
3,445
43,902
13,078
L
5,747
2,310
0
1,873
8,718
3,297
0
4,335
4,258
0
45,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,945
Gold Earned
33,832
292
Minions Killed
317
0
Camps Cleared
0
1,007,203
Distance Traveled
1,008,680
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,452
545
58
6
0
175,677
0
L
Hades
5,854
585
64
6
0
182,318
0
L
Artemis
5,063
506
29
3
0
196,688
0
W
Ymir
6,415
642
53
5
0
217,254
2
W
Ra
7,747
775
115
12
0
225,653
0
W
Charybdis
6,997
700
84
8
0
181,123
0
L
Hercules
4,926
493
5
1
0
208,595
1
W
Hercules
7,221
722
7
1
0
208,973
2
L
Zhong Kui
7,089
709
112
11
0
179,712
0
L
Set
7,013
701
82
8
0
239,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role