Player Matchup

King Arthur
King Arthur
DAVID_SRL
King Arthur
Level 169
God Stats
47W - 26L
1,603 SR
Queue Stats
380W - 353L
1,499 Elo+
Party 2
Cliodhna
Cliodhna
Ferris404
Cliodhna
Level 118
God Stats
2W - 4L
1,513 SR
Queue Stats
467W - 423L
1,457 Elo+
Solo
Skadi
Skadi
FlaaZiKa
Skadi
Level 154
God Stats
30W - 29L
1,532 SR
Queue Stats
211W - 172L
1,597 Elo+
Solo
Sylvanus
Sylvanus
Haampp
Sylvanus
Level 98
God Stats
12W - 13L
1,571 SR
Queue Stats
78W - 74L
1,475 Elo+
Solo
Sol
Sol
izam_cloud
Sol
Level 158
God Stats
7W - 9L
1,489 SR
Queue Stats
304W - 282L
1,488 Elo+
Party 2
Team Averages
Level 139
1,542 SR
1,503 Elo+

VS

Team Averages
Level 92
1,576 SR
1,446 Elo+
Ymir
Ymir
Milerter
Ymir
Level 144
God Stats
3W - 3L
1,547 SR
Queue Stats
52W - 43L
1,564 Elo+
Solo
Charon
Charon
Moldovan69
Charon
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 11L
1,309 Elo+
Party 1
Anubis
Anubis
OilUpForMeBaby
Anubis
Level 25
God Stats
5W - 3L
1,745 SR
Queue Stats
12W - 14L
1,309 Elo+
Party 1
Medusa
Medusa
Strila
Medusa
Level 106
God Stats
7W - 7L
1,475 SR
Queue Stats
242W - 222L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
puddiarecrackBTW
Ao Kuang
Level 121
God Stats
0W - 2L
1,615 SR
Queue Stats
77W - 67L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAVID_SRL
King Arthur
13
1 / 1 / 4
7,862
605
3,686
9,858
6,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cliodhna
Ferris404
Cliodhna
13
4 / 2 / 2
7,798
600
8,755
11,587
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
FlaaZiKa
Skadi
15
7 / 1 / 0
9,444
726
6,912
3,072
641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Haampp
Sylvanus
12
0 / 4 / 2
6,715
517
3,228
11,113
7,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 3
7,266
559
6,436
8,145
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 3 / 0
7,973
613
9,745
10,317
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
Moldovan69
Charon
10
0 / 3 / 4
6,009
462
2,583
8,601
3,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 1
6,589
507
2,868
8,287
3,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Strila
Medusa
13
4 / 2 / 2
7,519
578
8,930
9,670
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 2 / 1
8,016
617
5,548
10,760
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
14
Kills
12
12
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DAVID_SRL
King Arthur
1
1
4
3
W
Cliodhna
Ferris404
Cliodhna
4
2
2
2.5
W
Skadi
FlaaZiKa
Skadi
7
1
0
7
W
Sylvanus
Haampp
Sylvanus
0
4
2
0.25
L
Ymir
4
3
0
1.33
L
Charon
Moldovan69
Charon
0
3
4
0.67
L
0
4
1
0.13
L
Medusa
Strila
Medusa
4
2
2
2.5
W
2
4
3
0.88
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
29,674
43,775
Taken
47,635
19,440
Mitigated
20,141
14,839
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DAVID_SRL
King Arthur
3,686
704
0
3,070
9,858
6,529
72
3,197
6,661
0
28,976
W
Cliodhna
Ferris404
Cliodhna
8,755
1,179
0
3,577
11,587
3,379
0
3,337
8,176
0
48,306
W
Skadi
FlaaZiKa
Skadi
6,912
3,237
0
445
3,072
641
3,003
2,400
672
0
78,965
W
Sylvanus
Haampp
Sylvanus
3,228
706
0
4,320
11,113
7,088
0
8,362
2,123
36,259
146
L
Ymir
9,745
2,512
0
2,822
10,317
5,459
0
3,744
6,573
46,844
2,597
L
Charon
Moldovan69
Charon
2,583
1,012
54
908
8,601
3,915
0
3,017
5,584
13,225
0
L
2,868
55
0
2,562
8,287
3,501
0
372
7,915
48,713
0
L
Medusa
Strila
Medusa
8,930
3,088
0
3,488
9,670
2,961
0
1,428
8,242
0
59,058
W
6,436
2,515
0
3,427
8,145
1,803
1,306
2,584
5,521
45,293
1,279
L
5,548
1,181
0
1,296
10,760
4,305
0
790
9,970
57,122
2,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
36,106
368
Minions Killed
418
0
Camps Cleared
0
1,321,672
Distance Traveled
1,284,057
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,862
605
40
3
0
291,823
2
W
Cliodhna
7,798
600
72
6
0
316,007
0
W
Skadi
9,444
726
137
11
0
244,937
2
W
Sylvanus
6,715
517
49
4
0
232,594
0
L
Ymir
7,973
613
99
8
0
220,841
0
L
Charon
6,009
462
17
1
0
228,689
5
L
Anubis
6,589
507
101
8
0
237,945
0
L
Medusa
7,519
578
99
8
0
273,401
0
W
Sol
7,266
559
70
5
0
236,311
0
L
Ao Kuang
8,016
617
102
8
0
323,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role