Player Matchup

Bastet
Bastet
Platinum V
Andreeeessss
Bastet
Platinum V
Level 177
God Stats
2W - 0L
1,665 SR
Queue Stats
29W - 7L
1,915 MMR
Party 1
Scylla
Scylla
Gold III
Sentο
Scylla
Gold III
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,733 MMR
Party 1
Ne Zha
Ne Zha
Gold III
TinkiWinkiii
Ne Zha
Gold III
Level 162
God Stats
1W - 0L
1,816 SR
Queue Stats
21W - 6L
1,830 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 176
1,660 SR
1,826 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,562 SR
1,742 MMR
Cthulhu
Cthulhu
Gold V
ACDaiana
Cthulhu
Gold V
Level 156
God Stats
12W - 17L
1,527 SR
Queue Stats
338W - 382L
1,325 MMR
Solo
Ah Puch
Ah Puch
Diamond IV
AnkHGameYT
Ah Puch
Diamond IV
Level 108
God Stats
14W - 16L
1,659 SR
Queue Stats
291W - 368L
2,256 MMR
Solo
Rama
Rama
Silver I
IzToxiic
Rama
Silver I
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 72L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 6 / 6
11,447
818
13,228
16,650
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
Sentο
Scylla
19
6 / 1 / 8
12,398
886
14,190
8,815
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
19
4 / 3 / 10
11,807
843
11,188
17,131
16,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BacchusXbalanqueHerculesSerqetAh Muzen Cab

VS

Bans
ThothMedusaGebArtemisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACDaiana
Cthulhu
16
3 / 5 / 4
10,444
746
12,911
22,001
19,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ah Puch
AnkHGameYT
Ah Puch
15
1 / 5 / 6
10,122
723
7,692
10,142
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
17
5 / 4 / 2
11,200
800
6,817
10,977
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
9
10
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ACDaiana
Cthulhu
3
5
4
1
W
Bastet
4
6
6
1.17
L
Ah Puch
AnkHGameYT
Ah Puch
1
5
6
0.8
L
Rama
5
4
2
1.5
W
Scylla
Sentο
Scylla
6
1
8
10
W
Ne Zha
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,606
Damage
27,420
42,596
Taken
43,120
25,752
Mitigated
25,368
11,587
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ACDaiana
Cthulhu
12,911
730
41
4,891
22,001
19,287
264
9,732
11,655
37,665
55
W
Bastet
13,228
3,177
0
4,720
16,650
6,351
1,158
6,990
9,327
0
42,352
L
Ah Puch
AnkHGameYT
Ah Puch
7,692
76
0
1,794
10,142
2,975
301
1,815
8,097
26,795
378
L
Rama
6,817
3,971
0
1,219
10,977
3,106
1,156
2,661
8,015
0
36,248
W
Scylla
Sentο
Scylla
14,190
1,225
0
790
8,815
3,229
1,482
5,771
2,629
56,469
774
W
Ne Zha
11,188
1,677
0
6,077
17,131
16,172
627
6,829
9,822
0
38,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
31,766
181
Minions Killed
164
0
Camps Cleared
0
778,761
Distance Traveled
672,064
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,444
746
47
3
0
232,217
4
W
Bastet
11,447
818
43
3
0
247,003
0
L
Ah Puch
10,122
723
53
4
0
211,265
0
L
Rama
11,200
800
64
5
0
228,582
3
W
Scylla
12,398
886
103
7
0
250,777
0
W
Ne Zha
11,807
843
35
3
0
280,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role