Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ItsSchmidt
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
SRaz87
Odin
Level 165
God Stats
0W - 2L
1,707 SR
Queue Stats
31W - 27L
1,545 Elo+
Solo
Eset
Eset
asura3k
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 2
Sun Wukong
Sun Wukong
ttvxthathunter
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,359 Elo+
Solo
Team Averages
Level 100
1,541 SR
1,520 Elo+

VS

Team Averages
Level 121
1,398 SR
1,490 Elo+
Maui
Maui
MojaMojado
Maui
Level 120
God Stats
3W - 3L
1,338 SR
Queue Stats
25W - 24L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
SOREWHISPER3
Zhong Kui
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,478 Elo+
Party 1
Thor
Thor
WTcP Breezy
Thor
Level 113
God Stats
1W - 3L
1,376 SR
Queue Stats
45W - 39L
1,526 Elo+
Party 1
Fenrir
Fenrir
alekzkazh
Fenrir
Level 121
God Stats
3W - 1L
1,277 SR
Queue Stats
31W - 28L
1,488 Elo+
Party 1
Artemis
Artemis
the_family2526
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 147L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 1 / 1
4,366
485
1,615
5,077
2,794
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
ItsSchmidt
Artemis
7
0 / 4 / 0
3,844
427
1,693
5,436
1,646
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odin
SRaz87
Odin
8
0 / 2 / 0
4,413
490
1,063
5,101
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
asura3k
Eset
9
3 / 4 / 0
5,501
611
2,066
4,834
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ttvxthathunter
Sun Wukong
8
0 / 2 / 0
4,720
524
3,338
7,577
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,473
608
1,685
5,906
2,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
SOREWHISPER3
Zhong Kui
10
3 / 2 / 2
5,591
621
2,613
5,289
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
3 / 1 / 3
5,230
581
3,876
6,091
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
alekzkazh
Fenrir
10
3 / 0 / 0
5,659
629
3,572
4,782
3,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 0 / 2
5,278
586
4,796
3,832
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
1
0.5
L
Artemis
ItsSchmidt
Artemis
0
4
0
0
W
1
0
4
3
W
Zhong Kui
SOREWHISPER3
Zhong Kui
3
2
2
2
L
Odin
SRaz87
Odin
0
2
0
0
W
3
1
3
4.5
W
Fenrir
alekzkazh
Fenrir
3
0
0
3
L
Eset
asura3k
Eset
3
4
0
0.75
W
3
0
2
4
L
Sun Wukong
ttvxthathunter
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,775
Damage
16,542
28,025
Taken
25,900
11,188
Mitigated
12,605
7,391
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,615
123
1,035
2,917
5,077
2,794
0
924
4,153
12,060
0
L
Artemis
ItsSchmidt
Artemis
1,693
1,354
0
461
5,436
1,646
0
854
4,582
0
12,717
W
1,685
294
0
1,706
5,906
2,849
518
1,148
4,758
26,593
2,068
W
Zhong Kui
SOREWHISPER3
Zhong Kui
2,613
307
0
1,462
5,289
3,188
54
1,544
3,745
23,975
0
L
Odin
SRaz87
Odin
1,063
287
0
973
5,101
1,970
0
0
5,101
0
22,500
W
3,876
1,169
0
1,238
6,091
2,135
0
337
5,754
0
32,326
W
Fenrir
alekzkazh
Fenrir
3,572
473
0
1,607
4,782
3,375
0
0
4,782
0
24,494
L
Eset
asura3k
Eset
2,066
194
0
492
4,834
1,445
0
2,506
2,328
24,502
1,317
W
4,796
1,184
0
1,752
3,832
1,058
214
716
3,116
0
26,359
L
Sun Wukong
ttvxthathunter
Sun Wukong
3,338
614
0
1,513
7,577
3,333
0
0
7,577
0
28,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,844
Gold Earned
27,231
162
Minions Killed
242
0
Camps Cleared
0
816,682
Distance Traveled
890,015
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,366
485
7
1
0
170,329
0
L
Artemis
3,844
427
28
3
0
142,651
1
W
Maui
5,473
608
60
7
0
168,353
1
W
Zhong Kui
5,591
621
48
5
0
169,783
0
L
Odin
4,413
490
40
4
0
135,622
1
W
Thor
5,230
581
53
6
0
205,807
0
W
Fenrir
5,659
629
50
6
0
175,572
0
L
Eset
5,501
611
48
5
0
179,936
2
W
Artemis
5,278
586
31
3
0
170,500
0
L
Sun Wukong
4,720
524
39
4
0
188,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role