Player Matchup

Raijin
Raijin
Gold I
DemonColt
Raijin
Gold I
Level 197
God Stats
2W - 0L
1,661 SR
Queue Stats
16W - 0L
1,915 MMR
Party 1
Loki
Loki
Platinum IV
Inprexes
Loki
Platinum IV
Level 166
God Stats
3W - 0L
1,625 SR
Queue Stats
20W - 5L
1,920 MMR
Party 1
Odin
Odin
Gold II
Kershaw15
Odin
Gold II
Level 156
God Stats
1W - 0L
1,884 SR
Queue Stats
21W - 12L
1,814 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 173
1,723 SR
1,883 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,556 SR
1,528 MMR
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold IV
RaichuVIi
Cliodhna
Gold IV
Level 58
God Stats
10W - 5L
1,669 SR
Queue Stats
30W - 25L
1,513 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
ZzZPreston
Baron Samedi
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,571 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DemonColt
Raijin
16
9 / 3 / 6
9,900
990
10,480
6,883
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Loki
14
6 / 1 / 6
9,135
914
6,911
8,023
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
15
0 / 0 / 13
8,254
825
4,535
8,777
9,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboHeraBacchusCthulhu

VS

Bans
ThothKumbhakarnaAchillesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
3 / 5 / 0
8,893
889
6,371
9,496
2,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
RaichuVIi
Cliodhna
13
1 / 4 / 1
8,153
815
7,037
8,319
1,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ZzZPreston
Baron Samedi
11
0 / 6 / 1
6,989
699
3,568
7,913
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
4
4
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
5
0
0.6
W
Raijin
DemonColt
Raijin
9
3
6
4
W
Loki
6
1
6
9
W
Odin
0
0
13
6.5
L
Cliodhna
RaichuVIi
Cliodhna
1
4
1
0.38
L
Baron Samedi
ZzZPreston
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,926
Damage
16,976
23,683
Taken
25,728
14,937
Mitigated
7,313
2,521
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,371
2,896
0
1,783
9,496
2,397
0
3,599
5,876
0
19,798
W
Raijin
DemonColt
Raijin
10,480
609
0
500
6,883
2,847
144
436
6,438
39,950
879
W
Loki
6,911
1,848
0
803
8,023
2,619
1,438
1,723
6,300
0
27,962
W
Odin
4,535
584
0
1,218
8,777
9,471
749
1,451
7,317
0
21,159
L
Cliodhna
RaichuVIi
Cliodhna
7,037
583
0
1,950
8,319
1,876
0
3,737
4,538
0
27,400
L
Baron Samedi
ZzZPreston
Baron Samedi
3,568
627
132
438
7,913
3,040
0
3,108
4,782
14,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
24,035
154
Minions Killed
92
0
Camps Cleared
0
581,913
Distance Traveled
495,687
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,893
889
31
3
0
167,894
6
W
Raijin
9,900
990
90
9
0
163,151
0
W
Loki
9,135
914
37
4
0
201,194
0
W
Odin
8,254
825
27
3
0
217,568
0
L
Cliodhna
8,153
815
42
4
0
198,975
0
L
Baron Samedi
6,989
699
19
2
0
128,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role