Player Matchup

Discordia
Discordia
JulianBC27
Discordia
Level 60
God Stats
28W - 23L
1,545 SR
Queue Stats
96W - 119L
1,357 Elo+
Party 1
Fenrir
Fenrir
KukulkAM
Fenrir
Level 89
God Stats
11W - 17L
1,411 SR
Queue Stats
314W - 343L
1,362 Elo+
Party 1
Ymir
Ymir
prietof21
Ymir
Level 16
God Stats
2W - 4L
1,325 SR
Queue Stats
2W - 4L
1,324 Elo+
Party 1
Team Averages
Level 55
1,427 SR
1,348 Elo+

VS

Team Averages
Level 104
1,553 SR
1,418 Elo+
Bacchus
Bacchus
KAZZ3_x
Bacchus
Level 142
God Stats
1W - 0L
1,722 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 2
Izanami
Izanami
KoRn97-_-
Izanami
Level 148
God Stats
1W - 0L
1,250 SR
Queue Stats
10W - 16L
1,366 Elo+
Party 2
Discordia
Discordia
xXTrippyOUTXx
Discordia
Level 21
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 2L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JulianBC27
Discordia
14
1 / 5 / 2
8,178
743
3,067
7,923
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KukulkAM
Fenrir
14
3 / 4 / 3
9,571
870
6,261
12,389
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
2 / 5 / 2
8,377
762
1,703
13,583
11,843
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KAZZ3_x
Bacchus
15
2 / 2 / 10
8,983
817
6,380
7,040
8,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
KoRn97-_-
Izanami
17
11 / 2 / 2
11,483
1,044
16,239
9,533
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
xXTrippyOUTXx
Discordia
15
1 / 2 / 11
8,993
818
6,222
3,367
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
14
14
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
JulianBC27
Discordia
1
5
2
0.4
W
Bacchus
KAZZ3_x
Bacchus
2
2
10
3.5
W
Izanami
KoRn97-_-
Izanami
11
2
2
6
L
Fenrir
KukulkAM
Fenrir
3
4
3
1.13
L
Ymir
2
5
2
0.6
W
Discordia
xXTrippyOUTXx
Discordia
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,031
Damage
28,841
33,895
Taken
19,940
19,476
Mitigated
13,042
3,084
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
JulianBC27
Discordia
3,067
66
138
604
7,923
2,615
0
4,248
3,625
26,834
177
W
Bacchus
KAZZ3_x
Bacchus
6,380
417
0
778
7,040
8,180
300
1,973
5,067
10,056
2,514
W
Izanami
KoRn97-_-
Izanami
16,239
8,415
0
1,843
9,533
3,696
1,595
1,555
7,973
0
59,554
L
Fenrir
KukulkAM
Fenrir
6,261
1,689
0
2,342
12,389
5,018
0
3,783
8,576
0
25,079
L
Ymir
1,703
276
0
0
13,583
11,843
23
3,577
9,976
12,336
348
W
Discordia
xXTrippyOUTXx
Discordia
6,222
438
0
75
3,367
1,166
1,168
1,253
2,114
26,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,126
Gold Earned
29,459
118
Minions Killed
153
0
Camps Cleared
0
570,801
Distance Traveled
549,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,178
743
50
5
0
180,119
0
W
Bacchus
8,983
817
12
1
0
183,102
0
W
Izanami
11,483
1,044
93
8
0
177,808
0
L
Fenrir
9,571
870
36
3
0
210,371
0
L
Ymir
8,377
762
32
3
0
180,311
0
W
Discordia
8,993
818
48
4
0
188,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role