Player Matchup

Neith
Neith
Abdara12
Neith
Level 68
God Stats
166W - 132L
1,531 SR
Queue Stats
189W - 165L
1,452 Elo+
Solo
Raijin
Raijin
BADNOTG00D
Raijin
Level 89
God Stats
1W - 1L
1,345 SR
Queue Stats
28W - 33L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Judgemarx
Kuzenbo
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,485 Elo+
Party 1
Vamana
Vamana
SoloxConnection
Vamana
Level 109
God Stats
7W - 19L
1,260 SR
Queue Stats
117W - 109L
1,452 Elo+
Party 1
Thanatos
Thanatos
YoungGunna
Thanatos
Level 108
God Stats
10W - 1L
1,895 SR
Queue Stats
146W - 129L
1,438 Elo+
Party 1
Team Averages
Level 91
1,506 SR
1,460 Elo+

VS

Team Averages
Level 113
1,578 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AcrynxNoah
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,761 SR
Queue Stats
322W - 297L
1,412 Elo+
Party 2
Khepri
Khepri
BlxzzYoBullet9
Khepri
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 45L
1,521 Elo+
Solo
Pele
Pele
DrButtMeat
Pele
Level 100
God Stats
15W - 13L
1,630 SR
Queue Stats
277W - 260L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abdara12
Neith
8
2 / 2 / 3
5,250
583
3,638
4,516
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
BADNOTG00D
Raijin
11
3 / 1 / 1
6,503
723
2,531
2,622
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Judgemarx
Kuzenbo
8
2 / 0 / 4
5,685
632
2,364
6,148
4,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 1
4,826
536
1,337
4,858
2,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
YoungGunna
Thanatos
11
5 / 1 / 1
6,677
742
4,858
6,688
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 1
5,587
621
3,417
5,705
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
 
Vulcan
7
1 / 4 / 0
4,642
516
3,706
4,084
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
AcrynxNoah
Ah Muzen Cab
1
0 / 0 / 0
1,866
207
0
0
0
6
0 / 4 / 1
4,523
503
2,326
6,749
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 0
6,000
667
3,844
6,889
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
6
6
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Vulcan
 
Vulcan
1
4
0
0.25
W
Neith
Abdara12
Neith
2
2
3
1.75
L
Ah Muzen Cab
AcrynxNoah
Ah Muzen Cab
0
0
0
0
W
Raijin
BADNOTG00D
Raijin
3
1
1
3.5
L
0
4
1
0.13
L
4
2
0
2
W
Kuzenbo
Judgemarx
Kuzenbo
2
0
4
4
W
0
2
1
0.25
W
Thanatos
YoungGunna
Thanatos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,728
Damage
13,293
24,832
Taken
23,427
10,238
Mitigated
10,234
11,193
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,417
480
0
1,068
5,705
2,490
0
0
5,565
27,333
1,572
L
Vulcan
 
Vulcan
3,706
99
0
240
4,084
1,256
0
1,416
2,668
24,337
846
W
Neith
Abdara12
Neith
3,638
1,515
0
1,492
4,516
1,275
610
2,315
2,201
0
26,808
L
Ah Muzen Cab
AcrynxNoah
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
BADNOTG00D
Raijin
2,531
240
0
360
2,622
703
0
298
2,324
48,220
1,091
L
2,326
410
0
421
6,749
4,488
0
2,778
3,971
9,100
0
L
3,844
720
0
3,040
6,889
2,000
0
671
6,218
0
34,303
W
Kuzenbo
Judgemarx
Kuzenbo
2,364
1,085
219
1,868
6,148
4,104
10
3,233
2,915
12,250
0
W
1,337
773
0
898
4,858
2,014
0
2,500
2,096
0
19,640
W
Thanatos
YoungGunna
Thanatos
4,858
1,528
0
6,356
6,688
2,142
0
700
5,923
0
37,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
22,618
260
Minions Killed
190
0
Camps Cleared
0
827,927
Distance Traveled
714,115
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,587
621
67
7
0
174,856
0
L
Vulcan
4,642
516
37
4
0
168,882
0
W
Neith
5,250
583
48
5
0
135,657
0
L
Ah Muzen Cab
1,866
207
0
0
0
0
0
W
Raijin
6,503
723
84
9
0
177,320
0
L
Khepri
4,523
503
14
2
0
173,253
0
L
Pele
6,000
667
72
8
0
197,124
0
W
Kuzenbo
5,685
632
18
2
0
188,669
2
W
Vamana
4,826
536
35
4
0
121,104
0
W
Thanatos
6,677
742
75
8
0
205,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role