Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ArchWolf_25
Ra
Level 255
God Stats
12W - 12L
1,797 SR
Queue Stats
398W - 341L
1,602 Elo+
Solo
Cernunnos
Cernunnos
DeckerWrecker
Cernunnos
Level 107
God Stats
3W - 2L
1,667 SR
Queue Stats
387W - 340L
1,508 Elo+
Party 1
Fenrir
Fenrir
DotDaWzrd
Fenrir
Level 140
God Stats
15W - 16L
1,655 SR
Queue Stats
107W - 101L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
Iovemeplz
Kuzenbo
Level 141
God Stats
30W - 31L
1,530 SR
Queue Stats
605W - 574L
1,536 Elo+
Solo
Team Averages
Level 159
1,630 SR
1,539 Elo+

VS

Team Averages
Level 110
1,526 SR
1,467 Elo+
Atlas
Atlas
BlindVenus
Atlas
Level 152
God Stats
9W - 7L
1,576 SR
Queue Stats
161W - 162L
1,533 Elo+
Party 2
Awilix
Awilix
Crossito
Awilix
Level 158
God Stats
21W - 20L
1,563 SR
Queue Stats
306W - 275L
1,531 Elo+
Party 2
Vulcan
Vulcan
FIIAbyssIIF
Vulcan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 106L
1,515 Elo+
Solo
Danzaburou
Danzaburou
Papalloryo
Danzaburou
Level 162
God Stats
35W - 18L
1,686 SR
Queue Stats
630W - 590L
1,529 Elo+
Solo
Anhur
Anhur
TheGreatPenta
Anhur
Level 32
God Stats
2W - 1L
1,306 SR
Queue Stats
4W - 15L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 4 / 2
6,937
534
2,717
11,591
6,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 2
8,452
650
6,072
9,859
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
DeckerWrecker
Cernunnos
13
5 / 4 / 5
7,384
568
8,378
9,117
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
DotDaWzrd
Fenrir
12
3 / 3 / 0
6,624
510
3,079
9,351
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
Iovemeplz
Kuzenbo
12
3 / 2 / 7
7,783
599
9,983
10,952
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 2 / 3
6,903
531
5,270
13,659
9,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Crossito
Awilix
15
6 / 4 / 2
8,135
626
7,447
10,400
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
13
1 / 1 / 3
7,402
569
5,651
5,215
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Papalloryo
Danzaburou
15
8 / 2 / 3
10,034
772
10,955
10,692
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 3
5,842
449
3,958
9,042
2,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
15
Kills
16
16
Deaths
15
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
2
0.75
L
2
3
2
1
W
Atlas
1
2
3
1.25
W
Awilix
Crossito
Awilix
6
4
2
1.75
L
Cernunnos
DeckerWrecker
Cernunnos
5
4
5
1.88
L
Fenrir
DotDaWzrd
Fenrir
3
3
0
1
W
Vulcan
1
1
3
2.5
L
Kuzenbo
Iovemeplz
Kuzenbo
3
2
7
3.25
W
Danzaburou
Papalloryo
Danzaburou
8
2
3
4.75
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,229
Damage
33,281
50,870
Taken
49,008
28,289
Mitigated
20,953
16,047
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,717
174
0
3,714
11,591
6,827
0
1,527
9,954
34,679
0
L
6,072
322
713
3,724
9,859
4,101
0
2,969
6,844
82,356
729
W
Atlas
5,270
1,946
0
1,669
13,659
9,164
0
6,499
7,075
23,534
0
W
Awilix
Crossito
Awilix
7,447
3,321
0
830
10,400
3,778
0
3,912
6,488
0
56,705
L
Cernunnos
DeckerWrecker
Cernunnos
8,378
3,551
0
1,386
9,117
2,940
0
2,312
6,796
0
48,327
L
Fenrir
DotDaWzrd
Fenrir
3,079
627
0
4,245
9,351
3,056
50
897
8,353
0
39,627
W
Vulcan
5,651
242
0
879
5,215
1,781
0
2,375
2,840
50,943
499
L
Kuzenbo
Iovemeplz
Kuzenbo
9,983
2,643
0
2,265
10,952
11,365
0
2,934
7,920
30,583
1,745
W
Danzaburou
Papalloryo
Danzaburou
10,955
2,849
0
3,946
10,692
3,636
775
3,390
7,302
0
71,845
W
3,958
2,120
0
1,806
9,042
2,594
409
2,895
6,147
0
27,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,180
Gold Earned
38,316
432
Minions Killed
367
0
Camps Cleared
0
1,311,760
Distance Traveled
1,377,277
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,937
534
91
7
0
239,861
0
L
Ra
8,452
650
154
12
0
304,956
8
W
Atlas
6,903
531
19
1
0
295,001
4
W
Awilix
8,135
626
80
6
0
304,139
1
L
Cernunnos
7,384
568
82
6
0
241,709
0
L
Fenrir
6,624
510
71
5
0
254,005
0
W
Vulcan
7,402
569
98
8
0
285,540
0
L
Kuzenbo
7,783
599
34
3
0
271,229
1
W
Danzaburou
10,034
772
118
9
0
265,188
0
W
Anhur
5,842
449
52
4
0
227,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role