Player Matchup

Chang'e
Chang'e
BruhLord69
Chang'e
Level 131
God Stats
13W - 15L
1,620 SR
Queue Stats
339W - 315L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
JinnyJin
Ao Kuang
Level 159
God Stats
63W - 32L
1,725 SR
Queue Stats
156W - 130L
1,659 Elo+
Solo
Bacchus
Bacchus
Spyrodier
Bacchus
Level 155
God Stats
6W - 21L
1,402 SR
Queue Stats
138W - 141L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
griebous
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,423 Elo+
Party 1
Da Ji
Da Ji
ninjaMari88
Da Ji
Level 106
God Stats
2W - 3L
1,630 SR
Queue Stats
97W - 90L
1,545 Elo+
Solo
Team Averages
Level 139
1,575 SR
1,533 Elo+

VS

Team Averages
Level 129
1,567 SR
1,540 Elo+
Anubis
Anubis
Handercito
Anubis
Level 114
God Stats
2W - 3L
1,363 SR
Queue Stats
187W - 185L
1,538 Elo+
Party 2
Vamana
Vamana
MiLkHero21
Vamana
Level 117
God Stats
5W - 4L
1,764 SR
Queue Stats
184W - 168L
1,572 Elo+
Solo
Nut
Nut
MinMinder
Nut
Level 104
God Stats
21W - 14L
1,641 SR
Queue Stats
58W - 54L
1,545 Elo+
Party 2
Hercules
Hercules
Scat Eating
Hercules
Level 148
God Stats
5W - 7L
1,471 SR
Queue Stats
291W - 406L
1,467 Elo+
Solo
Arachne
Arachne
Srbeanz
Arachne
Level 161
God Stats
95W - 65L
1,597 SR
Queue Stats
151W - 104L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BruhLord69
Chang'e
13
2 / 7 / 2
7,890
493
7,457
12,870
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
JinnyJin
Ao Kuang
15
4 / 3 / 2
9,246
578
10,170
12,078
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Spyrodier
Bacchus
13
1 / 8 / 0
8,021
501
4,852
12,247
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
griebous
Ah Muzen Cab
12
2 / 10 / 2
7,857
491
5,737
14,128
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 8 / 4
7,257
454
4,176
11,967
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Handercito
Anubis
17
9 / 1 / 5
10,784
674
13,032
8,945
3,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
MiLkHero21
Vamana
14
6 / 0 / 7
8,613
538
6,223
5,641
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 4 / 4
9,664
604
7,643
11,055
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Scat Eating
Hercules
17
10 / 1 / 5
11,367
710
12,343
15,770
14,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Srbeanz
Arachne
15
7 / 3 / 5
9,317
582
8,078
11,433
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
36
36
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BruhLord69
Chang'e
2
7
2
0.43
W
Anubis
Handercito
Anubis
9
1
5
11.5
L
Ao Kuang
JinnyJin
Ao Kuang
4
3
2
1.67
W
Vamana
MiLkHero21
Vamana
6
0
7
9.5
W
4
4
4
1.5
W
Hercules
Scat Eating
Hercules
10
1
5
12.5
L
Bacchus
Spyrodier
Bacchus
1
8
0
0.13
W
Arachne
Srbeanz
Arachne
7
3
5
3.17
L
Ah Muzen Cab
griebous
Ah Muzen Cab
2
10
2
0.3
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
47,319
63,290
Taken
52,844
22,304
Mitigated
30,227
7,513
Healing
22,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BruhLord69
Chang'e
7,457
287
554
2,810
12,870
3,165
0
4,905
7,750
51,807
0
W
Anubis
Handercito
Anubis
13,032
314
0
4,917
8,945
3,976
774
5,362
3,583
78,461
1,645
L
Ao Kuang
JinnyJin
Ao Kuang
10,170
1,591
0
1,682
12,078
4,251
0
2,696
9,218
59,446
1,728
W
Vamana
MiLkHero21
Vamana
6,223
2,118
0
1,192
5,641
3,690
881
2,848
2,793
0
25,408
W
7,643
5,010
0
4,071
11,055
3,508
888
3,985
7,070
0
65,550
W
Hercules
Scat Eating
Hercules
12,343
3,481
0
7,627
15,770
14,822
96
7,199
8,571
0
84,185
L
Bacchus
Spyrodier
Bacchus
4,852
455
0
1,877
12,247
5,912
0
1,323
10,924
37,702
2,027
W
Arachne
Srbeanz
Arachne
8,078
4,776
0
4,244
11,433
4,231
1,443
3,221
8,212
0
71,663
L
Ah Muzen Cab
griebous
Ah Muzen Cab
5,737
1,224
0
40
14,128
4,110
0
3,692
10,255
0
43,524
L
4,176
1,165
0
550
11,967
4,866
0
225
11,705
0
43,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,271
Gold Earned
49,745
424
Minions Killed
550
0
Camps Cleared
0
1,552,924
Distance Traveled
1,652,205
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,890
493
95
6
0
318,384
0
W
Anubis
10,784
674
162
10
0
301,032
5
L
Ao Kuang
9,246
578
108
7
0
367,910
0
W
Vamana
8,613
538
52
3
0
373,849
0
W
Nut
9,664
604
125
8
0
289,525
9
W
Hercules
11,367
710
123
8
0
337,222
1
L
Bacchus
8,021
501
66
4
0
300,041
0
W
Arachne
9,317
582
88
6
0
350,577
3
L
Ah Muzen Cab
7,857
491
84
5
0
300,132
0
L
Da Ji
7,257
454
71
4
0
266,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role