Player Matchup

Baba Yaga
Baba Yaga
Ashytoflashy
Baba Yaga
Level 172
God Stats
1W - 0L
1,732 SR
Queue Stats
39W - 35L
1,531 Elo+
Party 1
Khepri
Khepri
JLB Rads
Khepri
Level 209
God Stats
1W - 0L
1,446 SR
Queue Stats
50W - 54L
1,479 Elo+
Party 1
Mercury
Mercury
TheSleepDr
Mercury
Level 159
God Stats
1W - 0L
1,235 SR
Queue Stats
49W - 51L
1,524 Elo+
Party 1
Team Averages
Level 180
1,471 SR
1,511 Elo+

VS

Team Averages
Level 99
1,557 SR
1,535 Elo+
Geb
Geb
ChiefZunTime
Geb
Level 109
God Stats
3W - 4L
1,626 SR
Queue Stats
138W - 136L
1,578 Elo+
Solo
Charybdis
Charybdis
LuckiestClover
Charybdis
Level 44
God Stats
19W - 16L
1,442 SR
Queue Stats
175W - 178L
1,480 Elo+
Solo
Zeus
Zeus
OUTOGETYOU
Zeus
Level 145
God Stats
11W - 7L
1,605 SR
Queue Stats
43W - 41L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ashytoflashy
Baba Yaga
16
5 / 0 / 5
10,072
916
10,959
9,080
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
JLB Rads
Khepri
15
1 / 1 / 8
9,007
819
5,389
9,616
10,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
TheSleepDr
Mercury
16
4 / 2 / 4
9,805
891
7,511
10,054
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,560
778
7,059
12,074
7,512
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
LuckiestClover
Charybdis
15
2 / 3 / 1
8,878
807
6,522
9,639
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
7,727
702
4,383
6,465
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
3
3
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Ashytoflashy
Baba Yaga
5
0
5
7.5
L
1
3
1
0.5
W
Khepri
JLB Rads
Khepri
1
1
8
5
L
Charybdis
LuckiestClover
Charybdis
2
3
1
0.83
L
0
4
0
0
W
Mercury
TheSleepDr
Mercury
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
17,964
28,750
Taken
28,178
18,878
Mitigated
13,102
8,047
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Ashytoflashy
Baba Yaga
10,959
520
0
4,094
9,080
3,993
413
4,450
4,364
33,414
0
L
7,059
504
34
1,835
12,074
7,512
0
5,901
5,839
22,595
0
W
Khepri
JLB Rads
Khepri
5,389
361
0
1,016
9,616
10,672
228
3,155
6,250
15,681
2,740
L
Charybdis
LuckiestClover
Charybdis
6,522
2,366
0
3,598
9,639
3,462
0
5,442
3,987
0
24,872
L
4,383
248
0
588
6,465
2,128
0
3,679
2,647
22,131
0
W
Mercury
TheSleepDr
Mercury
7,511
1,891
0
2,937
10,054
4,213
273
3,358
6,626
0
38,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
25,165
150
Minions Killed
121
0
Camps Cleared
0
684,020
Distance Traveled
603,974
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,072
916
51
5
0
217,049
0
L
Geb
8,560
778
17
2
0
231,381
3
W
Khepri
9,007
819
41
4
0
214,297
0
L
Charybdis
8,878
807
42
4
0
213,488
6
L
Zeus
7,727
702
62
6
0
159,105
0
W
Mercury
9,805
891
58
5
0
252,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role