Player Matchup

Ullr
Ullr
ERODxUNDERDOG3
Ullr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 182L
1,455 Elo+
Party 3
Ra
Ra
EpicKO
Ra
Level 137
God Stats
1W - 0L
1,592 SR
Queue Stats
230W - 44L
1,885 Elo+
Party 2
Osiris
Osiris
PlayDiscGolf247
Osiris
Level 89
God Stats
3W - 3L
1,324 SR
Queue Stats
173W - 183L
1,455 Elo+
Party 3
Cthulhu
Cthulhu
UnknownMythos
Cthulhu
Level 146
God Stats
4W - 0L
1,783 SR
Queue Stats
440W - 192L
1,735 Elo+
Party 2
Ah Puch
Ah Puch
wordedcookie
Ah Puch
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 18L
1,551 Elo+
Solo
Team Averages
Level 116
1,540 SR
1,616 Elo+

VS

Team Averages
Level 93
1,481 SR
1,470 Elo+
Bellona
Bellona
ChayoGamer
Bellona
Level 39
God Stats
1W - 3L
1,367 SR
Queue Stats
102W - 109L
1,464 Elo+
Party 1
Hercules
Hercules
Dr GreeenTumb
Hercules
Level 145
God Stats
2W - 3L
1,617 SR
Queue Stats
393W - 421L
1,430 Elo+
Solo
Sylvanus
Sylvanus
NaranjaAgria13
Sylvanus
Level 76
God Stats
5W - 6L
1,450 SR
Queue Stats
346W - 350L
1,507 Elo+
Party 1
Anubis
Anubis
SAJDogg21
Anubis
Level 128
God Stats
1W - 3L
1,403 SR
Queue Stats
135W - 153L
1,442 Elo+
Solo
Baba Yaga
Baba Yaga
jackson_valkyrie
Baba Yaga
Level 79
God Stats
9W - 7L
1,568 SR
Queue Stats
347W - 353L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 12
9,424
942
7,094
9,091
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
15
3 / 1 / 16
8,914
891
8,881
8,903
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 1 / 20
8,819
882
7,474
10,888
7,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
16
11 / 1 / 16
9,902
990
13,866
16,121
13,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
wordedcookie
Ah Puch
15
5 / 1 / 16
9,171
917
16,410
5,908
1,859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChayoGamer
Bellona
10
0 / 8 / 3
5,979
598
4,520
12,711
8,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Dr GreeenTumb
Hercules
12
2 / 4 / 1
7,417
742
4,006
10,718
11,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sylvanus
14
1 / 5 / 1
7,060
706
5,153
14,840
12,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Anubis
SAJDogg21
Anubis
13
2 / 7 / 1
7,348
735
11,189
10,170
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
14
0 / 5 / 3
6,803
680
9,047
9,880
4,337
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
14
29
Kills
5
5
Deaths
29
80
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChayoGamer
Bellona
0
8
3
0.19
L
Hercules
Dr GreeenTumb
Hercules
2
4
1
0.63
W
7
1
12
13
W
Ra
3
1
16
11
L
Sylvanus
1
5
1
0.3
W
3
1
20
13
L
Anubis
SAJDogg21
Anubis
2
7
1
0.36
W
Cthulhu
11
1
16
19
L
Baba Yaga
0
5
3
0.3
W
Ah Puch
wordedcookie
Ah Puch
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,725
Damage
33,915
50,911
Taken
58,319
29,576
Mitigated
42,196
27,311
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChayoGamer
Bellona
4,520
629
114
869
12,711
8,193
0
9,274
3,161
0
5,962
L
Hercules
Dr GreeenTumb
Hercules
4,006
690
486
2,727
10,718
11,128
0
7,796
2,656
0
7,474
W
7,094
2,548
1,059
1,732
9,091
2,776
938
4,330
4,350
0
14,674
W
Ra
8,881
591
7,306
4,259
8,903
3,305
452
4,435
4,356
20,954
589
L
Sylvanus
5,153
1,149
1,800
4,073
14,840
12,561
0
8,978
5,732
13,248
0
W
7,474
895
1,526
5,328
10,888
7,749
458
4,347
6,307
0
14,191
L
Anubis
SAJDogg21
Anubis
11,189
579
390
1,494
10,170
5,977
0
5,688
4,163
21,117
0
W
Cthulhu
13,866
749
1,565
3,494
16,121
13,887
256
7,510
8,242
19,605
1,532
L
Baba Yaga
9,047
85
430
1,416
9,880
4,337
0
6,368
3,164
20,579
0
W
Ah Puch
wordedcookie
Ah Puch
16,410
282
653
389
5,908
1,859
622
4,004
1,835
31,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,230
Gold Earned
34,607
133
Minions Killed
70
0
Camps Cleared
0
990,952
Distance Traveled
749,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,979
598
5
1
0
156,760
0
L
Hercules
7,417
742
6
1
0
128,709
0
W
Ullr
9,424
942
19
2
0
188,280
0
W
Ra
8,914
891
31
3
0
198,546
0
L
Sylvanus
7,060
706
9
1
0
150,787
0
W
Osiris
8,819
882
24
2
0
189,582
0
L
Anubis
7,348
735
23
2
0
136,328
0
W
Cthulhu
9,902
990
19
2
0
215,128
0
L
Baba Yaga
6,803
680
27
3
0
176,871
0
W
Ah Puch
9,171
917
40
4
0
199,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role