Player Matchup

Aphrodite
Aphrodite
Glustyworp
Aphrodite
Level 125
God Stats
3W - 3L
1,632 SR
Queue Stats
215W - 243L
1,462 Elo+
Party 1
Erlang Shen
Erlang Shen
Jahvno
Erlang Shen
Level 19
God Stats
7W - 5L
1,547 SR
Queue Stats
42W - 40L
1,493 Elo+
Party 1
Ullr
Ullr
sneakyfreeky
Ullr
Level 68
God Stats
6W - 4L
1,665 SR
Queue Stats
225W - 227L
1,489 Elo+
Party 1
Team Averages
Level 71
1,615 SR
1,481 Elo+

VS

Team Averages
Level 110
1,565 SR
1,467 Elo+
Chronos
Chronos
M4VIS
Chronos
Level 157
God Stats
13W - 8L
1,622 SR
Queue Stats
615W - 624L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
TOPSHELF10008
Cthulhu
Level 25
God Stats
21W - 19L
1,485 SR
Queue Stats
22W - 21L
1,426 Elo+
Party 2
Medusa
Medusa
ZzDementeDzZ
Medusa
Level 147
God Stats
5W - 5L
1,589 SR
Queue Stats
220W - 228L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Glustyworp
Aphrodite
14
1 / 4 / 0
8,385
762
7,855
9,735
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Jahvno
Erlang Shen
12
0 / 4 / 1
7,578
689
5,188
11,753
8,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

13
1 / 5 / 0
8,572
779
6,872
10,986
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
M4VIS
Chronos
15
2 / 2 / 11
9,350
850
7,588
9,003
5,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
15
3 / 0 / 10
9,440
858
8,671
9,356
10,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
16
8 / 1 / 5
10,844
986
11,398
9,545
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
13
13
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Glustyworp
Aphrodite
1
4
0
0.25
L
Erlang Shen
Jahvno
Erlang Shen
0
4
1
0.13
W
Chronos
M4VIS
Chronos
2
2
11
3.75
W
Cthulhu
3
0
10
8
W
Medusa
8
1
5
10.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,915
Damage
27,657
32,474
Taken
27,904
17,051
Mitigated
19,626
9,303
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Glustyworp
Aphrodite
7,855
298
2,767
4,476
9,735
4,634
0
3,949
5,762
30,556
0
L
Erlang Shen
Jahvno
Erlang Shen
5,188
1,951
0
1,274
11,753
8,656
0
6,317
5,400
0
18,063
W
Chronos
M4VIS
Chronos
7,588
2,368
0
2,948
9,003
5,383
2,007
2,714
6,289
23,320
0
W
Cthulhu
8,671
292
0
4,153
9,356
10,025
238
3,287
6,035
24,087
291
W
Medusa
11,398
4,399
0
3,578
9,545
4,218
1,122
2,450
7,079
0
55,479
L
6,872
1,808
0
786
10,986
3,761
0
5,646
5,302
0
24,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
29,634
99
Minions Killed
156
0
Camps Cleared
0
607,441
Distance Traveled
667,607
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,385
762
46
4
0
189,594
0
L
Erlang Shen
7,578
689
21
2
0
206,169
0
W
Chronos
9,350
850
43
4
0
203,567
0
W
Cthulhu
9,440
858
26
2
0
241,287
0
W
Medusa
10,844
986
87
8
0
222,753
0
L
Ullr
8,572
779
32
3
0
211,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role