Player Matchup

Sol
Sol
Golden Eagle JF
Sol
Level 120
God Stats
4W - 1L
1,745 SR
Queue Stats
81W - 81L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
R3D RAVEN97
Cthulhu
Level 105
God Stats
19W - 6L
1,696 SR
Queue Stats
455W - 424L
1,501 Elo+
Party 2
Nox
Nox
Spectre420
Nox
Level 149
God Stats
3W - 2L
1,470 SR
Queue Stats
154W - 140L
1,516 Elo+
Party 2
Ah Puch
Ah Puch
TakeOffYPAJ
Ah Puch
Level 149
God Stats
8W - 6L
1,448 SR
Queue Stats
154W - 151L
1,492 Elo+
Party 2
Athena
Athena
Xfallenxdrummer
Athena
Level 121
God Stats
2W - 0L
1,740 SR
Queue Stats
98W - 88L
1,472 Elo+
Party 2
Team Averages
Level 129
1,620 SR
1,496 Elo+

VS

Team Averages
Level 125
1,404 SR
1,440 Elo+
Ao Kuang
Ao Kuang
AlphaKingEDS
Ao Kuang
Level 137
God Stats
1W - 1L
1,383 SR
Queue Stats
117W - 100L
1,512 Elo+
Solo
Chaac
Chaac
BIG Z6447
Chaac
Level 107
God Stats
2W - 2L
1,677 SR
Queue Stats
86W - 91L
1,411 Elo+
Party 1
Sobek
Sobek
BlackFallenVeil
Sobek
Level 108
God Stats
0W - 2L
1,345 SR
Queue Stats
89W - 96L
1,422 Elo+
Party 1
Hachiman
Hachiman
Clapparatus
Hachiman
Level 121
God Stats
8W - 12L
1,418 SR
Queue Stats
626W - 634L
1,465 Elo+
Solo
Scylla
Scylla
FORSEP
Scylla
Level 154
God Stats
1W - 5L
1,196 SR
Queue Stats
163W - 187L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 8
9,668
967
10,274
6,934
2,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
R3D RAVEN97
Cthulhu
14
4 / 2 / 11
8,648
865
10,449
17,117
10,999
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
4 / 1 / 12
9,007
901
4,111
5,751
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
TakeOffYPAJ
Ah Puch
16
3 / 1 / 16
9,527
953
15,731
8,076
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 11
9,469
947
5,823
19,772
16,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlphaKingEDS
Ao Kuang
13
3 / 5 / 2
7,914
791
6,380
9,749
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chaac
BIG Z6447
Chaac
14
1 / 3 / 6
8,126
813
8,533
13,065
7,281
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

12
0 / 7 / 3
7,479
748
4,471
14,001
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Clapparatus
Hachiman
14
1 / 4 / 6
8,126
813
10,490
8,223
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Scylla
FORSEP
Scylla
15
4 / 6 / 0
8,998
900
7,749
7,890
3,150
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
24
Kills
9
9
Deaths
25
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AlphaKingEDS
Ao Kuang
3
5
2
0.8
L
Chaac
BIG Z6447
Chaac
1
3
6
1.33
L
0
7
3
0.21
L
Hachiman
Clapparatus
Hachiman
1
4
6
1
L
Scylla
FORSEP
Scylla
4
6
0
0.67
W
9
2
8
6.5
W
Cthulhu
R3D RAVEN97
Cthulhu
4
2
11
4.75
W
4
1
12
10
W
Ah Puch
TakeOffYPAJ
Ah Puch
3
1
16
11
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,388
Damage
37,623
57,650
Taken
52,928
35,448
Mitigated
34,983
27,074
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AlphaKingEDS
Ao Kuang
6,380
1,654
536
1,857
9,749
3,526
117
9,046
703
10,356
0
L
Chaac
BIG Z6447
Chaac
8,533
420
567
5,466
13,065
7,281
121
12,510
555
0
15,326
L
4,471
32
518
1,452
14,001
17,807
140
10,060
3,941
8,283
0
L
Hachiman
Clapparatus
Hachiman
10,490
5,199
24
1,445
8,223
3,219
422
6,489
1,734
0
23,172
L
Scylla
FORSEP
Scylla
7,749
674
160
451
7,890
3,150
690
7,732
158
21,757
0
W
10,274
1,682
426
1,130
6,934
2,628
1,415
2,859
4,075
20,451
903
W
Cthulhu
R3D RAVEN97
Cthulhu
10,449
228
3,246
7,590
17,117
10,999
415
5,115
12,002
23,814
0
W
4,111
633
619
820
5,751
2,523
1,929
2,679
3,072
13,978
831
W
Ah Puch
TakeOffYPAJ
Ah Puch
15,731
528
805
1,697
8,076
3,275
1,585
3,229
4,847
26,965
829
W
5,823
1,210
3,572
7,169
19,772
16,023
394
4,718
15,054
8,813
174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,319
Gold Earned
40,643
116
Minions Killed
98
0
Camps Cleared
0
970,943
Distance Traveled
790,387
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,914
791
11
1
0
166,039
2
L
Chaac
8,126
813
15
2
0
175,959
0
L
Sobek
7,479
748
6
1
0
158,147
0
L
Hachiman
8,126
813
29
3
0
150,279
0
L
Scylla
8,998
900
37
4
0
139,963
0
W
Sol
9,668
967
18
2
0
188,541
0
W
Cthulhu
8,648
865
36
4
0
188,633
0
W
Nox
9,007
901
23
2
0
181,236
0
W
Ah Puch
9,527
953
31
3
0
195,663
0
W
Athena
9,469
947
8
1
0
216,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role