Player Matchup

Kukulkan
Kukulkan
Gold V
ColdGoul
Kukulkan
Gold V
Level 125
God Stats
1W - 5L
1,495 SR
Queue Stats
100W - 193L
1,440 MMR
Party 1
Apollo
Apollo
Platinum IV
ColdSkeIeton
Apollo
Platinum IV
Level 144
God Stats
0W - 2L
1,522 SR
Queue Stats
55W - 111L
1,898 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Z0NX9556
Sylvanus
Gold V
Level 80
God Stats
0W - 1L
1,123 SR
Queue Stats
48W - 71L
1,357 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,380 SR
1,565 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,677 SR
1,667 MMR
Hel
Hel
Platinum III
MonopolyKing
Hel
Platinum III
Level 147
God Stats
13W - 5L
1,722 SR
Queue Stats
68W - 43L
1,844 MMR
Solo
Skadi
Skadi
Platinum I
Sidweed4i21
Skadi
Platinum I
Level 150
God Stats
70W - 55L
1,657 SR
Queue Stats
405W - 459L
1,902 MMR
Solo
Da Ji
Da Ji
Silver III
little_monter29
Da Ji
Silver III
Level 157
God Stats
2W - 3L
1,653 SR
Queue Stats
45W - 77L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ColdGoul
Kukulkan
12
0 / 6 / 1
7,174
717
3,812
9,136
2,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
12
1 / 4 / 0
7,461
746
2,523
10,415
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
Z0NX9556
Sylvanus
12
0 / 3 / 0
6,620
662
4,257
15,330
12,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
AchillesKuzenboVulcanCthulhuCerberus

VS

Bans
SerqetAthenaKumbhakarnaSobekFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
9,707
971
15,259
7,904
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 6
8,919
892
9,112
5,428
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 1 / 7
9,124
912
7,139
7,309
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
13
13
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ColdGoul
Kukulkan
0
6
1
0.08
L
Apollo
1
4
0
0.25
W
5
0
8
9
W
4
0
6
7
L
Sylvanus
Z0NX9556
Sylvanus
0
3
0
0
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,592
Damage
31,510
34,881
Taken
20,641
17,066
Mitigated
8,410
5,205
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ColdGoul
Kukulkan
3,812
342
0
319
9,136
2,259
0
3,130
5,734
15,865
642
L
Apollo
2,523
470
0
609
10,415
2,546
0
5,279
4,669
0
22,018
W
15,259
389
2,370
5,238
7,904
3,244
1,286
2,544
5,360
45,155
0
W
9,112
2,680
0
1,900
5,428
1,999
1,522
2,560
2,868
0
42,381
L
Sylvanus
Z0NX9556
Sylvanus
4,257
958
1,161
3,116
15,330
12,261
0
5,737
9,058
9,408
733
W
7,139
1,903
0
1,619
7,309
3,167
440
2,661
4,648
0
17,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,255
Gold Earned
27,750
93
Minions Killed
149
0
Camps Cleared
0
509,680
Distance Traveled
592,145
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,174
717
34
3
0
176,911
1
L
Apollo
7,461
746
38
4
0
184,633
2
W
Hel
9,707
971
62
6
0
214,598
0
W
Skadi
8,919
892
68
7
0
183,875
2
L
Sylvanus
6,620
662
21
2
0
148,136
0
W
Da Ji
9,124
912
19
2
0
193,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role