Player Matchup

Eset
Eset
ArrowCatcher13
Eset
Level 149
God Stats
23W - 15L
1,636 SR
Queue Stats
186W - 169L
1,512 Elo+
Solo
Anubis
Anubis
Hunkerton
Anubis
Level 70
God Stats
72W - 62L
1,629 SR
Queue Stats
198W - 202L
1,538 Elo+
Solo
Bacchus
Bacchus
HydroDub
Bacchus
Level 143
God Stats
7W - 7L
1,530 SR
Queue Stats
266W - 251L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
Mfknkari
Sun Wukong
Level 142
God Stats
0W - 1L
1,757 SR
Queue Stats
29W - 24L
1,539 Elo+
Solo
Anhur
Anhur
gunzica
Anhur
Level 172
God Stats
46W - 66L
1,465 SR
Queue Stats
443W - 405L
1,515 Elo+
Solo
Team Averages
Level 135
1,603 SR
1,529 Elo+

VS

Team Averages
Level 123
1,591 SR
1,573 Elo+
Cliodhna
Cliodhna
ItzjustMafia-_-
Cliodhna
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,477 Elo+
Solo
Cthulhu
Cthulhu
MrAvacadoManKB
Cthulhu
Level 143
God Stats
4W - 3L
1,794 SR
Queue Stats
19W - 21L
1,570 Elo+
Party 1
Anubis
Anubis
OhhVela
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,602 Elo+
Party 1
Xbalanque
Xbalanque
VoltGalaxi
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 46L
1,630 Elo+
Party 1
Achilles
Achilles
heckman3
Achilles
Level 137
God Stats
3W - 1L
1,662 SR
Queue Stats
78W - 64L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 1
7,227
602
9,607
8,812
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Hunkerton
Anubis
13
2 / 3 / 4
6,884
574
6,404
8,046
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
HydroDub
Bacchus
11
3 / 0 / 0
5,877
490
4,639
10,608
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mfknkari
Sun Wukong
10
2 / 3 / 0
6,288
524
5,807
12,308
9,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
gunzica
Anhur
3
0 / 0 / 0
4,009
334
251
1,466
281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
1 / 3 / 5
6,386
532
5,392
9,360
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 1
7,393
616
5,720
9,309
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
OhhVela
Anubis
12
3 / 4 / 3
7,088
591
5,753
7,666
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
VoltGalaxi
Xbalanque
12
0 / 2 / 0
6,585
549
4,101
5,776
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
heckman3
Achilles
12
1 / 2 / 1
6,964
580
6,267
9,784
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
12
Kills
9
10
Deaths
12
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Anubis
Hunkerton
Anubis
2
3
4
1.33
L
Bacchus
HydroDub
Bacchus
3
0
0
3
W
Cliodhna
1
3
5
1.17
L
Sun Wukong
Mfknkari
Sun Wukong
2
3
0
0.67
W
4
1
1
4.5
W
Anubis
OhhVela
Anubis
3
4
3
1.13
W
Xbalanque
VoltGalaxi
Xbalanque
0
2
0
0
L
Anhur
gunzica
Anhur
0
0
0
0
W
Achilles
heckman3
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
27,233
41,240
Taken
41,895
24,043
Mitigated
18,999
12,819
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,607
651
0
1,609
8,812
2,192
0
3,530
5,282
43,643
2,556
L
Anubis
Hunkerton
Anubis
6,404
405
0
3,544
8,046
3,432
0
3,062
4,984
66,401
0
L
Bacchus
HydroDub
Bacchus
4,639
501
0
4,172
10,608
8,656
0
2,468
8,140
21,065
0
W
Cliodhna
5,392
476
0
3,637
9,360
2,708
0
5,772
3,443
0
33,956
L
Sun Wukong
Mfknkari
Sun Wukong
5,807
1,548
0
2,608
12,308
9,482
0
1,695
9,914
0
39,212
W
5,720
173
0
2,272
9,309
5,972
0
5,470
3,676
22,060
455
W
Anubis
OhhVela
Anubis
5,753
162
260
2,189
7,666
3,197
0
5,441
2,166
42,545
0
W
Xbalanque
VoltGalaxi
Xbalanque
4,101
2,235
0
2,320
5,776
1,959
809
2,921
2,855
0
47,592
L
Anhur
gunzica
Anhur
251
113
0
886
1,466
281
0
263
1,203
0
5,862
W
Achilles
heckman3
Achilles
6,267
2,381
0
4,375
9,784
5,163
0
321
8,845
0
50,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,285
Gold Earned
34,416
299
Minions Killed
334
0
Camps Cleared
0
967,516
Distance Traveled
1,248,312
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,227
602
74
6
0
222,539
0
L
Anubis
6,884
574
105
9
0
246,373
2
L
Bacchus
5,877
490
27
2
0
234,062
2
W
Cliodhna
6,386
532
54
5
0
285,391
2
L
Sun Wukong
6,288
524
80
7
0
223,665
4
W
Cthulhu
7,393
616
27
2
0
246,691
0
W
Anubis
7,088
591
88
7
0
239,494
0
W
Xbalanque
6,585
549
91
8
0
221,900
0
L
Anhur
4,009
334
13
1
0
40,877
0
W
Achilles
6,964
580
74
6
0
254,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role