Player Matchup

Scylla
Scylla
Bananamafana
Scylla
Level 146
God Stats
4W - 3L
1,558 SR
Queue Stats
192W - 162L
1,550 Elo+
Party 1
Horus
Horus
Frog27v
Horus
Level 156
God Stats
3W - 1L
1,934 SR
Queue Stats
400W - 171L
1,742 Elo+
Party 1
Cupid
Cupid
Niravroh
Cupid
Level 157
God Stats
71W - 22L
1,666 SR
Queue Stats
373W - 161L
1,715 Elo+
Party 1
Maui
Maui
Phenotipe
Maui
Level 163
God Stats
22W - 11L
1,726 SR
Queue Stats
68W - 37L
1,610 Elo+
Party 1
Anhur
Anhur
SaItyShroom
Anhur
Level 152
God Stats
26W - 11L
1,739 SR
Queue Stats
306W - 185L
1,672 Elo+
Party 1
Team Averages
Level 155
1,725 SR
1,658 Elo+

VS

Team Averages
Level 133
1,586 SR
1,590 Elo+
Artio
Artio
ArrowCatcher13
Artio
Level 149
God Stats
6W - 6L
1,619 SR
Queue Stats
186W - 169L
1,519 Elo+
Solo
Geb
Geb
MrAvacadoManKB
Geb
Level 143
God Stats
0W - 2L
1,234 SR
Queue Stats
19W - 21L
1,583 Elo+
Party 2
Cupid
Cupid
OhhVela
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,612 Elo+
Party 2
Susano
Susano
VoltGalaxi
Susano
Level 108
God Stats
28W - 10L
1,815 SR
Queue Stats
67W - 46L
1,641 Elo+
Party 2
Scylla
Scylla
heckman3
Scylla
Level 137
God Stats
7W - 5L
1,765 SR
Queue Stats
78W - 64L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
10 / 3 / 5
8,658
618
9,476
9,592
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Frog27v
Horus
14
7 / 2 / 12
8,270
591
8,807
13,905
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
Niravroh
Cupid
16
8 / 0 / 3
9,654
690
9,458
6,917
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Maui
14
6 / 2 / 5
9,126
652
9,387
10,122
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 9
7,724
552
8,349
14,192
8,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
6,837
488
4,376
15,115
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 8 / 5
5,968
426
5,481
14,235
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
OhhVela
Cupid
12
0 / 5 / 3
6,628
473
3,054
7,579
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
VoltGalaxi
Susano
12
5 / 7 / 2
7,781
556
7,491
12,040
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
heckman3
Scylla
12
3 / 6 / 3
7,089
506
8,099
9,383
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
33
Kills
9
10
Deaths
33
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Scylla
10
3
5
4.17
W
Horus
Frog27v
Horus
7
2
12
6.5
L
0
8
5
0.31
W
Cupid
Niravroh
Cupid
8
0
3
9.5
L
Cupid
OhhVela
Cupid
0
5
3
0.3
W
Maui
6
2
5
4.25
W
2
3
9
2.17
L
Susano
VoltGalaxi
Susano
5
7
2
0.86
L
Scylla
heckman3
Scylla
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,477
Damage
28,501
54,728
Taken
58,352
26,236
Mitigated
23,934
13,512
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,376
486
180
5,724
15,115
8,049
0
6,319
8,624
31,908
0
W
Scylla
9,476
1,876
0
1,334
9,592
3,117
32
4,056
5,483
38,627
1,676
W
Horus
Frog27v
Horus
8,807
4,659
840
1,946
13,905
5,953
53
4,541
9,294
0
47,024
L
5,481
402
0
2,156
14,235
8,402
0
3,914
10,195
13,263
0
W
Cupid
Niravroh
Cupid
9,458
5,970
116
4,129
6,917
2,552
642
1,118
5,798
0
83,914
L
Cupid
OhhVela
Cupid
3,054
1,545
78
1,407
7,579
1,614
0
762
6,817
0
44,808
W
Maui
9,387
4,817
0
1,777
10,122
5,713
388
3,387
6,003
45,809
13,016
W
8,349
3,021
0
3,370
14,192
8,901
42
3,859
10,194
0
31,434
L
Susano
VoltGalaxi
Susano
7,491
2,135
0
3,324
12,040
3,269
0
2,255
9,629
0
32,059
L
Scylla
heckman3
Scylla
8,099
909
0
359
9,383
2,600
0
3,779
5,314
47,091
808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
34,303
435
Minions Killed
294
0
Camps Cleared
0
1,348,370
Distance Traveled
1,342,936
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,837
488
50
4
0
253,251
1
W
Scylla
8,658
618
79
6
0
284,269
2
W
Horus
8,270
591
62
4
0
309,485
0
L
Geb
5,968
426
7
1
0
269,902
1
W
Cupid
9,654
690
153
11
0
246,380
4
L
Cupid
6,628
473
89
6
0
267,373
0
W
Maui
9,126
652
106
8
0
239,272
2
W
Anhur
7,724
552
35
3
0
268,964
0
L
Susano
7,781
556
53
4
0
299,615
0
L
Scylla
7,089
506
95
7
0
252,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role