Player Matchup

Medusa
Medusa
Silver I
Feruchiha
Medusa
Silver I
Level 158
God Stats
1W - 1L
1,275 SR
Queue Stats
27W - 28L
1,611 MMR
Party 1
Anubis
Anubis
Silver III
Mr Ranze
Anubis
Silver III
Level 157
God Stats
0W - 1L
1,758 SR
Queue Stats
4W - 5L
1,391 MMR
Solo
Chaac
Chaac
Silver II
Nietshe
Chaac
Silver II
Level 139
God Stats
2W - 5L
1,051 SR
Queue Stats
182W - 213L
1,178 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,361 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,539 SR
1,423 MMR
Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
AdrianMactheonly
Sol
Gold IV
Level 78
God Stats
3W - 3L
1,419 SR
Queue Stats
253W - 263L
1,302 MMR
Party 2
Hun Batz
Hun Batz
Gold II
KuzenbosNeNe
Hun Batz
Gold II
Level 51
God Stats
4W - 1L
1,699 SR
Queue Stats
64W - 54L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Feruchiha
Medusa
6
0 / 2 / 0
7,070
589
357
1,923
406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
Mr Ranze
Anubis
17
1 / 3 / 1
9,784
815
11,501
11,292
5,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Nietshe
Chaac
14
1 / 5 / 0
8,784
732
9,380
17,358
10,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BacchusAtlasAchillesShiva

VS

Bans
KumbhakarnaSylvanusDiscordiaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
1 / 0 / 8
9,608
801
7,382
10,616
9,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 6
10,495
875
9,796
9,839
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
KuzenbosNeNe
Hun Batz
18
6 / 1 / 4
11,349
946
10,840
10,241
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
10
10
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
8
5
W
3
1
6
6
L
Medusa
Feruchiha
Medusa
0
2
0
0
W
Hun Batz
KuzenbosNeNe
Hun Batz
6
1
4
8
L
Anubis
Mr Ranze
Anubis
1
3
1
0.5
L
Chaac
Nietshe
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,238
Damage
28,018
30,573
Taken
30,696
16,567
Mitigated
16,689
6,756
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,382
350
0
1,640
10,616
9,423
224
4,858
5,758
17,688
249
W
9,796
3,686
0
4,997
9,839
3,122
1,464
3,489
6,350
37,002
465
L
Medusa
Feruchiha
Medusa
357
89
0
28
1,923
406
0
935
988
0
2,596
W
Hun Batz
KuzenbosNeNe
Hun Batz
10,840
2,296
0
2,463
10,241
4,144
0
3,199
7,042
0
60,916
L
Anubis
Mr Ranze
Anubis
11,501
433
0
4,198
11,292
5,675
0
6,208
4,713
44,949
0
L
Chaac
Nietshe
Chaac
9,380
1,751
0
2,530
17,358
10,486
0
9,010
7,981
0
31,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
31,452
124
Minions Killed
169
0
Camps Cleared
0
450,137
Distance Traveled
766,147
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,608
801
26
2
0
262,437
0
W
Sol
10,495
875
51
4
0
228,607
0
L
Medusa
7,070
589
3
0
0
33,240
0
W
Hun Batz
11,349
946
92
8
0
275,103
0
L
Anubis
9,784
815
73
6
0
203,551
0
L
Chaac
8,784
732
48
4
0
213,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role