Player Matchup

Cthulhu
Cthulhu
Axzar Le Fey
Cthulhu
Level 149
God Stats
5W - 4L
1,557 SR
Queue Stats
45W - 45L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
KEEVIN 117
Gilgamesh
Level 147
God Stats
2W - 0L
1,557 SR
Queue Stats
9W - 4L
1,694 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Str0ngSt0rm
Morgan Le Fay
Level 68
God Stats
2W - 0L
1,761 SR
Queue Stats
25W - 10L
1,684 Elo+
Party 1
Team Averages
Level 121
1,625 SR
1,620 Elo+

VS

Team Averages
Level 95
1,488 SR
1,575 Elo+
Discordia
Discordia
ArtisWitch
Discordia
Level 64
God Stats
2W - 10L
1,276 SR
Queue Stats
203W - 207L
1,510 Elo+
Party 2
Ullr
Ullr
MaGo05
Ullr
Level 155
God Stats
1W - 1L
1,374 SR
Queue Stats
3W - 4L
1,705 Elo+
Solo
Fafnir
Fafnir
Panthervlogs
Fafnir
Level 65
God Stats
21W - 6L
1,815 SR
Queue Stats
207W - 210L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axzar Le Fey
Cthulhu
16
2 / 1 / 7
9,504
792
7,158
13,021
9,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KEEVIN 117
Gilgamesh
16
3 / 1 / 7
9,643
804
4,759
10,633
8,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Str0ngSt0rm
Morgan Le Fay
16
6 / 2 / 5
10,538
878
14,894
10,361
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArtisWitch
Discordia
15
1 / 6 / 2
8,864
739
8,493
7,995
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
MaGo05
Ullr
14
2 / 4 / 0
8,958
747
6,658
10,956
3,801
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
15
1 / 1 / 3
8,916
743
6,625
11,538
12,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArtisWitch
Discordia
1
6
2
0.33
W
Cthulhu
Axzar Le Fey
Cthulhu
2
1
7
5.5
W
Gilgamesh
KEEVIN 117
Gilgamesh
3
1
7
6.5
L
Ullr
MaGo05
Ullr
2
4
0
0.5
L
Fafnir
1
1
3
2.5
W
Morgan Le Fay
Str0ngSt0rm
Morgan Le Fay
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,811
Damage
21,776
34,015
Taken
30,489
22,824
Mitigated
19,034
10,030
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArtisWitch
Discordia
8,493
509
0
350
7,995
2,585
0
6,450
1,069
19,726
0
W
Cthulhu
Axzar Le Fey
Cthulhu
7,158
28
392
4,454
13,021
9,961
449
5,106
7,333
25,930
0
W
Gilgamesh
KEEVIN 117
Gilgamesh
4,759
808
0
1,800
10,633
8,860
1,016
5,141
5,064
0
21,990
L
Ullr
MaGo05
Ullr
6,658
2,707
0
1,136
10,956
3,801
0
6,828
3,727
0
42,683
L
Fafnir
6,625
1,450
0
1,778
11,538
12,648
0
7,258
3,605
14,326
0
W
Morgan Le Fay
Str0ngSt0rm
Morgan Le Fay
14,894
714
0
3,384
10,361
4,003
1,791
3,577
6,460
45,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
26,738
143
Minions Killed
114
0
Camps Cleared
0
673,830
Distance Traveled
657,278
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,864
739
35
3
0
197,971
0
W
Cthulhu
9,504
792
36
3
0
233,197
2
W
Gilgamesh
9,643
804
47
4
0
217,504
2
L
Ullr
8,958
747
67
6
0
206,162
0
L
Fafnir
8,916
743
12
1
0
253,145
0
W
Morgan Le Fay
10,538
878
60
5
0
223,129
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role