Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kaijulord223
Chang'e
Level 123
God Stats
9W - 6L
1,443 SR
Queue Stats
466W - 453L
1,421 Elo+
Solo
Heimdallr
Heimdallr
Sikinprime2
Heimdallr
Level 159
God Stats
6W - 11L
1,391 SR
Queue Stats
302W - 299L
1,501 Elo+
Solo
Chaac
Chaac
T00GRIM
Chaac
Level 129
God Stats
37W - 27L
1,562 SR
Queue Stats
144W - 131L
1,501 Elo+
Solo
Team Averages
Level 143
1,479 SR
1,485 Elo+

VS

Team Averages
Level 95
1,598 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Espongositodark
Janus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 43L
1,562 Elo+
Solo
Ymir
Ymir
Grey120
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 1
Skadi
Skadi
cjthebig
Skadi
Level 98
God Stats
4W - 1L
1,879 SR
Queue Stats
39W - 45L
1,384 Elo+
Party 1
Bellona
Bellona
rafaPool533
Bellona
Level 126
God Stats
11W - 7L
1,610 SR
Queue Stats
262W - 259L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
14 / 2 / 2
7,353
735
11,466
9,343
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
 
Kuzenbo
9
2 / 0 / 5
5,738
574
2,436
5,159
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Chang'e
Kaijulord223
Chang'e
10
0 / 0 / 4
5,556
556
2,618
5,035
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heimdallr
Sikinprime2
Heimdallr
12
2 / 0 / 3
6,190
619
4,654
4,179
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
T00GRIM
Chaac
12
1 / 1 / 2
7,111
711
5,902
7,632
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 6 / 1
5,048
505
4,223
10,316
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 1
5,458
546
3,473
5,378
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Grey120
Ymir
7
0 / 2 / 1
4,892
489
1,113
6,780
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
cjthebig
Skadi
9
1 / 3 / 0
5,003
500
4,242
6,516
1,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
rafaPool533
Bellona
10
1 / 3 / 0
5,436
544
2,836
8,665
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
19
Kills
2
3
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
2
2
7.5
W
Kuzenbo
 
Kuzenbo
2
0
5
4.5
L
Tsukuyomi
 
Tsukuyomi
0
6
1
0.08
L
0
5
1
0.1
L
Ymir
Grey120
Ymir
0
2
1
0.25
W
Chang'e
Kaijulord223
Chang'e
0
0
4
2
W
Heimdallr
Sikinprime2
Heimdallr
2
0
3
3.5
W
Chaac
T00GRIM
Chaac
1
1
2
2
L
Skadi
cjthebig
Skadi
1
3
0
0.33
L
Bellona
rafaPool533
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,076
Damage
15,887
31,348
Taken
37,655
16,019
Mitigated
18,274
14,268
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,466
1,917
0
3,039
9,343
3,779
43
654
8,599
0
33,162
W
Kuzenbo
 
Kuzenbo
2,436
1,075
0
2,195
5,159
4,541
0
643
4,516
11,401
639
L
Tsukuyomi
 
Tsukuyomi
4,223
793
0
3,458
10,316
3,420
0
1,158
9,036
0
29,119
L
3,473
131
31
529
5,378
1,433
0
1,838
3,238
31,562
613
L
Ymir
Grey120
Ymir
1,113
399
0
930
6,780
3,863
0
1,060
5,720
4,340
0
W
Chang'e
Kaijulord223
Chang'e
2,618
77
528
3,536
5,035
1,261
0
2,433
2,232
23,364
0
W
Heimdallr
Sikinprime2
Heimdallr
4,654
2,074
0
2,523
4,179
1,803
0
299
3,880
0
45,377
W
Chaac
T00GRIM
Chaac
5,902
633
0
2,447
7,632
4,635
337
0
7,281
1,094
54,493
L
Skadi
cjthebig
Skadi
4,242
1,642
0
1,744
6,516
1,649
0
887
5,626
0
36,053
L
Bellona
rafaPool533
Bellona
2,836
705
0
2,730
8,665
7,909
0
496
8,169
0
31,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
25,837
291
Minions Killed
263
0
Camps Cleared
0
1,030,866
Distance Traveled
1,013,654
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,353
735
40
4
0
237,002
0
W
Kuzenbo
5,738
574
20
2
0
213,174
4
L
Tsukuyomi
5,048
505
65
7
0
186,738
1
L
Janus
5,458
546
70
7
0
193,730
0
L
Ymir
4,892
489
13
1
0
215,824
0
W
Chang'e
5,556
556
41
4
0
204,365
0
W
Heimdallr
6,190
619
86
9
0
181,482
0
W
Chaac
7,111
711
104
10
0
194,843
0
L
Skadi
5,003
500
52
5
0
238,627
0
L
Bellona
5,436
544
63
6
0
178,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role